i965: use new subroutine index uploader.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vs_surface_state.c
index ef4a77a63edbb6adc64f1a73de7c0ee31c297985..387a54bdb0b4fc346ca0a0887e7fa0b71377d361 100644 (file)
@@ -31,6 +31,7 @@
 
 #include "main/mtypes.h"
 #include "program/prog_parameter.h"
+#include "main/shaderapi.h"
 
 #include "brw_context.h"
 #include "brw_state.h"
  */
 void
 brw_upload_pull_constants(struct brw_context *brw,
-                          GLbitfield brw_new_constbuf,
+                          GLbitfield64 brw_new_constbuf,
                           const struct gl_program *prog,
                           struct brw_stage_state *stage_state,
-                          const struct brw_stage_prog_data *prog_data,
-                          bool dword_pitch)
+                          const struct brw_stage_prog_data *prog_data)
 {
-   int i;
+   unsigned i;
    uint32_t surf_index = prog_data->binding_table.pull_constants_start;
 
-   /* Updates the ParamaterValues[i] pointers for all parameters of the
-    * basic type of PROGRAM_STATE_VAR.
-    */
-   _mesa_load_state_parameters(&brw->ctx, prog->Parameters);
-
    if (!prog_data->nr_pull_params) {
       if (stage_state->surf_offset[surf_index]) {
         stage_state->surf_offset[surf_index] = 0;
-        brw->state.dirty.brw |= brw_new_constbuf;
+        brw->ctx.NewDriverState |= brw_new_constbuf;
       }
       return;
    }
 
-   /* CACHE_NEW_*_PROG | _NEW_PROGRAM_CONSTANTS */
+   /* Updates the ParamaterValues[i] pointers for all parameters of the
+    * basic type of PROGRAM_STATE_VAR.
+    */
+   _mesa_load_state_parameters(&brw->ctx, prog->Parameters);
+
+   /* BRW_NEW_*_PROG_DATA | _NEW_PROGRAM_CONSTANTS */
    uint32_t size = prog_data->nr_pull_params * 4;
    drm_intel_bo *const_bo = NULL;
    uint32_t const_offset;
-   float *constants = intel_upload_space(brw, size, 64,
-                                         &const_bo, &const_offset);
+   gl_constant_value *constants = intel_upload_space(brw, size, 64,
+                                                     &const_bo, &const_offset);
+
+   STATIC_ASSERT(sizeof(gl_constant_value) == sizeof(float));
 
    for (i = 0; i < prog_data->nr_pull_params; i++) {
       constants[i] = *prog_data->pull_param[i];
@@ -85,18 +87,17 @@ brw_upload_pull_constants(struct brw_context *brw,
 
    if (0) {
       for (i = 0; i < ALIGN(prog_data->nr_pull_params, 4) / 4; i++) {
-        float *row = &constants[i * 4];
+        const gl_constant_value *row = &constants[i * 4];
         fprintf(stderr, "const surface %3d: %4.3f %4.3f %4.3f %4.3f\n",
-                 i, row[0], row[1], row[2], row[3]);
+                 i, row[0].f, row[1].f, row[2].f, row[3].f);
       }
    }
 
    brw_create_constant_surface(brw, const_bo, const_offset, size,
-                               &stage_state->surf_offset[surf_index],
-                               dword_pitch);
+                               &stage_state->surf_offset[surf_index]);
    drm_intel_bo_unreference(const_bo);
 
-   brw->state.dirty.brw |= brw_new_constbuf;
+   brw->ctx.NewDriverState |= brw_new_constbuf;
 }
 
 
@@ -115,19 +116,22 @@ brw_upload_vs_pull_constants(struct brw_context *brw)
    struct brw_vertex_program *vp =
       (struct brw_vertex_program *) brw->vertex_program;
 
-   /* CACHE_NEW_VS_PROG */
+   /* BRW_NEW_VS_PROG_DATA */
    const struct brw_stage_prog_data *prog_data = &brw->vs.prog_data->base.base;
 
