i965: Use brw_stage_state for WM data as well.
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm_surface_state.c
index 4d3d265d40c83b631b5203c6f42c3abfa6d0671d..25db2e0c25b433bd84780c2b53ef987e4fc865d2 100644 (file)
@@ -30,6 +30,8 @@
   */
                    
 
+#include "main/context.h"
+#include "main/blend.h"
 #include "main/mtypes.h"
 #include "main/samplerobj.h"
 #include "program/prog_parameter.h"
@@ -59,12 +61,15 @@ translate_tex_target(GLenum target)
    case GL_TEXTURE_2D: 
    case GL_TEXTURE_2D_ARRAY_EXT:
    case GL_TEXTURE_EXTERNAL_OES:
+   case GL_TEXTURE_2D_MULTISAMPLE:
+   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
       return BRW_SURFACE_2D;
 
    case GL_TEXTURE_3D: 
       return BRW_SURFACE_3D;
 
    case GL_TEXTURE_CUBE_MAP: 
+   case GL_TEXTURE_CUBE_MAP_ARRAY:
       return BRW_SURFACE_CUBE;
 
    default: 
@@ -73,561 +78,6 @@ translate_tex_target(GLenum target)
    }
 }
 
-struct surface_format_info {
-   bool exists;
-   int sampling;
-   int filtering;
-   int shadow_compare;
-   int chroma_key;
-   int render_target;
-   int alpha_blend;
-   int input_vb;
-   int streamed_output_vb;
-   int color_processing;
-};
-
-/* This macro allows us to write the table almost as it appears in the PRM,
- * while restructuring it to turn it into the C code we want.
- */
-#define SF(sampl, filt, shad, ck, rt, ab, vb, so, color, sf) \
-   [sf] = { true, sampl, filt, shad, ck, rt, ab, vb, so, color },
-
-#define Y 0
-#define x 999
-/**
- * This is the table of support for surface (texture, renderbuffer, and vertex
- * buffer, but not depthbuffer) formats across the various hardware generations.
- *
- * The table is formatted to match the documentation, except that the docs have
- * this ridiculous mapping of Y[*+~^#&] for "supported on DevWhatever".  To put
- * it in our table, here's the mapping:
- *
- * Y*: 45
- * Y+: 45 (g45/gm45)
- * Y~: 50 (gen5)
- * Y^: 60 (gen6)
- * Y#: 70 (gen7)
- *
- * See page 88 of the Sandybridge PRM VOL4_Part1 PDF.
- */
-const struct surface_format_info surface_formats[] = {
-/* smpl filt shad CK  RT  AB  VB  SO  color */
-   SF( Y, 50,  x,  x,  Y,  Y,  Y,  Y,  x, BRW_SURFACEFORMAT_R32G32B32A32_FLOAT)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  Y,  x, BRW_SURFACEFORMAT_R32G32B32A32_SINT)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  Y,  x, BRW_SURFACEFORMAT_R32G32B32A32_UINT)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32G32B32A32_UNORM)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32G32B32A32_SNORM)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R64G64_FLOAT)
-   SF( Y, 50,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_R32G32B32X32_FLOAT)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32G32B32A32_SSCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32G32B32A32_USCALED)
-   SF( Y, 50,  x,  x,  x,  x,  Y,  Y,  x, BRW_SURFACEFORMAT_R32G32B32_FLOAT)
-   SF( Y,  x,  x,  x,  x,  x,  Y,  Y,  x, BRW_SURFACEFORMAT_R32G32B32_SINT)
-   SF( Y,  x,  x,  x,  x,  x,  Y,  Y,  x, BRW_SURFACEFORMAT_R32G32B32_UINT)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32G32B32_UNORM)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32G32B32_SNORM)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32G32B32_SSCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32G32B32_USCALED)
-   SF( Y,  Y,  x,  x,  Y, 45,  Y,  x, 60, BRW_SURFACEFORMAT_R16G16B16A16_UNORM)
-   SF( Y,  Y,  x,  x,  Y, 60,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16B16A16_SNORM)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16B16A16_SINT)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16B16A16_UINT)
-   SF( Y,  Y,  x,  x,  Y,  Y,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16B16A16_FLOAT)
-   SF( Y, 50,  x,  x,  Y,  Y,  Y,  Y,  x, BRW_SURFACEFORMAT_R32G32_FLOAT)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  Y,  x, BRW_SURFACEFORMAT_R32G32_SINT)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  Y,  x, BRW_SURFACEFORMAT_R32G32_UINT)
-   SF( Y, 50,  Y,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS)
-   SF( Y,  x,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT)
-   SF( Y, 50,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_L32A32_FLOAT)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32G32_UNORM)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32G32_SNORM)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R64_FLOAT)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_R16G16B16X16_UNORM)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_R16G16B16X16_FLOAT)
-   SF( Y, 50,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_A32X32_FLOAT)
-   SF( Y, 50,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_L32X32_FLOAT)
-   SF( Y, 50,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_I32X32_FLOAT)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16B16A16_SSCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16B16A16_USCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32G32_SSCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32G32_USCALED)
-   SF( Y,  Y,  x,  Y,  Y,  Y,  Y,  x, 60, BRW_SURFACEFORMAT_B8G8R8A8_UNORM)
-   SF( Y,  Y,  x,  x,  Y,  Y,  x,  x,  x, BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB)
-/* smpl filt shad CK  RT  AB  VB  SO  color */
-   SF( Y,  Y,  x,  x,  Y,  Y,  Y,  x, 60, BRW_SURFACEFORMAT_R10G10B10A2_UNORM)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x, 60, BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R10G10B10A2_UINT)
-   SF( Y,  Y,  x,  x,  x,  Y,  Y,  x,  x, BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM)
-   SF( Y,  Y,  x,  x,  Y,  Y,  Y,  x, 60, BRW_SURFACEFORMAT_R8G8B8A8_UNORM)
-   SF( Y,  Y,  x,  x,  Y,  Y,  x,  x, 60, BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB)
-   SF( Y,  Y,  x,  x,  Y, 60,  Y,  x,  x, BRW_SURFACEFORMAT_R8G8B8A8_SNORM)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8G8B8A8_SINT)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8G8B8A8_UINT)
-   SF( Y,  Y,  x,  x,  Y, 45,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16_UNORM)
-   SF( Y,  Y,  x,  x,  Y, 60,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16_SNORM)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16_SINT)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16_UINT)
-   SF( Y,  Y,  x,  x,  Y,  Y,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16_FLOAT)
-   SF( Y,  Y,  x,  x,  Y,  Y,  x,  x, 60, BRW_SURFACEFORMAT_B10G10R10A2_UNORM)
-   SF( Y,  Y,  x,  x,  Y,  Y,  x,  x, 60, BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB)
-   SF( Y,  Y,  x,  x,  Y,  Y,  Y,  x,  x, BRW_SURFACEFORMAT_R11G11B10_FLOAT)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  Y,  x, BRW_SURFACEFORMAT_R32_SINT)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  Y,  x, BRW_SURFACEFORMAT_R32_UINT)
-   SF( Y, 50,  Y,  x,  Y,  Y,  Y,  Y,  x, BRW_SURFACEFORMAT_R32_FLOAT)
-   SF( Y, 50,  Y,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS)
-   SF( Y,  x,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_L16A16_UNORM)
-   SF( Y, 50,  Y,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_I24X8_UNORM)
-   SF( Y, 50,  Y,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_L24X8_UNORM)
-   SF( Y, 50,  Y,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_A24X8_UNORM)
-   SF( Y, 50,  Y,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_I32_FLOAT)
-   SF( Y, 50,  Y,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_L32_FLOAT)
-   SF( Y, 50,  Y,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_A32_FLOAT)
-   SF( Y,  Y,  x,  Y,  x,  x,  x,  x, 60, BRW_SURFACEFORMAT_B8G8R8X8_UNORM)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_R8G8B8X8_UNORM)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_B10G10R10X2_UNORM)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_L16A16_FLOAT)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32_UNORM)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32_SNORM)
-/* smpl filt shad CK  RT  AB  VB  SO  color */
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R10G10B10X2_USCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8G8B8A8_SSCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8G8B8A8_USCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16_SSCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16_USCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32_SSCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R32_USCALED)
-   SF( Y,  Y,  x,  Y,  Y,  Y,  x,  x,  x, BRW_SURFACEFORMAT_B5G6R5_UNORM)
-   SF( Y,  Y,  x,  x,  Y,  Y,  x,  x,  x, BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB)
-   SF( Y,  Y,  x,  Y,  Y,  Y,  x,  x,  x, BRW_SURFACEFORMAT_B5G5R5A1_UNORM)
-   SF( Y,  Y,  x,  x,  Y,  Y,  x,  x,  x, BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB)
-   SF( Y,  Y,  x,  Y,  Y,  Y,  x,  x,  x, BRW_SURFACEFORMAT_B4G4R4A4_UNORM)
-   SF( Y,  Y,  x,  x,  Y,  Y,  x,  x,  x, BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB)
-   SF( Y,  Y,  x,  x,  Y,  Y,  Y,  x,  x, BRW_SURFACEFORMAT_R8G8_UNORM)
-   SF( Y,  Y,  x,  Y,  Y, 60,  Y,  x,  x, BRW_SURFACEFORMAT_R8G8_SNORM)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8G8_SINT)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8G8_UINT)
-   SF( Y,  Y,  Y,  x,  Y, 45,  Y,  x, 70, BRW_SURFACEFORMAT_R16_UNORM)
-   SF( Y,  Y,  x,  x,  Y, 60,  Y,  x,  x, BRW_SURFACEFORMAT_R16_SNORM)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16_SINT)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16_UINT)
-   SF( Y,  Y,  x,  x,  Y,  Y,  Y,  x,  x, BRW_SURFACEFORMAT_R16_FLOAT)
