i965: Port gen7+ 3DSTATE_SOL to genxml.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm.c
index bd2b24a3bfab0d0c9a8f07a00d9328d8db58971d..59d503e746b021354534981a0625209f42d331b3 100644 (file)
@@ -26,7 +26,6 @@
 #include "brw_context.h"
 #include "brw_wm.h"
 #include "brw_state.h"
-#include "brw_shader.h"
 #include "main/enums.h"
 #include "main/formats.h"
 #include "main/fbobject.h"
@@ -36,7 +35,7 @@
 #include "program/program.h"
 #include "intel_mipmap_tree.h"
 #include "intel_image.h"
-#include "brw_nir.h"
+#include "compiler/brw_nir.h"
 #include "brw_program.h"
 
 #include "util/ralloc.h"
@@ -70,26 +69,14 @@ static void
 brw_wm_debug_recompile(struct brw_context *brw, struct gl_program *prog,
                        const struct brw_wm_prog_key *key)
 {
-   struct brw_cache_item *c = NULL;
-   const struct brw_wm_prog_key *old_key = NULL;
-   bool found = false;
-
    perf_debug("Recompiling fragment shader for program %d\n", prog->Id);
 
-   for (unsigned int i = 0; i < brw->cache.size; i++) {
-      for (c = brw->cache.items[i]; c; c = c->next) {
-         if (c->cache_id == BRW_CACHE_FS_PROG) {
-            old_key = c->key;
-
-            if (old_key->program_string_id == key->program_string_id)
-               break;
-         }
-      }
-      if (c)
-         break;
-   }
+   bool found = false;
+   const struct brw_wm_prog_key *old_key =
+      brw_find_previous_compile(&brw->cache, BRW_CACHE_FS_PROG,
+                                key->program_string_id);
 
-   if (!c) {
+   if (!old_key) {
       perf_debug("  Didn't find previous compile in the shader cache for debug\n");
       return;
    }
@@ -185,7 +172,7 @@ brw_codegen_wm_prog(struct brw_context *brw,
 
    if (unlikely(brw->perf_debug)) {
       start_busy = (brw->batch.last_bo &&
-                    drm_intel_bo_busy(brw->batch.last_bo));
+                    brw_bo_busy(brw->batch.last_bo));
       start_time = get_time();
    }
 
@@ -206,7 +193,7 @@ brw_codegen_wm_prog(struct brw_context *brw,
 
    if (program == NULL) {
       if (!fp->program.is_arb_asm) {
-         fp->program.sh.data->LinkStatus = false;
+         fp->program.sh.data->LinkStatus = linking_failure;
          ralloc_strcat(&fp->program.sh.data->InfoLog, error_str);
       }
 
@@ -221,7 +208,7 @@ brw_codegen_wm_prog(struct brw_context *brw,
          brw_wm_debug_recompile(brw, &fp->program, key);
       fp->compiled_once = true;
 
-      if (start_busy && !drm_intel_bo_busy(brw->batch.last_bo)) {
+      if (start_busy && !brw_bo_busy(brw->batch.last_bo)) {
          perf_debug("FS compile took %.03f ms and stalled the GPU\n",
                     (get_time() - start_time) * 1000);
       }
@@ -469,53 +456,53 @@ brw_wm_populate_key(struct brw_context *brw, struct brw_wm_prog_key *key)
    if (brw->gen < 6) {
       /* _NEW_COLOR */
       if (prog->info.fs.uses_discard || ctx->Color.AlphaEnabled) {
-         lookup |= IZ_PS_KILL_ALPHATEST_BIT;
+         lookup |= BRW_WM_IZ_PS_KILL_ALPHATEST_BIT;
       }
 
       if (prog->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
-         lookup |= IZ_PS_COMPUTES_DEPTH_BIT;
+         lookup |= BRW_WM_IZ_PS_COMPUTES_DEPTH_BIT;
       }
 
       /* _NEW_DEPTH */
       if (ctx->Depth.Test)
-         lookup |= IZ_DEPTH_TEST_ENABLE_BIT;
+         lookup |= BRW_WM_IZ_DEPTH_TEST_ENABLE_BIT;
 
       if (brw_depth_writes_enabled(brw))
-         lookup |= IZ_DEPTH_WRITE_ENABLE_BIT;
+         lookup |= BRW_WM_IZ_DEPTH_WRITE_ENABLE_BIT;
 
       /* _NEW_STENCIL | _NEW_BUFFERS */
       if (ctx->Stencil._Enabled) {
-         lookup |= IZ_STENCIL_TEST_ENABLE_BIT;
+         lookup |= BRW_WM_IZ_STENCIL_TEST_ENABLE_BIT;
 
          if (ctx->Stencil.WriteMask[0] ||
              ctx->Stencil.WriteMask[ctx->Stencil._BackFace])
-            lookup |= IZ_STENCIL_WRITE_ENABLE_BIT;
+            lookup |= BRW_WM_IZ_STENCIL_WRITE_ENABLE_BIT;
       }
       key->iz_lookup = lookup;
    }
 
-   line_aa = AA_NEVER;
+   line_aa = BRW_WM_AA_NEVER;
 
    /* _NEW_LINE, _NEW_POLYGON, BRW_NEW_REDUCED_PRIMITIVE */
    if (ctx->Line.SmoothFlag) {
       if (brw->reduced_primitive == GL_LINES) {
-         line_aa = AA_ALWAYS;
+         line_aa = BRW_WM_AA_ALWAYS;
       }
       else if (brw->reduced_primitive == GL_TRIANGLES) {
          if (ctx->Polygon.FrontMode == GL_LINE) {
-            line_aa = AA_SOMETIMES;
+            line_aa = BRW_WM_AA_SOMETIMES;
 
             if (ctx->Polygon.BackMode == GL_LINE ||
                 (ctx->Polygon.CullFlag &&
                  ctx->Polygon.CullFaceMode == GL_BACK))
-               line_aa = AA_ALWAYS;
+               line_aa = BRW_WM_AA_ALWAYS;
          }
          else if (ctx->Polygon.BackMode == GL_LINE) {
-            line_aa = AA_SOMETIMES;
+            line_aa = BRW_WM_AA_SOMETIMES;
 
             if ((ctx->Polygon.CullFlag &&
                  ctx->Polygon.CullFaceMode == GL_FRONT))
-               line_aa = AA_ALWAYS;
+               line_aa = BRW_WM_AA_ALWAYS;
          }
       }
    }
@@ -622,14 +609,14 @@ brw_fs_precompile(struct gl_context *ctx, struct gl_program *prog)
 
    if (brw->gen < 6) {
       if (prog->info.fs.uses_discard)
-         key.iz_lookup |= IZ_PS_KILL_ALPHATEST_BIT;
+         key.iz_lookup |= BRW_WM_IZ_PS_KILL_ALPHATEST_BIT;
 
       if (outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
-         key.iz_lookup |= IZ_PS_COMPUTES_DEPTH_BIT;
+         key.iz_lookup |= BRW_WM_IZ_PS_COMPUTES_DEPTH_BIT;
 
       /* Just assume depth testing. */
-      key.iz_lookup |= IZ_DEPTH_TEST_ENABLE_BIT;
-      key.iz_lookup |= IZ_DEPTH_WRITE_ENABLE_BIT;
+      key.iz_lookup |= BRW_WM_IZ_DEPTH_TEST_ENABLE_BIT;
+      key.iz_lookup |= BRW_WM_IZ_DEPTH_WRITE_ENABLE_BIT;
    }
 
    if (brw->gen < 6 || _mesa_bitcount_64(prog->info.inputs_read &