i965/miptree: Set refcount before failing via _release()
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vs_surface_state.c
index 514f26569cc58344b1a9b96e9855b944e760b4a1..016da7456af2d81d02665e97b324d1ae0bf2a802 100644 (file)
@@ -74,7 +74,7 @@ brw_upload_pull_constants(struct brw_context *brw,
 
    /* BRW_NEW_*_PROG_DATA | _NEW_PROGRAM_CONSTANTS */
    uint32_t size = prog_data->nr_pull_params * 4;
-   drm_intel_bo *const_bo = NULL;
+   struct brw_bo *const_bo = NULL;
    uint32_t const_offset;
    gl_constant_value *constants = intel_upload_space(brw, size, 64,
                                                      &const_bo, &const_offset);
@@ -95,7 +95,7 @@ brw_upload_pull_constants(struct brw_context *brw,
 
    brw_create_constant_surface(brw, const_bo, const_offset, size,
                                &stage_state->surf_offset[surf_index]);
-   drm_intel_bo_unreference(const_bo);
+   brw_bo_unreference(const_bo);
 
    brw->ctx.NewDriverState |= brw_new_constbuf;
 }
@@ -140,15 +140,10 @@ brw_upload_vs_ubo_surfaces(struct brw_context *brw)
 {
    struct gl_context *ctx = &brw->ctx;
    /* _NEW_PROGRAM */
-   struct gl_shader_program *prog =
-      ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
-
-   if (!prog)
-      return;
+   struct gl_program *prog = ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
 
    /* BRW_NEW_VS_PROG_DATA */
-   brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_VERTEX],
-                           &brw->vs.base, brw->vs.base.prog_data);
+   brw_upload_ubo_surfaces(brw, prog, &brw->vs.base, brw->vs.base.prog_data);
 }
 
 const struct brw_tracked_state brw_vs_ubo_surfaces = {
@@ -165,16 +160,12 @@ const struct brw_tracked_state brw_vs_ubo_surfaces = {
 static void
 brw_upload_vs_abo_surfaces(struct brw_context *brw)
 {
-   struct gl_context *ctx = &brw->ctx;
    /* _NEW_PROGRAM */
-   struct gl_shader_program *prog =
-      ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
    const struct gl_program *vp = brw->vertex_program;
 
-   if (vp && prog) {
+   if (vp) {
       /* BRW_NEW_VS_PROG_DATA */
-      brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_VERTEX],
-                              vp, &brw->vs.base, brw->vs.base.prog_data);
+      brw_upload_abo_surfaces(brw, vp, &brw->vs.base, brw->vs.base.prog_data);
    }
 }
 
@@ -192,16 +183,13 @@ const struct brw_tracked_state brw_vs_abo_surfaces = {
 static void
 brw_upload_vs_image_surfaces(struct brw_context *brw)
 {
-   struct gl_context *ctx = &brw->ctx;
    /* BRW_NEW_VERTEX_PROGRAM */
-   struct gl_shader_program *prog =
-      ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
    const struct gl_program *vp = brw->vertex_program;
 
-   if (vp && prog) {
+   if (vp) {
       /* BRW_NEW_VS_PROG_DATA, BRW_NEW_IMAGE_UNITS, _NEW_TEXTURE */
-      brw_upload_image_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_VERTEX],
-                                vp, &brw->vs.base, brw->vs.base.prog_data);
+      brw_upload_image_surfaces(brw, vp, &brw->vs.base,
+                                brw->vs.base.prog_data);
    }
 }