-   SF( Y,  Y,  Y,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_I16_UNORM)
-   SF( Y,  Y,  Y,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_L16_UNORM)
-   SF( Y,  Y,  Y,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_A16_UNORM)
-   SF( Y,  Y,  x,  Y,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_L8A8_UNORM)
-   SF( Y,  Y,  Y,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_I16_FLOAT)
-   SF( Y,  Y,  Y,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_L16_FLOAT)
-   SF( Y,  Y,  Y,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_A16_FLOAT)
-   SF(45, 45,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_L8A8_UNORM_SRGB)
-   SF( Y,  Y,  x,  Y,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM)
-   SF( x,  x,  x,  x,  Y,  Y,  x,  x,  x, BRW_SURFACEFORMAT_B5G5R5X1_UNORM)
-   SF( x,  x,  x,  x,  Y,  Y,  x,  x,  x, BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8G8_SSCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8G8_USCALED)
-/* smpl filt shad CK  RT  AB  VB  SO  color */
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16_SSCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16_USCALED)
-   SF( Y,  Y,  x, 45,  Y,  Y,  Y,  x,  x, BRW_SURFACEFORMAT_R8_UNORM)
-   SF( Y,  Y,  x,  x,  Y, 60,  Y,  x,  x, BRW_SURFACEFORMAT_R8_SNORM)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8_SINT)
-   SF( Y,  x,  x,  x,  Y,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8_UINT)
-   SF( Y,  Y,  x,  Y,  Y,  Y,  x,  x,  x, BRW_SURFACEFORMAT_A8_UNORM)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_I8_UNORM)
-   SF( Y,  Y,  x,  Y,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_L8_UNORM)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_P4A4_UNORM)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_A4P4_UNORM)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8_SSCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8_USCALED)
-   SF(45, 45,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_L8_UNORM_SRGB)
-   SF(45, 45,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_DXT1_RGB_SRGB)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_R1_UINT)
-   SF( Y,  Y,  x,  Y,  Y,  x,  x,  x, 60, BRW_SURFACEFORMAT_YCRCB_NORMAL)
-   SF( Y,  Y,  x,  Y,  Y,  x,  x,  x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPUVY)
-   SF( Y,  Y,  x,  Y,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_BC1_UNORM)
-   SF( Y,  Y,  x,  Y,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_BC2_UNORM)
-   SF( Y,  Y,  x,  Y,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_BC3_UNORM)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_BC4_UNORM)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_BC5_UNORM)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_BC1_UNORM_SRGB)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_BC2_UNORM_SRGB)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_BC3_UNORM_SRGB)
-   SF( Y,  x,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_MONO8)
-   SF( Y,  Y,  x,  x,  Y,  x,  x,  x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPUV)
-   SF( Y,  Y,  x,  x,  Y,  x,  x,  x, 60, BRW_SURFACEFORMAT_YCRCB_SWAPY)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_DXT1_RGB)
-/* smpl filt shad CK  RT  AB  VB  SO  color */
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_FXT1)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8G8B8_UNORM)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8G8B8_SNORM)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8G8B8_SSCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R8G8B8_USCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R64G64B64A64_FLOAT)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R64G64B64_FLOAT)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_BC4_SNORM)
-   SF( Y,  Y,  x,  x,  x,  x,  x,  x,  x, BRW_SURFACEFORMAT_BC5_SNORM)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16B16_UNORM)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16B16_SNORM)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16B16_SSCALED)
-   SF( x,  x,  x,  x,  x,  x,  Y,  x,  x, BRW_SURFACEFORMAT_R16G16B16_USCALED)
-};
-#undef x
-#undef Y
-
-uint32_t
-brw_format_for_mesa_format(gl_format mesa_format)
-{
-   /* This table is ordered according to the enum ordering in formats.h.  We do
-    * expect that enum to be extended without our explicit initialization
-    * staying in sync, so we initialize to 0 even though
-    * BRW_SURFACEFORMAT_R32G32B32A32_FLOAT happens to also be 0.
-    */
-   static const uint32_t table[MESA_FORMAT_COUNT] =
-   {
-      [MESA_FORMAT_RGBA8888] = 0,
-      [MESA_FORMAT_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_UNORM,
-      [MESA_FORMAT_ARGB8888] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM,
-      [MESA_FORMAT_ARGB8888_REV] = 0,
-      [MESA_FORMAT_RGBX8888] = 0,
-      [MESA_FORMAT_RGBX8888_REV] = BRW_SURFACEFORMAT_R8G8B8X8_UNORM,
-      [MESA_FORMAT_XRGB8888] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM,
-      [MESA_FORMAT_XRGB8888_REV] = 0,
-      [MESA_FORMAT_RGB888] = 0,
-      [MESA_FORMAT_BGR888] = 0,
-      [MESA_FORMAT_RGB565] = BRW_SURFACEFORMAT_B5G6R5_UNORM,
-      [MESA_FORMAT_RGB565_REV] = 0,
-      [MESA_FORMAT_ARGB4444] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM,
-      [MESA_FORMAT_ARGB4444_REV] = 0,
-      [MESA_FORMAT_RGBA5551] = 0,
-      [MESA_FORMAT_ARGB1555] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM,
-      [MESA_FORMAT_ARGB1555_REV] = 0,
-      [MESA_FORMAT_AL44] = 0,
-      [MESA_FORMAT_AL88] = BRW_SURFACEFORMAT_L8A8_UNORM,
-      [MESA_FORMAT_AL88_REV] = 0,
-      [MESA_FORMAT_AL1616] = BRW_SURFACEFORMAT_L16A16_UNORM,
-      [MESA_FORMAT_AL1616_REV] = 0,
-      [MESA_FORMAT_RGB332] = 0,
-      [MESA_FORMAT_A8] = BRW_SURFACEFORMAT_A8_UNORM,
-      [MESA_FORMAT_A16] = BRW_SURFACEFORMAT_A16_UNORM,
-      [MESA_FORMAT_L8] = BRW_SURFACEFORMAT_L8_UNORM,
-      [MESA_FORMAT_L16] = BRW_SURFACEFORMAT_L16_UNORM,
-      [MESA_FORMAT_I8] = BRW_SURFACEFORMAT_I8_UNORM,
-      [MESA_FORMAT_I16] = BRW_SURFACEFORMAT_I16_UNORM,
-      [MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL,
-      [MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY,
-      [MESA_FORMAT_R8] = BRW_SURFACEFORMAT_R8_UNORM,
-      [MESA_FORMAT_GR88] = BRW_SURFACEFORMAT_R8G8_UNORM,
-      [MESA_FORMAT_RG88] = 0,
-      [MESA_FORMAT_R16] = BRW_SURFACEFORMAT_R16_UNORM,
-      [MESA_FORMAT_RG1616] = BRW_SURFACEFORMAT_R16G16_UNORM,
-      [MESA_FORMAT_RG1616_REV] = 0,
-      [MESA_FORMAT_ARGB2101010] = BRW_SURFACEFORMAT_B10G10R10A2_UNORM,
-      [MESA_FORMAT_Z24_S8] = 0,
-      [MESA_FORMAT_S8_Z24] = 0,
-      [MESA_FORMAT_Z16] = 0,
-      [MESA_FORMAT_X8_Z24] = 0,
-      [MESA_FORMAT_Z24_X8] = 0,
-      [MESA_FORMAT_Z32] = 0,
-      [MESA_FORMAT_S8] = 0,
-
-      [MESA_FORMAT_SRGB8] = 0,
-      [MESA_FORMAT_SRGBA8] = 0,
-      [MESA_FORMAT_SARGB8] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
-      [MESA_FORMAT_SL8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
-      [MESA_FORMAT_SLA8] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
-      [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB,
-      [MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
-      [MESA_FORMAT_SRGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM_SRGB,
-      [MESA_FORMAT_SRGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM_SRGB,
-
-      [MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1,
-      [MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1,
-      [MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB,
-      [MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM,
-      [MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM,
-      [MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
-
-      [MESA_FORMAT_RGBA_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT,
-      [MESA_FORMAT_RGBA_FLOAT16] = BRW_SURFACEFORMAT_R16G16B16A16_FLOAT,
-      [MESA_FORMAT_RGB_FLOAT32] = 0,
-      [MESA_FORMAT_RGB_FLOAT16] = 0,
-      [MESA_FORMAT_ALPHA_FLOAT32] = BRW_SURFACEFORMAT_A32_FLOAT,
-      [MESA_FORMAT_ALPHA_FLOAT16] = BRW_SURFACEFORMAT_A16_FLOAT,
-      [MESA_FORMAT_LUMINANCE_FLOAT32] = BRW_SURFACEFORMAT_L32_FLOAT,
-      [MESA_FORMAT_LUMINANCE_FLOAT16] = BRW_SURFACEFORMAT_L16_FLOAT,
-      [MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = BRW_SURFACEFORMAT_L32A32_FLOAT,
-      [MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16] = BRW_SURFACEFORMAT_L16A16_FLOAT,
-      [MESA_FORMAT_INTENSITY_FLOAT32] = BRW_SURFACEFORMAT_I32_FLOAT,
-      [MESA_FORMAT_INTENSITY_FLOAT16] = BRW_SURFACEFORMAT_I16_FLOAT,
-      [MESA_FORMAT_R_FLOAT32] = BRW_SURFACEFORMAT_R32_FLOAT,
-      [MESA_FORMAT_R_FLOAT16] = BRW_SURFACEFORMAT_R16_FLOAT,
-      [MESA_FORMAT_RG_FLOAT32] = BRW_SURFACEFORMAT_R32G32_FLOAT,
-      [MESA_FORMAT_RG_FLOAT16] = BRW_SURFACEFORMAT_R16G16_FLOAT,
-
-      [MESA_FORMAT_ALPHA_UINT8] = 0,
-      [MESA_FORMAT_ALPHA_UINT16] = 0,
-      [MESA_FORMAT_ALPHA_UINT32] = 0,
-      [MESA_FORMAT_ALPHA_INT8] = 0,
-      [MESA_FORMAT_ALPHA_INT16] = 0,
-      [MESA_FORMAT_ALPHA_INT32] = 0,
-
-      [MESA_FORMAT_INTENSITY_UINT8] = 0,
-      [MESA_FORMAT_INTENSITY_UINT16] = 0,
-      [MESA_FORMAT_INTENSITY_UINT32] = 0,
-      [MESA_FORMAT_INTENSITY_INT8] = 0,
-      [MESA_FORMAT_INTENSITY_INT16] = 0,
-      [MESA_FORMAT_INTENSITY_INT32] = 0,
-
-      [MESA_FORMAT_LUMINANCE_UINT8] = 0,
-      [MESA_FORMAT_LUMINANCE_UINT16] = 0,
-      [MESA_FORMAT_LUMINANCE_UINT32] = 0,
-      [MESA_FORMAT_LUMINANCE_INT8] = 0,
-      [MESA_FORMAT_LUMINANCE_INT16] = 0,
-      [MESA_FORMAT_LUMINANCE_INT32] = 0,
-
-      [MESA_FORMAT_LUMINANCE_ALPHA_UINT8] = 0,
