i965/skl: Break down SIMD16 3-source instructions when required.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm.c
index 29d35ccf9299e7ad547d3a49e38e526fd9dba70e..a0eda3a8b94537247abc54f4caf26e9f5bf1cd7d 100644 (file)
@@ -116,6 +116,25 @@ brw_compute_barycentric_interp_modes(struct brw_context *brw,
    return barycentric_interp_modes;
 }
 
+static uint8_t
+computed_depth_mode(struct gl_fragment_program *fp)
+{
+   if (fp->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
+      switch (fp->FragDepthLayout) {
+      case FRAG_DEPTH_LAYOUT_NONE:
+      case FRAG_DEPTH_LAYOUT_ANY:
+         return BRW_PSCDEPTH_ON;
+      case FRAG_DEPTH_LAYOUT_GREATER:
+         return BRW_PSCDEPTH_ON_GE;
+      case FRAG_DEPTH_LAYOUT_LESS:
+         return BRW_PSCDEPTH_ON_LE;
+      case FRAG_DEPTH_LAYOUT_UNCHANGED:
+         return BRW_PSCDEPTH_OFF;
+      }
+   }
+   return BRW_PSCDEPTH_OFF;
+}
+
 bool
 brw_wm_prog_data_compare(const void *in_a, const void *in_b)
 {
@@ -161,6 +180,12 @@ bool do_wm_prog(struct brw_context *brw,
     */
    prog_data.uses_kill = fp->program.UsesKill || key->alpha_test_func;
 
+   prog_data.computed_depth_mode = computed_depth_mode(&fp->program);
+
+   /* Use ALT floating point mode for ARB programs so that 0^0 == 1. */
+   if (!prog)
+      prog_data.base.use_alt_mode = true;
+
    /* Allocate the references to the uniforms that will end up in the
     * prog_data associated with the compiled program, and which will be freed
     * by the state cache.
@@ -199,7 +224,7 @@ bool do_wm_prog(struct brw_context *brw,
    if (unlikely(INTEL_DEBUG & DEBUG_WM))
       fprintf(stderr, "\n");
 
-   brw_upload_cache(&brw->cache, BRW_WM_PROG,
+   brw_upload_cache(&brw->cache, BRW_CACHE_FS_PROG,
                    key, sizeof(struct brw_wm_prog_key),
                    program, program_size,
                    &prog_data, sizeof(prog_data),
@@ -257,7 +282,7 @@ brw_wm_debug_recompile(struct brw_context *brw,
 
    for (unsigned int i = 0; i < brw->cache.size; i++) {
       for (c = brw->cache.items[i]; c; c = c->next) {
-         if (c->cache_id == BRW_WM_PROG) {
+         if (c->cache_id == BRW_CACHE_FS_PROG) {
             old_key = c->key;
 
             if (old_key->program_string_id == key->program_string_id)
@@ -468,13 +493,8 @@ static void brw_wm_populate_key( struct brw_context *brw,
    key->line_aa = line_aa;
 
    /* _NEW_HINT */
-   if (brw->disable_derivative_optimization) {
-      key->high_quality_derivatives =
-         ctx->Hint.FragmentShaderDerivative != GL_FASTEST;
-   } else {
-      key->high_quality_derivatives =
-         ctx->Hint.FragmentShaderDerivative == GL_NICEST;
-   }
+   key->high_quality_derivatives =
+      ctx->Hint.FragmentShaderDerivative == GL_NICEST;
 
    if (brw->gen < 6)
       key->stats_wm = brw->stats_wm;
@@ -562,8 +582,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
    key->program_string_id = fp->id;
 }
 
-
-static void
+void
 brw_upload_wm_prog(struct brw_context *brw)
 {
    struct gl_context *ctx = &brw->ctx;
@@ -571,9 +590,27 @@ brw_upload_wm_prog(struct brw_context *brw)
    struct brw_fragment_program *fp = (struct brw_fragment_program *)
       brw->fragment_program;
 
+   if (!brw_state_dirty(brw,
+                        _NEW_BUFFERS |
+                        _NEW_COLOR |
+                        _NEW_DEPTH |
+                        _NEW_FRAG_CLAMP |
+                        _NEW_HINT |
+                        _NEW_LIGHT |
+                        _NEW_LINE |
+                        _NEW_MULTISAMPLE |
+                        _NEW_POLYGON |
+                        _NEW_STENCIL |
+                        _NEW_TEXTURE,
+                        BRW_NEW_FRAGMENT_PROGRAM |
+                        BRW_NEW_REDUCED_PRIMITIVE |
+                        BRW_NEW_STATS_WM |
+                        BRW_NEW_VUE_MAP_GEOM_OUT))
+      return;
+
    brw_wm_populate_key(brw, &key);
 
-   if (!brw_search_cache(&brw->cache, BRW_WM_PROG,
+   if (!brw_search_cache(&brw->cache, BRW_CACHE_FS_PROG,
                         &key, sizeof(key),
                         &brw->wm.base.prog_offset, &brw->wm.prog_data)) {
       bool success = do_wm_prog(brw, ctx->_Shader->_CurrentFragmentProgram, fp,
@@ -583,26 +620,3 @@ brw_upload_wm_prog(struct brw_context *brw)
    }
    brw->wm.base.prog_data = &brw->wm.prog_data->base;
 }
-
-
-const struct brw_tracked_state brw_wm_prog = {
-   .dirty = {
-      .mesa  = _NEW_BUFFERS |
-               _NEW_COLOR |
-               _NEW_DEPTH |
-               _NEW_FRAG_CLAMP |
-               _NEW_HINT |
-               _NEW_LIGHT |
-               _NEW_LINE |
-               _NEW_MULTISAMPLE |
-               _NEW_POLYGON |
-               _NEW_STENCIL |
-               _NEW_TEXTURE,
-      .brw   = BRW_NEW_FRAGMENT_PROGRAM |
-               BRW_NEW_REDUCED_PRIMITIVE |
-               BRW_NEW_STATS_WM |
-               BRW_NEW_VUE_MAP_GEOM_OUT,
-   },
-   .emit = brw_upload_wm_prog
-};
-