+   _mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_VERTEX);
    /* _NEW_PROGRAM_CONSTANTS */
    brw_upload_pull_constants(brw, BRW_NEW_VS_CONSTBUF, &vp->program.Base,
-                             stage_state, prog_data, false);
+                             stage_state, prog_data);
 }
 
 const struct brw_tracked_state brw_vs_pull_constants = {
    .dirty = {
-      .mesa = (_NEW_PROGRAM_CONSTANTS),
-      .brw = (BRW_NEW_BATCH | BRW_NEW_VERTEX_PROGRAM),
-      .cache = CACHE_NEW_VS_PROG,
+      .mesa = _NEW_PROGRAM_CONSTANTS,
+      .brw = BRW_NEW_BATCH |
+             BRW_NEW_BLORP |
+             BRW_NEW_VERTEX_PROGRAM |
+             BRW_NEW_VS_PROG_DATA,
    },
    .emit = brw_upload_vs_pull_constants,
 };
@@ -143,16 +147,18 @@ brw_upload_vs_ubo_surfaces(struct brw_context *brw)
    if (!prog)
       return;
 
-   /* CACHE_NEW_VS_PROG */
+   /* BRW_NEW_VS_PROG_DATA */
    brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_VERTEX],
-                          &brw->vs.base, &brw->vs.prog_data->base.base);
+                           &brw->vs.base, &brw->vs.prog_data->base.base);
 }
 
 const struct brw_tracked_state brw_vs_ubo_surfaces = {
    .dirty = {
       .mesa = _NEW_PROGRAM,
-      .brw = BRW_NEW_BATCH | BRW_NEW_UNIFORM_BUFFER,
-      .cache = CACHE_NEW_VS_PROG,
+      .brw = BRW_NEW_BATCH |
+             BRW_NEW_BLORP |
+             BRW_NEW_UNIFORM_BUFFER |
+             BRW_NEW_VS_PROG_DATA,
    },
    .emit = brw_upload_vs_ubo_surfaces,
 };
@@ -166,17 +172,46 @@ brw_upload_vs_abo_surfaces(struct brw_context *brw)
       ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
 
    if (prog) {
-      /* CACHE_NEW_VS_PROG */
-      brw_upload_abo_surfaces(brw, prog, &brw->vs.base,
-                              &brw->vs.prog_data->base.base);
+      /* BRW_NEW_VS_PROG_DATA */
+      brw_upload_abo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_VERTEX],
+                              &brw->vs.base, &brw->vs.prog_data->base.base);
    }
 }
 
 const struct brw_tracked_state brw_vs_abo_surfaces = {
    .dirty = {
       .mesa = _NEW_PROGRAM,
-      .brw = BRW_NEW_BATCH | BRW_NEW_ATOMIC_BUFFER,
-      .cache = CACHE_NEW_VS_PROG,
+      .brw = BRW_NEW_ATOMIC_BUFFER |
+             BRW_NEW_BATCH |
+             BRW_NEW_BLORP |
+             BRW_NEW_VS_PROG_DATA,
    },
    .emit = brw_upload_vs_abo_surfaces,
 };
+
+static void
+brw_upload_vs_image_surfaces(struct brw_context *brw)
+{
+   struct gl_context *ctx = &brw->ctx;
+   /* BRW_NEW_VERTEX_PROGRAM */
+   struct gl_shader_program *prog =
+      ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
+
+   if (prog) {
+      /* BRW_NEW_VS_PROG_DATA, BRW_NEW_IMAGE_UNITS, _NEW_TEXTURE */
+      brw_upload_image_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_VERTEX],
+                                &brw->vs.base, &brw->vs.prog_data->base.base);
+   }
+}
+
+const struct brw_tracked_state brw_vs_image_surfaces = {
+   .dirty = {
+      .mesa = _NEW_TEXTURE,
+      .brw = BRW_NEW_BATCH |
+             BRW_NEW_BLORP |
+             BRW_NEW_IMAGE_UNITS |
+             BRW_NEW_VERTEX_PROGRAM |
+             BRW_NEW_VS_PROG_DATA,
+   },
+   .emit = brw_upload_vs_image_surfaces,
+};