-      [MESA_FORMAT_LUMINANCE_ALPHA_UINT16] = 0,
-      [MESA_FORMAT_LUMINANCE_ALPHA_UINT32] = 0,
-      [MESA_FORMAT_LUMINANCE_ALPHA_INT8] = 0,
-      [MESA_FORMAT_LUMINANCE_ALPHA_INT16] = 0,
-      [MESA_FORMAT_LUMINANCE_ALPHA_INT32] = 0,
-
-      [MESA_FORMAT_R_INT8] = BRW_SURFACEFORMAT_R8_SINT,
-      [MESA_FORMAT_RG_INT8] = BRW_SURFACEFORMAT_R8G8_SINT,
-      [MESA_FORMAT_RGB_INT8] = 0,
-      [MESA_FORMAT_RGBA_INT8] = BRW_SURFACEFORMAT_R8G8B8A8_SINT,
-      [MESA_FORMAT_R_INT16] = BRW_SURFACEFORMAT_R16_SINT,
-      [MESA_FORMAT_RG_INT16] = BRW_SURFACEFORMAT_R16G16_SINT,
-      [MESA_FORMAT_RGB_INT16] = 0,
-      [MESA_FORMAT_RGBA_INT16] = BRW_SURFACEFORMAT_R16G16B16A16_SINT,
-      [MESA_FORMAT_R_INT32] = BRW_SURFACEFORMAT_R32_SINT,
-      [MESA_FORMAT_RG_INT32] = BRW_SURFACEFORMAT_R32G32_SINT,
-      [MESA_FORMAT_RGB_INT32] = BRW_SURFACEFORMAT_R32G32B32_SINT,
-      [MESA_FORMAT_RGBA_INT32] = BRW_SURFACEFORMAT_R32G32B32A32_SINT,
-
-      [MESA_FORMAT_R_UINT8] = BRW_SURFACEFORMAT_R8_UINT,
-      [MESA_FORMAT_RG_UINT8] = BRW_SURFACEFORMAT_R8G8_UINT,
-      [MESA_FORMAT_RGB_UINT8] = 0,
-      [MESA_FORMAT_RGBA_UINT8] = BRW_SURFACEFORMAT_R8G8B8A8_UINT,
-      [MESA_FORMAT_R_UINT16] = BRW_SURFACEFORMAT_R16_UINT,
-      [MESA_FORMAT_RG_UINT16] = BRW_SURFACEFORMAT_R16G16_UINT,
-      [MESA_FORMAT_RGB_UINT16] = 0,
-      [MESA_FORMAT_RGBA_UINT16] = BRW_SURFACEFORMAT_R16G16B16A16_UINT,
-      [MESA_FORMAT_R_UINT32] = BRW_SURFACEFORMAT_R32_UINT,
-      [MESA_FORMAT_RG_UINT32] = BRW_SURFACEFORMAT_R32G32_UINT,
-      [MESA_FORMAT_RGB_UINT32] = BRW_SURFACEFORMAT_R32G32B32_UINT,
-      [MESA_FORMAT_RGBA_UINT32] = BRW_SURFACEFORMAT_R32G32B32A32_UINT,
-
-      [MESA_FORMAT_DUDV8] = BRW_SURFACEFORMAT_R8G8_SNORM,
-      [MESA_FORMAT_SIGNED_R8] = BRW_SURFACEFORMAT_R8_SNORM,
-      [MESA_FORMAT_SIGNED_RG88_REV] = BRW_SURFACEFORMAT_R8G8_SNORM,
-      [MESA_FORMAT_SIGNED_RGBX8888] = 0,
-      [MESA_FORMAT_SIGNED_RGBA8888] = 0,
-      [MESA_FORMAT_SIGNED_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM,
-      [MESA_FORMAT_SIGNED_R16] = BRW_SURFACEFORMAT_R16_SNORM,
-      [MESA_FORMAT_SIGNED_GR1616] = BRW_SURFACEFORMAT_R16G16_SNORM,
-      [MESA_FORMAT_SIGNED_RGB_16] = 0,
-      [MESA_FORMAT_SIGNED_RGBA_16] = BRW_SURFACEFORMAT_R16G16B16A16_SNORM,
-      [MESA_FORMAT_RGBA_16] = BRW_SURFACEFORMAT_R16G16B16A16_UNORM,
-
-      [MESA_FORMAT_RED_RGTC1] = BRW_SURFACEFORMAT_BC4_UNORM,
-      [MESA_FORMAT_SIGNED_RED_RGTC1] = BRW_SURFACEFORMAT_BC4_SNORM,
-      [MESA_FORMAT_RG_RGTC2] = BRW_SURFACEFORMAT_BC5_UNORM,
-      [MESA_FORMAT_SIGNED_RG_RGTC2] = BRW_SURFACEFORMAT_BC5_SNORM,
-
-      [MESA_FORMAT_L_LATC1] = 0,
-      [MESA_FORMAT_SIGNED_L_LATC1] = 0,
-      [MESA_FORMAT_LA_LATC2] = 0,
-      [MESA_FORMAT_SIGNED_LA_LATC2] = 0,
-
-      [MESA_FORMAT_SIGNED_A8] = 0,
-      [MESA_FORMAT_SIGNED_L8] = 0,
-      [MESA_FORMAT_SIGNED_AL88] = 0,
-      [MESA_FORMAT_SIGNED_I8] = 0,
-      [MESA_FORMAT_SIGNED_A16] = 0,
-      [MESA_FORMAT_SIGNED_L16] = 0,
-      [MESA_FORMAT_SIGNED_AL1616] = 0,
-      [MESA_FORMAT_SIGNED_I16] = 0,
-
-      [MESA_FORMAT_RGB9_E5_FLOAT] = BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP,
-      [MESA_FORMAT_R11_G11_B10_FLOAT] = BRW_SURFACEFORMAT_R11G11B10_FLOAT,
-
-      [MESA_FORMAT_Z32_FLOAT] = 0,
-      [MESA_FORMAT_Z32_FLOAT_X24S8] = 0,
-   };
-   assert(mesa_format < MESA_FORMAT_COUNT);
-   return table[mesa_format];
-}
-
-void
-brw_init_surface_formats(struct brw_context *brw)
-{
-   struct intel_context *intel = &brw->intel;
-   struct gl_context *ctx = &intel->ctx;
-   int gen;
-   gl_format format;
-
-   gen = intel->gen * 10;
-   if (intel->is_g4x)
-      gen += 5;
-
-   for (format = MESA_FORMAT_NONE + 1; format < MESA_FORMAT_COUNT; format++) {
-      uint32_t texture, render;
-      const struct surface_format_info *rinfo, *tinfo;
-      bool is_integer = _mesa_is_format_integer_color(format);
-
-      render = texture = brw_format_for_mesa_format(format);
-      tinfo = &surface_formats[texture];
-
-      /* The value of BRW_SURFACEFORMAT_R32G32B32A32_FLOAT is 0, so don't skip
-       * it.
-       */
-      if (texture == 0 && format != MESA_FORMAT_RGBA_FLOAT32)
-        continue;
-
-      if (gen >= tinfo->sampling && (gen >= tinfo->filtering || is_integer))
-        ctx->TextureFormatSupported[format] = true;
-
-      /* Re-map some render target formats to make them supported when they
-       * wouldn't be using their format for texturing.
-       */
-      switch (render) {
-        /* For these formats, we just need to read/write the first
-         * channel into R, which is to say that we just treat them as
-         * GL_RED.
-         */
-      case BRW_SURFACEFORMAT_I32_FLOAT:
-      case BRW_SURFACEFORMAT_L32_FLOAT:
-        render = BRW_SURFACEFORMAT_R32_FLOAT;
-        break;
-      case BRW_SURFACEFORMAT_I16_FLOAT:
-      case BRW_SURFACEFORMAT_L16_FLOAT:
-        render = BRW_SURFACEFORMAT_R16_FLOAT;
-        break;
-      case BRW_SURFACEFORMAT_B8G8R8X8_UNORM:
-        /* XRGB is handled as ARGB because the chips in this family
-         * cannot render to XRGB targets.  This means that we have to
-         * mask writes to alpha (ala glColorMask) and reconfigure the
-         * alpha blending hardware to use GL_ONE (or GL_ZERO) for
-         * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
-         * used.
-         */
-        render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
-        break;
-      }
-
-      rinfo = &surface_formats[render];
-
-      /* Note that GL_EXT_texture_integer says that blending doesn't occur for
-       * integer, so we don't need hardware support for blending on it.  Other
-       * than that, GL in general requires alpha blending for render targets,
-       * even though we don't support it for some formats.
-       */
-      if (gen >= rinfo->render_target &&
-         (gen >= rinfo->alpha_blend || is_integer)) {
-        brw->render_target_format[format] = render;
-        brw->format_supported_as_render_target[format] = true;
-      }
-   }
-
-   /* We will check this table for FBO completeness, but the surface format
-    * table above only covered color rendering.
-    */
-   brw->format_supported_as_render_target[MESA_FORMAT_S8_Z24] = true;
-   brw->format_supported_as_render_target[MESA_FORMAT_X8_Z24] = true;
-   brw->format_supported_as_render_target[MESA_FORMAT_S8] = true;
-   brw->format_supported_as_render_target[MESA_FORMAT_Z16] = true;
-   brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT] = true;
-   brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT_X24S8] = true;
-
-   /* We remap depth formats to a supported texturing format in
-    * translate_tex_format().
-    */
-   ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true;
-   ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = true;
-   ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT] = true;
-   ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_X24S8] = true;
-   ctx->TextureFormatSupported[MESA_FORMAT_Z16] = true;
-
-   /* On hardware that lacks support for ETC1, we map ETC1 to RGBX
-    * during glCompressedTexImage2D(). See intel_mipmap_tree::wraps_etc1.
-    */
-   ctx->TextureFormatSupported[MESA_FORMAT_ETC1_RGB8] = true;
-}
-
-bool
-brw_render_target_supported(struct intel_context *intel,
-                           struct gl_renderbuffer *rb)
-{
-   struct brw_context *brw = brw_context(&intel->ctx);
-   gl_format format = rb->Format;
-
-   /* Many integer formats are promoted to RGBA (like XRGB8888 is), which means
-    * we would consider them renderable even though we don't have surface
-    * support for their alpha behavior and don't have the blending unit
-    * available to fake it like we do for XRGB8888.  Force them to being
-    * unsupported.
-    */
-   if ((rb->_BaseFormat != GL_RGBA &&
-       rb->_BaseFormat != GL_RG &&
-       rb->_BaseFormat != GL_RED) && _mesa_is_format_integer_color(format))
-      return false;
-
-   /* Under some conditions, MSAA is not supported for formats whose width is
-    * more than 64 bits.
-    */
-   if (rb->NumSamples > 0 && _mesa_get_format_bytes(format) > 8) {
-      /* Gen6: MSAA on >64 bit formats is unsupported. */
-      if (intel->gen <= 6)
-         return false;
-
-      /* Gen7: 8x MSAA on >64 bit formats is unsupported. */
-      if (rb->NumSamples >= 8)
-         return false;
-   }
-
-   return brw->format_supported_as_render_target[format];
-}
-
-GLuint
-translate_tex_format(gl_format mesa_format,
-                    GLenum internal_format,
-                    GLenum depth_mode,
-                    GLenum srgb_decode)
-{
-   if (srgb_decode == GL_SKIP_DECODE_EXT)
-      mesa_format = _mesa_get_srgb_format_linear(mesa_format);
-
-   switch( mesa_format ) {
-
-   case MESA_FORMAT_Z16:
-      return BRW_SURFACEFORMAT_I16_UNORM;
-
-   case MESA_FORMAT_S8_Z24:
-   case MESA_FORMAT_X8_Z24:
-      return BRW_SURFACEFORMAT_I24X8_UNORM;
-
-   case MESA_FORMAT_Z32_FLOAT:
-      return BRW_SURFACEFORMAT_I32_FLOAT;
-
-   case MESA_FORMAT_Z32_FLOAT_X24S8:
-      return BRW_SURFACEFORMAT_R32G32_FLOAT;
-
-   case MESA_FORMAT_RGBA_FLOAT32:
-      /* The value of this BRW_SURFACEFORMAT is 0, which tricks the
-       * assertion below.
-       */
-      return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
-
-   default:
-      assert(brw_format_for_mesa_format(mesa_format) != 0);
-      return brw_format_for_mesa_format(mesa_format);
-   }
-}
-
 uint32_t
 brw_get_surface_tiling_bits(uint32_t tiling)
 {
@@ -652,13 +102,102 @@ brw_get_surface_num_multisamples(unsigned num_samples)
 }
 
