i965/gs: Add a case to brwNewProgram() for geometry shaders.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm_sampler_state.c
index e8d47d06e9c1affaf37336c4273dfa77e0bf87c8..f2117a48e1a3ec71bca4be56ca5b6203d74ce744 100644 (file)
@@ -369,7 +369,7 @@ static void brw_update_sampler_state(struct brw_context *brw,
 static void
 brw_upload_sampler_state_table(struct brw_context *brw,
                                struct gl_program *prog,
-                               uint32_t *sampler_count,
+                               uint32_t sampler_count,
                                uint32_t *sst_offset,
                                uint32_t *sdc_offset)
 {
@@ -378,20 +378,15 @@ brw_upload_sampler_state_table(struct brw_context *brw,
 
    GLbitfield SamplersUsed = prog->SamplersUsed;
 
-   /* ARB programs use the texture unit number as the sampler index, so we
-    * need to find the highest unit used.  A bit-count will not work.
-    */
-   *sampler_count = _mesa_fls(SamplersUsed);
-
-   if (*sampler_count == 0)
+   if (sampler_count == 0)
       return;
 
    samplers = brw_state_batch(brw, AUB_TRACE_SAMPLER_STATE,
-                             *sampler_count * sizeof(*samplers),
+                             sampler_count * sizeof(*samplers),
                              32, sst_offset);
-   memset(samplers, 0, *sampler_count * sizeof(*samplers));
+   memset(samplers, 0, sampler_count * sizeof(*samplers));
 
-   for (unsigned s = 0; s < *sampler_count; s++) {
+   for (unsigned s = 0; s < sampler_count; s++) {
       if (SamplersUsed & (1 << s)) {
          const unsigned unit = prog->SamplerUnits[s];
          if (ctx->Texture.Unit[unit]._ReallyEnabled)
@@ -404,34 +399,49 @@ brw_upload_sampler_state_table(struct brw_context *brw,
 }
 
 static void
-brw_upload_samplers(struct brw_context *brw)
+brw_upload_fs_samplers(struct brw_context *brw)
 {
    /* BRW_NEW_FRAGMENT_PROGRAM */
    struct gl_program *fs = (struct gl_program *) brw->fragment_program;
    brw->vtbl.upload_sampler_state_table(brw, fs,
-                                        &brw->wm.sampler_count,
+                                        brw->wm.sampler_count,
                                         &brw->wm.sampler_offset,
                                         brw->wm.sdc_offset);
+}
+
+const struct brw_tracked_state brw_fs_samplers = {
+   .dirty = {
+      .mesa = _NEW_TEXTURE,
+      .brw = BRW_NEW_BATCH |
+             BRW_NEW_FRAGMENT_PROGRAM,
+      .cache = 0
+   },
+   .emit = brw_upload_fs_samplers,
+};
 
+static void
+brw_upload_vs_samplers(struct brw_context *brw)
+{
    /* BRW_NEW_VERTEX_PROGRAM */
    struct gl_program *vs = (struct gl_program *) brw->vertex_program;
    brw->vtbl.upload_sampler_state_table(brw, vs,
-                                        &brw->vs.sampler_count,
+                                        brw->vs.sampler_count,
                                         &brw->vs.sampler_offset,
                                         brw->vs.sdc_offset);
 }
 
-const struct brw_tracked_state brw_samplers = {
+
+const struct brw_tracked_state brw_vs_samplers = {
    .dirty = {
       .mesa = _NEW_TEXTURE,
       .brw = BRW_NEW_BATCH |
-             BRW_NEW_VERTEX_PROGRAM |
-             BRW_NEW_FRAGMENT_PROGRAM,
+             BRW_NEW_VERTEX_PROGRAM,
       .cache = 0
    },
-   .emit = brw_upload_samplers,
+   .emit = brw_upload_vs_samplers,
 };
 
+
 void
 gen4_init_vtable_sampler_functions(struct brw_context *brw)
 {