i965/vec4: Make with_writemask() non-static.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vs_surface_state.c
index f1e1a4e602c0b17f7c7c84db1a44b6612f7c9c4c..dbf26f47cfde00ec4f625e7851bfffecc662f4b9 100644 (file)
 #include "brw_context.h"
 #include "brw_state.h"
 
-/* Creates a new VS constant buffer reflecting the current VS program's
- * constants, if needed by the VS program.
- *
- * Otherwise, constants go through the CURBEs using the brw_constant_buffer
- * state atom.
- */
-static void
-brw_upload_vs_pull_constants(struct brw_context *brw)
-{
-   struct brw_stage_state *stage_state = &brw->vs.base;
 
-   /* BRW_NEW_VERTEX_PROGRAM */
-   struct brw_vertex_program *vp =
-      (struct brw_vertex_program *) brw->vertex_program;
+void
+brw_upload_vec4_pull_constants(struct brw_context *brw,
+                               GLbitfield brw_new_constbuf,
+                               const struct gl_program *prog,
+                               struct brw_stage_state *stage_state,
+                               const struct brw_vec4_prog_data *prog_data)
+{
    int i;
 
    /* Updates the ParamaterValues[i] pointers for all parameters of the
     * basic type of PROGRAM_STATE_VAR.
     */
-   _mesa_load_state_parameters(&brw->ctx, vp->program.Base.Parameters);
+   _mesa_load_state_parameters(&brw->ctx, prog->Parameters);
 
-   /* CACHE_NEW_VS_PROG */
-   if (!brw->vs.prog_data->base.nr_pull_params) {
+   if (!prog_data->nr_pull_params) {
       if (stage_state->const_bo) {
         drm_intel_bo_unreference(stage_state->const_bo);
         stage_state->const_bo = NULL;
         stage_state->surf_offset[SURF_INDEX_VEC4_CONST_BUFFER] = 0;
-        brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF;
+        brw->state.dirty.brw |= brw_new_constbuf;
       }
       return;
    }
 
    /* _NEW_PROGRAM_CONSTANTS */
    drm_intel_bo_unreference(stage_state->const_bo);
-   uint32_t size = brw->vs.prog_data->base.nr_pull_params * 4;
-   stage_state->const_bo = drm_intel_bo_alloc(brw->bufmgr, "vp_const_buffer",
-                                              size, 64);
+   uint32_t size = prog_data->nr_pull_params * 4;
+   stage_state->const_bo = drm_intel_bo_alloc(brw->bufmgr, "vec4_const_buffer",
+                                           size, 64);
 
    drm_intel_gem_bo_map_gtt(stage_state->const_bo);
-   for (i = 0; i < brw->vs.prog_data->base.nr_pull_params; i++) {
+
+   for (i = 0; i < prog_data->nr_pull_params; i++) {
       memcpy(stage_state->const_bo->virtual + i * 4,
-            brw->vs.prog_data->base.pull_param[i],
+            prog_data->pull_param[i],
             4);
    }
 
    if (0) {
-      for (i = 0; i < ALIGN(brw->vs.prog_data->base.nr_pull_params, 4) / 4;
-           i++) {
+      for (i = 0; i < ALIGN(prog_data->nr_pull_params, 4) / 4; i++) {
         float *row = (float *)stage_state->const_bo->virtual + i * 4;
-        printf("vs const surface %3d: %4.3f %4.3f %4.3f %4.3f\n",
+        printf("const surface %3d: %4.3f %4.3f %4.3f %4.3f\n",
                i, row[0], row[1], row[2], row[3]);
       }
    }
@@ -95,7 +88,31 @@ brw_upload_vs_pull_constants(struct brw_context *brw)
    brw->vtbl.create_constant_surface(brw, stage_state->const_bo, 0, size,
                                      &stage_state->surf_offset[surf], false);
 