 
+/**
+ * Compute the combination of DEPTH_TEXTURE_MODE and EXT_texture_swizzle
+ * swizzling.
+ */
+int
+brw_get_texture_swizzle(const struct gl_context *ctx,
+                        const struct gl_texture_object *t)
+{
+   const struct gl_texture_image *img = t->Image[0][t->BaseLevel];
+
+   int swizzles[SWIZZLE_NIL + 1] = {
+      SWIZZLE_X,
+      SWIZZLE_Y,
+      SWIZZLE_Z,
+      SWIZZLE_W,
+      SWIZZLE_ZERO,
+      SWIZZLE_ONE,
+      SWIZZLE_NIL
+   };
+
+   if (img->_BaseFormat == GL_DEPTH_COMPONENT ||
+       img->_BaseFormat == GL_DEPTH_STENCIL) {
+      GLenum depth_mode = t->DepthMode;
+
+      /* In ES 3.0, DEPTH_TEXTURE_MODE is expected to be GL_RED for textures
+       * with depth component data specified with a sized internal format.
+       * Otherwise, it's left at the old default, GL_LUMINANCE.
+       */
+      if (_mesa_is_gles3(ctx) &&
+          img->InternalFormat != GL_DEPTH_COMPONENT &&
+          img->InternalFormat != GL_DEPTH_STENCIL) {
+         depth_mode = GL_RED;
+      }
+
+      switch (depth_mode) {
+      case GL_ALPHA:
+         swizzles[0] = SWIZZLE_ZERO;
+         swizzles[1] = SWIZZLE_ZERO;
+         swizzles[2] = SWIZZLE_ZERO;
+         swizzles[3] = SWIZZLE_X;
+         break;
+      case GL_LUMINANCE:
+         swizzles[0] = SWIZZLE_X;
+         swizzles[1] = SWIZZLE_X;
+         swizzles[2] = SWIZZLE_X;
+         swizzles[3] = SWIZZLE_ONE;
+         break;
+      case GL_INTENSITY:
+         swizzles[0] = SWIZZLE_X;
+         swizzles[1] = SWIZZLE_X;
+         swizzles[2] = SWIZZLE_X;
+         swizzles[3] = SWIZZLE_X;
+         break;
+      case GL_RED:
+         swizzles[0] = SWIZZLE_X;
+         swizzles[1] = SWIZZLE_ZERO;
+         swizzles[2] = SWIZZLE_ZERO;
+         swizzles[3] = SWIZZLE_ONE;
+         break;
+      }
+   }
+
+   /* If the texture's format is alpha-only, force R, G, and B to
+    * 0.0. Similarly, if the texture's format has no alpha channel,
+    * force the alpha value read to 1.0. This allows for the
+    * implementation to use an RGBA texture for any of these formats
+    * without leaking any unexpected values.
+    */
+   switch (img->_BaseFormat) {
+   case GL_ALPHA:
+      swizzles[0] = SWIZZLE_ZERO;
+      swizzles[1] = SWIZZLE_ZERO;
+      swizzles[2] = SWIZZLE_ZERO;
+      break;
+   case GL_RED:
+   case GL_RG:
+   case GL_RGB:
+      if (_mesa_get_format_bits(img->TexFormat, GL_ALPHA_BITS) > 0)
+         swizzles[3] = SWIZZLE_ONE;
+      break;
+   }
+
+   return MAKE_SWIZZLE4(swizzles[GET_SWZ(t->_Swizzle, 0)],
+                        swizzles[GET_SWZ(t->_Swizzle, 1)],
+                        swizzles[GET_SWZ(t->_Swizzle, 2)],
+                        swizzles[GET_SWZ(t->_Swizzle, 3)]);
+}
+
+
 static void
-brw_update_buffer_texture_surface(struct gl_context *ctx, GLuint unit)
+brw_update_buffer_texture_surface(struct gl_context *ctx,
+                                  unsigned unit,
+                                  uint32_t *surf_offset)
 {
    struct brw_context *brw = brw_context(ctx);
-   struct intel_context *intel = &brw->intel;
    struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
-   const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
    uint32_t *surf;
    struct intel_buffer_object *intel_obj =
       intel_buffer_object(tObj->BufferObject);
@@ -673,20 +212,20 @@ brw_update_buffer_texture_surface(struct gl_context *ctx, GLuint unit)
    }
 
    surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
-                         6 * 4, 32, &brw->wm.surf_offset[surf_index]);
+                         6 * 4, 32, surf_offset);
 
    surf[0] = (BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
              (brw_format_for_mesa_format(format) << BRW_SURFACE_FORMAT_SHIFT));
 
-   if (intel->gen >= 6)
+   if (brw->gen >= 6)
       surf[0] |= BRW_SURFACE_RC_READ_WRITE;
 
    if (bo) {
       surf[1] = bo->offset; /* reloc */
 
       /* Emit relocation to surface contents. */
-      drm_intel_bo_emit_reloc(brw->intel.batch.bo,
-                             brw->wm.surf_offset[surf_index] + 4,
+      drm_intel_bo_emit_reloc(brw->batch.bo,
+                             *surf_offset + 4,
                              bo, 0, I915_GEM_DOMAIN_SAMPLER, 0);
 
       int w = intel_obj->Base.Size / texel_size;
@@ -705,57 +244,56 @@ brw_update_buffer_texture_surface(struct gl_context *ctx, GLuint unit)
 }
 
 static void
-brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
+brw_update_texture_surface(struct gl_context *ctx,
+                           unsigned unit,
+                           uint32_t *surf_offset)
 {
    struct brw_context *brw = brw_context(ctx);
    struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
    struct intel_texture_object *intelObj = intel_texture_object(tObj);
    struct intel_mipmap_tree *mt = intelObj->mt;
    struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
+   struct intel_texture_image *intel_image = intel_texture_image(firstImage);
    struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
-   const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
    uint32_t *surf;
-   int width, height, depth;
 
    if (tObj->Target == GL_TEXTURE_BUFFER) {
-      brw_update_buffer_texture_surface(ctx, unit);
+      brw_update_buffer_texture_surface(ctx, unit, surf_offset);
       return;
    }
 
-   intel_miptree_get_dimensions_for_image(firstImage, &width, &height, &depth);
-
    surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
-                         6 * 4, 32, &brw->wm.surf_offset[surf_index]);
+                         6 * 4, 32, surf_offset);
 
    surf[0] = (translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT |
              BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT |
              BRW_SURFACE_CUBEFACE_ENABLES |
-             (translate_tex_format(mt->format,
-                                   firstImage->InternalFormat,
+             (translate_tex_format(brw,
+                                    mt->format,
                                    tObj->DepthMode,
                                    sampler->sRGBDecode) <<
               BRW_SURFACE_FORMAT_SHIFT));
 
    surf[1] = intelObj->mt->region->bo->offset + intelObj->mt->offset; /* reloc */
 
-   surf[2] = ((intelObj->_MaxLevel - tObj->BaseLevel) << BRW_SURFACE_LOD_SHIFT |
-             (width - 1) << BRW_SURFACE_WIDTH_SHIFT |
-             (height - 1) << BRW_SURFACE_HEIGHT_SHIFT);
+   surf[2] = ((intelObj->_MaxLevel - intel_image->mt->first_level) << BRW_SURFACE_LOD_SHIFT |
+             (mt->logical_width0 - 1) << BRW_SURFACE_WIDTH_SHIFT |
+             (mt->logical_height0 - 1) << BRW_SURFACE_HEIGHT_SHIFT);
 
    surf[3] = (brw_get_surface_tiling_bits(intelObj->mt->region->tiling) |
-             (depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
-             ((intelObj->mt->region->pitch * intelObj->mt->cpp) - 1) <<
+             (mt->logical_depth0 - 1) << BRW_SURFACE_DEPTH_SHIFT |
+             (intelObj->mt->region->pitch - 1) <<
              BRW_SURFACE_PITCH_SHIFT);
 
-   surf[4] = 0;
+   surf[4] = brw_get_surface_num_multisamples(intelObj->mt->num_samples);
 
