i965/gs: Add a case to brwNewProgram() for geometry shaders.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vs_surface_state.c
index eaeff95676986d9d4fb7cbc3f60ccd7d6b6e304d..4577e76912250e2b6606d8343168f13751dc5252 100644 (file)
@@ -140,16 +140,13 @@ brw_vs_upload_binding_table(struct brw_context *brw)
 
    if (INTEL_DEBUG & DEBUG_SHADER_TIME) {
       gen7_create_shader_time_surface(brw, &brw->vs.surf_offset[SURF_INDEX_VS_SHADER_TIME]);
-
-      assert(brw->vs.prog_data->base.num_surfaces
-             <= SURF_INDEX_VS_SHADER_TIME);
-      brw->vs.prog_data->base.num_surfaces = SURF_INDEX_VS_SHADER_TIME;
    }
 
    /* CACHE_NEW_VS_PROG: Skip making a binding table if we don't use textures or
     * pull constants.
     */
-   if (brw->vs.prog_data->base.num_surfaces == 0) {
+   const unsigned entries = brw->vs.prog_data->base.binding_table_size;
+   if (entries == 0) {
       if (brw->vs.bind_bo_offset != 0) {
         brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE;
         brw->vs.bind_bo_offset = 0;
@@ -161,11 +158,11 @@ brw_vs_upload_binding_table(struct brw_context *brw)
     * space for the binding table.
     */
    bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
-                         sizeof(uint32_t) * BRW_MAX_VS_SURFACES,
+                         sizeof(uint32_t) * entries,
                          32, &brw->vs.bind_bo_offset);
 
    /* BRW_NEW_SURFACES and BRW_NEW_VS_CONSTBUF */
-   for (i = 0; i < BRW_MAX_VS_SURFACES; i++) {
+   for (i = 0; i < entries; i++) {
       bind[i] = brw->vs.surf_offset[i];
    }