-   brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF;
+   brw->state.dirty.brw |= brw_new_constbuf;
+}
+
+
+/* Creates a new VS constant buffer reflecting the current VS program's
+ * constants, if needed by the VS program.
+ *
+ * Otherwise, constants go through the CURBEs using the brw_constant_buffer
+ * state atom.
+ */
+static void
+brw_upload_vs_pull_constants(struct brw_context *brw)
+{
+   struct brw_stage_state *stage_state = &brw->vs.base;
+
+   /* BRW_NEW_VERTEX_PROGRAM */
+   struct brw_vertex_program *vp =
+      (struct brw_vertex_program *) brw->vertex_program;
+
+   /* CACHE_NEW_VS_PROG */
+   const struct brw_vec4_prog_data *prog_data = &brw->vs.prog_data->base;
+
+   /* _NEW_PROGRAM_CONSTANTS */
+   brw_upload_vec4_pull_constants(brw, BRW_NEW_VS_CONSTBUF, &vp->program.Base,
+                                  stage_state, prog_data);
 }
 
 const struct brw_tracked_state brw_vs_pull_constants = {
@@ -132,14 +149,13 @@ const struct brw_tracked_state brw_vs_ubo_surfaces = {
    .emit = brw_upload_vs_ubo_surfaces,
 };
 
-/**
- * Constructs the binding table for the WM surface state, which maps unit
- * numbers to surface state objects.
- */
-static void
-brw_vs_upload_binding_table(struct brw_context *brw)
+
+void
+brw_vec4_upload_binding_table(struct brw_context *brw,
+                              GLbitfield brw_new_binding_table,
+                              struct brw_stage_state *stage_state,
+                              const struct brw_vec4_prog_data *prog_data)
 {
-   struct brw_stage_state *stage_state = &brw->vs.base;
    uint32_t *bind;
    int i;
 
@@ -147,13 +163,13 @@ brw_vs_upload_binding_table(struct brw_context *brw)
       gen7_create_shader_time_surface(brw, &stage_state->surf_offset[SURF_INDEX_VEC4_SHADER_TIME]);
    }
 
-   /* CACHE_NEW_VS_PROG: Skip making a binding table if we don't use textures or
-    * pull constants.
+   /* Skip making a binding table if we don't use textures or pull
+    * constants.
     */
-   const unsigned entries = brw->vs.prog_data->base.binding_table_size;
+   const unsigned entries = prog_data->binding_table_size;
    if (entries == 0) {
       if (stage_state->bind_bo_offset != 0) {
-        brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE;
+        brw->state.dirty.brw |= brw_new_binding_table;
         stage_state->bind_bo_offset = 0;
       }
       return;
@@ -166,12 +182,29 @@ brw_vs_upload_binding_table(struct brw_context *brw)
                          sizeof(uint32_t) * entries,
                          32, &stage_state->bind_bo_offset);
 
-   /* BRW_NEW_SURFACES and BRW_NEW_VS_CONSTBUF */
+   /* BRW_NEW_SURFACES and BRW_NEW_*_CONSTBUF */
    for (i = 0; i < entries; i++) {
       bind[i] = stage_state->surf_offset[i];
    }
 
-   brw->state.dirty.brw |= BRW_NEW_VS_BINDING_TABLE;
+   brw->state.dirty.brw |= brw_new_binding_table;
+}
+
+
+/**
+ * Constructs the binding table for the WM surface state, which maps unit
+ * numbers to surface state objects.
+ */
+static void
+brw_vs_upload_binding_table(struct brw_context *brw)
+{
+   struct brw_stage_state *stage_state = &brw->vs.base;
+   /* CACHE_NEW_VS_PROG */
+   const struct brw_vec4_prog_data *prog_data = &brw->vs.prog_data->base;
+
+   /* BRW_NEW_SURFACES and BRW_NEW_VS_CONSTBUF */
+   brw_vec4_upload_binding_table(brw, BRW_NEW_VS_BINDING_TABLE, stage_state,
+                                 prog_data);
 }
 
 const struct brw_tracked_state brw_vs_binding_table = {