-   surf[5] = (mt->align_h == 4) ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0;
+   surf[5] = mt->align_h == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0;
 
    /* Emit relocation to surface contents */
-   drm_intel_bo_emit_reloc(brw->intel.batch.bo,
-                          brw->wm.surf_offset[surf_index] + 4,
+   drm_intel_bo_emit_reloc(brw->batch.bo,
+                          *surf_offset + 4,
                           intelObj->mt->region->bo,
-                           intelObj->mt->offset,
+                           surf[1] - intelObj->mt->region->bo->offset,
                           I915_GEM_DOMAIN_SAMPLER, 0);
 }
 
@@ -763,15 +301,17 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
  * Create the constant buffer surface.  Vertex/fragment shader constants will be
  * read from this buffer with Data Port Read instructions/messages.
  */
-void
+static void
 brw_create_constant_surface(struct brw_context *brw,
                            drm_intel_bo *bo,
                            uint32_t offset,
-                           int width,
-                           uint32_t *out_offset)
+                           uint32_t size,
+                           uint32_t *out_offset,
+                            bool dword_pitch)
 {
-   struct intel_context *intel = &brw->intel;
-   const GLint w = width - 1;
+   uint32_t stride = dword_pitch ? 4 : 16;
+   uint32_t elements = ALIGN(size, stride) / stride;
+   const GLint w = elements - 1;
    uint32_t *surf;
 
    surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
@@ -781,7 +321,7 @@ brw_create_constant_surface(struct brw_context *brw,
              BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT |
              BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_SURFACE_FORMAT_SHIFT);
 
-   if (intel->gen >= 6)
+   if (brw->gen >= 6)
       surf[0] |= BRW_SURFACE_RC_READ_WRITE;
 
    surf[1] = bo->offset + offset; /* reloc */
@@ -790,16 +330,16 @@ brw_create_constant_surface(struct brw_context *brw,
              ((w >> 7) & 0x1fff) << BRW_SURFACE_HEIGHT_SHIFT);
 
    surf[3] = (((w >> 20) & 0x7f) << BRW_SURFACE_DEPTH_SHIFT |
-             (16 - 1) << BRW_SURFACE_PITCH_SHIFT); /* ignored */
+             (stride - 1) << BRW_SURFACE_PITCH_SHIFT);
 
    surf[4] = 0;
    surf[5] = 0;
 
-   /* Emit relocation to surface contents.  Section 5.1.1 of the gen4
-    * bspec ("Data Cache") says that the data cache does not exist as
-    * a separate cache and is just the sampler cache.
+   /* Emit relocation to surface contents.  The 965 PRM, Volume 4, section
+    * 5.1.2 "Data Cache" says: "the data cache does not exist as a separate
+    * physical cache.  It is mapped in hardware to the sampler cache."
     */
-   drm_intel_bo_emit_reloc(brw->intel.batch.bo,
+   drm_intel_bo_emit_reloc(brw->batch.bo,
                           *out_offset + 4,
                           bo, offset,
                           I915_GEM_DOMAIN_SAMPLER, 0);
@@ -817,10 +357,8 @@ brw_update_sol_surface(struct brw_context *brw,
                        uint32_t *out_offset, unsigned num_vector_components,
                        unsigned stride_dwords, unsigned offset_dwords)
 {
-   struct intel_context *intel = &brw->intel;
    struct intel_buffer_object *intel_bo = intel_buffer_object(buffer_obj);
-   drm_intel_bo *bo =
-      intel_bufferobj_buffer(intel, intel_bo, INTEL_WRITE_PART);
+   drm_intel_bo *bo = intel_bufferobj_buffer(brw, intel_bo, INTEL_WRITE_PART);
    uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32,
                                     out_offset);
    uint32_t pitch_minus_1 = 4*stride_dwords - 1;
@@ -886,7 +424,7 @@ brw_update_sol_surface(struct brw_context *brw,
    surf[5] = 0;
 
    /* Emit relocation to surface contents. */
-   drm_intel_bo_emit_reloc(brw->intel.batch.bo,
+   drm_intel_bo_emit_reloc(brw->batch.bo,
                           *out_offset + 4,
                           bo, offset_bytes,
                           I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
@@ -901,8 +439,7 @@ brw_update_sol_surface(struct brw_context *brw,
 static void
 brw_upload_wm_pull_constants(struct brw_context *brw)
 {
-   struct gl_context *ctx = &brw->intel.ctx;
-   struct intel_context *intel = &brw->intel;
+   struct gl_context *ctx = &brw->ctx;
    /* BRW_NEW_FRAGMENT_PROGRAM */
    struct brw_fragment_program *fp =
       (struct brw_fragment_program *) brw->fragment_program;
@@ -916,30 +453,30 @@ brw_upload_wm_pull_constants(struct brw_context *brw)
 
    /* CACHE_NEW_WM_PROG */
    if (brw->wm.prog_data->nr_pull_params == 0) {
-      if (brw->wm.const_bo) {
-        drm_intel_bo_unreference(brw->wm.const_bo);
-        brw->wm.const_bo = NULL;
-        brw->wm.surf_offset[surf_index] = 0;
+      if (brw->wm.base.const_bo) {
+        drm_intel_bo_unreference(brw->wm.base.const_bo);
+        brw->wm.base.const_bo = NULL;
+        brw->wm.base.surf_offset[surf_index] = 0;
         brw->state.dirty.brw |= BRW_NEW_SURFACES;
       }
       return;
    }
 
-   drm_intel_bo_unreference(brw->wm.const_bo);
-   brw->wm.const_bo = drm_intel_bo_alloc(intel->bufmgr, "WM const bo",
+   drm_intel_bo_unreference(brw->wm.base.const_bo);
+   brw->wm.base.const_bo = drm_intel_bo_alloc(brw->bufmgr, "WM const bo",
                                         size, 64);
 
    /* _NEW_PROGRAM_CONSTANTS */
-   drm_intel_gem_bo_map_gtt(brw->wm.const_bo);
-   constants = brw->wm.const_bo->virtual;
+   drm_intel_gem_bo_map_gtt(brw->wm.base.const_bo);
+   constants = brw->wm.base.const_bo->virtual;
    for (i = 0; i < brw->wm.prog_data->nr_pull_params; i++) {
       constants[i] = *brw->wm.prog_data->pull_param[i];
    }
-   drm_intel_gem_bo_unmap_gtt(brw->wm.const_bo);
+   drm_intel_gem_bo_unmap_gtt(brw->wm.base.const_bo);
 
-   intel->vtbl.create_constant_surface(brw, brw->wm.const_bo, 0,
-                                      params->NumParameters,
-                                      &brw->wm.surf_offset[surf_index]);
+   brw->vtbl.create_constant_surface(brw, brw->wm.base.const_bo, 0, size,
+                                     &brw->wm.base.surf_offset[surf_index],
+                                     true);
 
    brw->state.dirty.brw |= BRW_NEW_SURFACES;
 }
@@ -974,8 +511,7 @@ brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
     *
     *     - Surface Format must be R8G8B8A8_UNORM.
     */
-   struct intel_context *intel = &brw->intel;
-   struct gl_context *ctx = &intel->ctx;
+   struct gl_context *ctx = &brw->ctx;
    uint32_t *surf;
    unsigned surface_type = BRW_SURFACE_NULL;
    drm_intel_bo *bo = NULL;
@@ -985,8 +521,8 @@ brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
    /* _NEW_BUFFERS */
    const struct gl_framebuffer *fb = ctx->DrawBuffer;
 
