void brw_wm_lookup_iz(struct intel_context *intel,
struct brw_wm_compile *c);
-GLboolean brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c);
+bool brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c);
/* brw_wm_emit.c */
void emit_alu1(struct brw_compile *p,
bool brw_color_buffer_write_enabled(struct brw_context *brw);
bool brw_render_target_supported(gl_format format);
+void brw_wm_payload_setup(struct brw_context *brw,
+ struct brw_wm_compile *c);
#endif