#include <stdbool.h>
-#include "program/prog_instruction.h"
#include "brw_context.h"
#include "brw_eu.h"
extern "C" {
#endif
-GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
-struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type);
-
bool brw_color_buffer_write_enabled(struct brw_context *brw);
bool brw_codegen_wm_prog(struct brw_context *brw,
struct gl_shader_program *prog,