-   surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
-                         6 * 4, 32, &brw->wm.surf_offset[unit]);
+   surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32,
+                          &brw->wm.base.surf_offset[SURF_INDEX_DRAW(unit)]);
 
    if (fb->Visual.samples > 1) {
       /* On Gen6, null render targets seem to cause GPU hangs when
@@ -1006,7 +542,7 @@ brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
       unsigned width_in_tiles = ALIGN(fb->Width, 16) / 16;
       unsigned height_in_tiles = ALIGN(fb->Height, 16) / 16;
       unsigned size_needed = (width_in_tiles + height_in_tiles - 1) * 4096;
-      brw_get_scratch_bo(intel, &brw->wm.multisampled_null_render_target_bo,
+      brw_get_scratch_bo(brw, &brw->wm.multisampled_null_render_target_bo,
                          size_needed);
       bo = brw->wm.multisampled_null_render_target_bo;
       surface_type = BRW_SURFACE_2D;
@@ -1017,7 +553,7 @@ brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
 
    surf[0] = (surface_type << BRW_SURFACE_TYPE_SHIFT |
              BRW_SURFACEFORMAT_B8G8R8A8_UNORM << BRW_SURFACE_FORMAT_SHIFT);
-   if (intel->gen < 6) {
+   if (brw->gen < 6) {
       surf[0] |= (1 << BRW_SURFACE_WRITEDISABLE_R_SHIFT |
                  1 << BRW_SURFACE_WRITEDISABLE_G_SHIFT |
                  1 << BRW_SURFACE_WRITEDISABLE_B_SHIFT |
@@ -1038,8 +574,8 @@ brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
    surf[5] = 0;
 
    if (bo) {
-      drm_intel_bo_emit_reloc(brw->intel.batch.bo,
-                              brw->wm.surf_offset[unit] + 4,
+      drm_intel_bo_emit_reloc(brw->batch.bo,
+                              brw->wm.base.surf_offset[SURF_INDEX_DRAW(unit)] + 4,
                               bo, 0,
                               I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
    }
@@ -1053,20 +589,23 @@ brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
 static void
 brw_update_renderbuffer_surface(struct brw_context *brw,
                                struct gl_renderbuffer *rb,
+                               bool layered,
                                unsigned int unit)
 {
-   struct intel_context *intel = &brw->intel;
-   struct gl_context *ctx = &intel->ctx;
+   struct gl_context *ctx = &brw->ctx;
    struct intel_renderbuffer *irb = intel_renderbuffer(rb);
    struct intel_mipmap_tree *mt = irb->mt;
    struct intel_region *region;
    uint32_t *surf;
    uint32_t tile_x, tile_y;
    uint32_t format = 0;
-   gl_format rb_format = intel_rb_format(irb);
+   /* _NEW_BUFFERS */
+   gl_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
+
+   assert(!layered);
 
-   if (irb->tex_image && !brw->has_surface_tile_offset) {
-      intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y);
+   if (rb->TexImage && !brw->has_surface_tile_offset) {
+      intel_renderbuffer_get_tile_offsets(irb, &tile_x, &tile_y);
 
       if (tile_x != 0 || tile_y != 0) {
         /* Original gen4 hardware couldn't draw to a non-tile-aligned
@@ -1075,70 +614,36 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
          * select the image.  So, instead, we just make a new single-level
          * miptree and render into that.
          */
-        struct intel_context *intel = intel_context(ctx);
-        struct intel_texture_image *intel_image =
-           intel_texture_image(irb->tex_image);
-        struct intel_mipmap_tree *new_mt;
-        int width, height, depth;
-
-        intel_miptree_get_dimensions_for_image(irb->tex_image, &width, &height, &depth);
-
-        new_mt = intel_miptree_create(intel, irb->tex_image->TexObject->Target,
-                                      intel_image->base.Base.TexFormat,
-                                      intel_image->base.Base.Level,
-                                      intel_image->base.Base.Level,
-                                      width, height, depth,
-                                      true,
-                                       0 /* num_samples */,
-                                       INTEL_MSAA_LAYOUT_NONE);
-
-        intel_miptree_copy_teximage(intel, intel_image, new_mt);
-        intel_miptree_reference(&irb->mt, intel_image->mt);
-        intel_renderbuffer_set_draw_offset(irb);
-        intel_miptree_release(&new_mt);
-
+        intel_renderbuffer_move_to_temp(brw, irb, false);
         mt = irb->mt;
       }
    }
 
+   intel_miptree_used_for_rendering(irb->mt);
+
    region = irb->mt->region;
 
-   surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
-                         6 * 4, 32, &brw->wm.surf_offset[unit]);
+   surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32,
+                          &brw->wm.base.surf_offset[SURF_INDEX_DRAW(unit)]);
 
-   switch (rb_format) {
-   case MESA_FORMAT_SARGB8:
-      /* _NEW_BUFFERS
-       *
-       * Without GL_EXT_framebuffer_sRGB we shouldn't bind sRGB surfaces to the
-       * blend/update as sRGB.
-       */
-      if (ctx->Color.sRGBEnabled)
-        format = brw_format_for_mesa_format(rb_format);
-      else
-        format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
-      break;
-   default:
-      format = brw->render_target_format[rb_format];
-      if (unlikely(!brw->format_supported_as_render_target[rb_format])) {
-        _mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
-                      __FUNCTION__, _mesa_get_format_name(rb_format));
-      }
-      break;
+   format = brw->render_target_format[rb_format];
+   if (unlikely(!brw->format_supported_as_render_target[rb_format])) {
+      _mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
+                    __FUNCTION__, _mesa_get_format_name(rb_format));
    }
 
    surf[0] = (BRW_SURFACE_2D << BRW_SURFACE_TYPE_SHIFT |
              format << BRW_SURFACE_FORMAT_SHIFT);
 
    /* reloc */
-   surf[1] = (intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y) +
+   surf[1] = (intel_renderbuffer_get_tile_offsets(irb, &tile_x, &tile_y) +
              region->bo->offset);
 
    surf[2] = ((rb->Width - 1) << BRW_SURFACE_WIDTH_SHIFT |
              (rb->Height - 1) << BRW_SURFACE_HEIGHT_SHIFT);
 
    surf[3] = (brw_get_surface_tiling_bits(region->tiling) |
-             ((region->pitch * region->cpp) - 1) << BRW_SURFACE_PITCH_SHIFT);
+             (region->pitch - 1) << BRW_SURFACE_PITCH_SHIFT);
 
    surf[4] = brw_get_surface_num_multisamples(mt->num_samples);
 
@@ -1152,7 +657,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
              (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT |
              (mt->align_h == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0));
 
-   if (intel->gen < 6) {
+   if (brw->gen < 6) {
       /* _NEW_COLOR */
       if (!ctx->Color.ColorLogicOpEnabled &&
          (ctx->Color.BlendEnabled & (1 << unit)))
@@ -1174,8 +679,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
       }
    }
 
-   drm_intel_bo_emit_reloc(brw->intel.batch.bo,
-                          brw->wm.surf_offset[unit] + 4,
+   drm_intel_bo_emit_reloc(brw->batch.bo,
+                          brw->wm.base.surf_offset[SURF_INDEX_DRAW(unit)] + 4,
                           region->bo,
                           surf[1] - region->bo->offset,
                           I915_GEM_DOMAIN_RENDER,
@@ -1188,8 +693,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
 static void
 brw_update_renderbuffer_surfaces(struct brw_context *brw)
 {
-   struct intel_context *intel = &brw->intel;
-   struct gl_context *ctx = &brw->intel.ctx;
+   struct gl_context *ctx = &brw->ctx;
    GLuint i;
 
    /* _NEW_BUFFERS | _NEW_COLOR */
@@ -1197,13 +701,14 @@ brw_update_renderbuffer_surfaces(struct brw_context *brw)
    if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
       for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
         if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
-           intel->vtbl.update_renderbuffer_surface(brw, ctx->DrawBuffer->_ColorDrawBuffers[i], i);
+           brw->vtbl.update_renderbuffer_surface(brw, ctx->DrawBuffer->_ColorDrawBuffers[i],
+                                                  ctx->DrawBuffer->Layered, i);
         } else {
-           intel->vtbl.update_null_renderbuffer_surface(brw, i);
+           brw->vtbl.update_null_renderbuffer_surface(brw, i);
         }
       }
    } else {
-      intel->vtbl.update_null_renderbuffer_surface(brw, 0);
+      brw->vtbl.update_null_renderbuffer_surface(brw, 0);
    }
    brw->state.dirty.brw |= BRW_NEW_SURFACES;
 }
@@ -1227,29 +732,59 @@ const struct brw_tracked_state gen6_renderbuffer_surfaces = {
    .emit = brw_update_renderbuffer_surfaces,
 };
 
