static struct prog_instruction *get_fp_inst(struct brw_wm_compile *c)
{
+ assert(c->nr_fp_insns < BRW_WM_MAX_INSN);
+ memset(&c->prog_instructions[c->nr_fp_insns], 0,
+ sizeof(*c->prog_instructions));
return &c->prog_instructions[c->nr_fp_insns++];
}
break;
case FRAG_ATTRIB_FACE:
- /* XXX review/test this case */
emit_op(c,
WM_FRONTFACING,
dst_mask(dst, WRITEMASK_X),
c->fp_interp_emitted |= 1<<idx;
}
-static void emit_ddx( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
-{
- GLuint idx = inst->SrcReg[0].Index;
- struct prog_src_register interp = src_reg(PROGRAM_PAYLOAD, idx);
-
- c->fp_deriv_emitted |= 1<<idx;
- emit_op(c,
- OPCODE_DDX,
- inst->DstReg,
- 0,
- interp,
- get_pixel_w(c),
- src_undef());
-}
-
-static void emit_ddy( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
-{
- GLuint idx = inst->SrcReg[0].Index;
- struct prog_src_register interp = src_reg(PROGRAM_PAYLOAD, idx);
-
- c->fp_deriv_emitted |= 1<<idx;
- emit_op(c,
- OPCODE_DDY,
- inst->DstReg,
- 0,
- interp,
- get_pixel_w(c),
- src_undef());
-}
-
/***********************************************************************
* Hacks to extend the program parameter and constant lists.
*/
-static void emit_fb_write( struct brw_wm_compile *c )
+static void emit_render_target_writes( struct brw_wm_compile *c )
{
struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPTH);
GLuint i;
struct prog_instruction *inst, *last_inst;
- struct brw_context *brw = c->func.brw;
/* The inst->Aux field is used for FB write target and the EOT marker */
- if (brw->state.nr_color_regions > 1) {
- for (i = 0 ; i < brw->state.nr_color_regions; i++) {
+ if (c->key.nr_color_regions > 1) {
+ for (i = 0 ; i < c->key.nr_color_regions; i++) {
outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i);
- last_inst = inst = emit_op(c,
- WM_FB_WRITE, dst_mask(dst_undef(),0), 0,
- outcolor, payload_r0_depth, outdepth);
- inst->Aux = (i<<1);
+ last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(), 0),
+ 0, outcolor, payload_r0_depth, outdepth);
+ inst->Aux = INST_AUX_TARGET(i);
if (c->fp_fragcolor_emitted) {
outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR);
- last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0),
+ last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(), 0),
0, outcolor, payload_r0_depth, outdepth);
- inst->Aux = (i<<1);
+ inst->Aux = INST_AUX_TARGET(i);
}
}
- last_inst->Aux |= 1; //eot
+ last_inst->Aux |= INST_AUX_EOT;
}
else {
/* if gl_FragData[0] is written, use it, else use gl_FragColor */
- if (c->fp->program.Base.OutputsWritten & (1 << FRAG_RESULT_DATA0))
+ if (c->fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0))
outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0);
else
outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR);
inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0),
0, outcolor, payload_r0_depth, outdepth);
- inst->Aux = 1|(0<<1);
+ inst->Aux = INST_AUX_EOT | INST_AUX_TARGET(0);
}
}
*/
out->DstReg.WriteMask = 0;
break;
- case OPCODE_DDX:
- emit_ddx(c, inst);
- break;
- case OPCODE_DDY:
- emit_ddy(c, inst);
- break;
case OPCODE_END:
- emit_fb_write(c);
+ emit_render_target_writes(c);
break;
case OPCODE_PRINT:
break;