+
+static void
+update_stage_texture_surfaces(struct brw_context *brw,
+                              const struct gl_program *prog,
+                              uint32_t *surf_offset)
+{
+   if (!prog)
+      return;
+
+   struct gl_context *ctx = &brw->ctx;
+
+   unsigned num_samplers = _mesa_fls(prog->SamplersUsed);
+
+   for (unsigned s = 0; s < num_samplers; s++) {
+      surf_offset[s] = 0;
+
+      if (prog->SamplersUsed & (1 << s)) {
+         const unsigned unit = prog->SamplerUnits[s];
+
+         /* _NEW_TEXTURE */
+         if (ctx->Texture.Unit[unit]._ReallyEnabled) {
+            brw->vtbl.update_texture_surface(ctx, unit, surf_offset + s);
+         }
+      }
+   }
+}
+
+
 /**
  * Construct SURFACE_STATE objects for enabled textures.
  */
 static void
 brw_update_texture_surfaces(struct brw_context *brw)
 {
-   struct gl_context *ctx = &brw->intel.ctx;
+   /* BRW_NEW_VERTEX_PROGRAM */
+   struct gl_program *vs = (struct gl_program *) brw->vertex_program;
 
-   for (unsigned i = 0; i < BRW_MAX_TEX_UNIT; i++) {
-      const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
-      const GLuint surf = SURF_INDEX_TEXTURE(i);
-
-      /* _NEW_TEXTURE */
-      if (texUnit->_ReallyEnabled) {
-        brw->intel.vtbl.update_texture_surface(ctx, i);
-      } else {
-         brw->wm.surf_offset[surf] = 0;
-      }
+   /* BRW_NEW_GEOMETRY_PROGRAM */
+   struct gl_program *gs = (struct gl_program *) brw->geometry_program;
 
-      /* For now, just mirror the texture setup to the VS slots. */
-      brw->vs.surf_offset[SURF_INDEX_VS_TEXTURE(i)] =
-        brw->wm.surf_offset[surf];
-   }
+   /* BRW_NEW_FRAGMENT_PROGRAM */
+   struct gl_program *fs = (struct gl_program *) brw->fragment_program;
+
+   /* _NEW_TEXTURE */
+   update_stage_texture_surfaces(brw, vs,
+                                 brw->vs.base.surf_offset +
+                                 SURF_INDEX_VEC4_TEXTURE(0));
+   update_stage_texture_surfaces(brw, gs,
+                                 brw->gs.base.surf_offset +
+                                 SURF_INDEX_VEC4_TEXTURE(0));
+   update_stage_texture_surfaces(brw, fs,
+                                 brw->wm.base.surf_offset +
+                                 SURF_INDEX_TEXTURE(0));
 
    brw->state.dirty.brw |= BRW_NEW_SURFACES;
 }
@@ -1257,7 +792,10 @@ brw_update_texture_surfaces(struct brw_context *brw)
 const struct brw_tracked_state brw_texture_surfaces = {
    .dirty = {
       .mesa = _NEW_TEXTURE,
-      .brw = BRW_NEW_BATCH,
+      .brw = BRW_NEW_BATCH |
+             BRW_NEW_VERTEX_PROGRAM |
+             BRW_NEW_GEOMETRY_PROGRAM |
+             BRW_NEW_FRAGMENT_PROGRAM,
       .cache = 0
    },
    .emit = brw_update_texture_surfaces,
@@ -1268,8 +806,7 @@ brw_upload_ubo_surfaces(struct brw_context *brw,
                        struct gl_shader *shader,
                        uint32_t *surf_offsets)
 {
-   struct gl_context *ctx = &brw->intel.ctx;
-   struct intel_context *intel = &brw->intel;
+   struct gl_context *ctx = &brw->ctx;
 
    if (!shader)
       return;
@@ -1280,18 +817,16 @@ brw_upload_ubo_surfaces(struct brw_context *brw,
 
       binding = &ctx->UniformBufferBindings[shader->UniformBlocks[i].Binding];
       intel_bo = intel_buffer_object(binding->BufferObject);
-      drm_intel_bo *bo = intel_bufferobj_buffer(intel, intel_bo, INTEL_READ);
+      drm_intel_bo *bo = intel_bufferobj_buffer(brw, intel_bo, INTEL_READ);
 
       /* Because behavior for referencing outside of the binding's size in the
        * glBindBufferRange case is undefined, we can just bind the whole buffer
        * glBindBufferBase wants and be a correct implementation.
        */
-      int size = bo->size - binding->Offset;
-      size = ALIGN(size, 16) / 16; /* The interface takes a number of vec4s */
-
-      intel->vtbl.create_constant_surface(brw, bo, binding->Offset,
-                                         size,
-                                         &surf_offsets[i]);
+      brw->vtbl.create_constant_surface(brw, bo, binding->Offset,
+                                        bo->size - binding->Offset,
+                                        &surf_offsets[i],
+                                        shader->Type == GL_FRAGMENT_SHADER);
    }
 
    if (shader->NumUniformBlocks)
@@ -1301,7 +836,7 @@ brw_upload_ubo_surfaces(struct brw_context *brw,
 static void
 brw_upload_wm_ubo_surfaces(struct brw_context *brw)
 {
-   struct gl_context *ctx = &brw->intel.ctx;
+   struct gl_context *ctx = &brw->ctx;
    /* _NEW_PROGRAM */
    struct gl_shader_program *prog = ctx->Shader._CurrentFragmentProgram;
 
@@ -1309,14 +844,13 @@ brw_upload_wm_ubo_surfaces(struct brw_context *brw)
       return;
 
    brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_FRAGMENT],
-                          &brw->wm.surf_offset[SURF_INDEX_WM_UBO(0)]);
+                          &brw->wm.base.surf_offset[SURF_INDEX_WM_UBO(0)]);
 }
 
 const struct brw_tracked_state brw_wm_ubo_surfaces = {
    .dirty = {
-      .mesa = (_NEW_PROGRAM |
-              _NEW_BUFFER_OBJECT),
-      .brw = BRW_NEW_BATCH,
+      .mesa = _NEW_PROGRAM,
+      .brw = BRW_NEW_BATCH | BRW_NEW_UNIFORM_BUFFER,
       .cache = 0,
    },
    .emit = brw_upload_wm_ubo_surfaces,
@@ -1332,16 +866,19 @@ brw_upload_wm_binding_table(struct brw_context *brw)
    uint32_t *bind;
    int i;
 
-   /* Might want to calculate nr_surfaces first, to avoid taking up so much
-    * space for the binding table.
-    */
+   if (INTEL_DEBUG & DEBUG_SHADER_TIME) {
+      gen7_create_shader_time_surface(brw, &brw->wm.base.surf_offset[SURF_INDEX_WM_SHADER_TIME]);
+   }
+
+   /* CACHE_NEW_WM_PROG */
+   unsigned entries = brw->wm.prog_data->binding_table_size;
    bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
-                         sizeof(uint32_t) * BRW_MAX_WM_SURFACES,
-                         32, &brw->wm.bind_bo_offset);
+                         sizeof(uint32_t) * entries,
+                         32, &brw->wm.base.bind_bo_offset);
 
    /* BRW_NEW_SURFACES */
-   for (i = 0; i < BRW_MAX_WM_SURFACES; i++) {
-      bind[i] = brw->wm.surf_offset[i];
+   for (i = 0; i < entries; i++) {
+      bind[i] = brw->wm.base.surf_offset[i];
    }
 
    brw->state.dirty.brw |= BRW_NEW_PS_BINDING_TABLE;
@@ -1352,7 +889,7 @@ const struct brw_tracked_state brw_wm_binding_table = {
       .mesa = 0,
       .brw = (BRW_NEW_BATCH |
              BRW_NEW_SURFACES),
-      .cache = 0
+      .cache = CACHE_NEW_WM_PROG
    },
    .emit = brw_upload_wm_binding_table,
 };
@@ -1360,11 +897,9 @@ const struct brw_tracked_state brw_wm_binding_table = {
 void
 gen4_init_vtable_surface_functions(struct brw_context *brw)
 {
-   struct intel_context *intel = &brw->intel;
-
-   intel->vtbl.update_texture_surface = brw_update_texture_surface;
-   intel->vtbl.update_renderbuffer_surface = brw_update_renderbuffer_surface;
-   intel->vtbl.update_null_renderbuffer_surface =
+   brw->vtbl.update_texture_surface = brw_update_texture_surface;
+   brw->vtbl.update_renderbuffer_surface = brw_update_renderbuffer_surface;
+   brw->vtbl.update_null_renderbuffer_surface =
       brw_update_null_renderbuffer_surface;
-   intel->vtbl.create_constant_surface = brw_create_constant_surface;
+   brw->vtbl.create_constant_surface = brw_create_constant_surface;
 }