#include "main/mtypes.h"
#include "main/samplerobj.h"
#include "program/prog_parameter.h"
+#include "main/framebuffer.h"
#include "intel_mipmap_tree.h"
#include "intel_batchbuffer.h"
* While it is only used for the front/back buffer currently, it should be
* usable for further buffers when doing ARB_draw_buffer support.
*/
-static void
+static uint32_t
brw_update_renderbuffer_surface(struct brw_context *brw,
- struct gl_renderbuffer *rb,
- bool layered,
- unsigned int unit)
+ struct gl_renderbuffer *rb,
+ bool layered, unsigned unit,
+ uint32_t surf_index)
{
struct gl_context *ctx = &brw->ctx;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
uint32_t *surf;
uint32_t tile_x, tile_y;
uint32_t format = 0;
+ uint32_t offset;
/* _NEW_BUFFERS */
mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
/* BRW_NEW_FS_PROG_DATA */
- uint32_t surf_index =
- brw->wm.prog_data->binding_table.render_target_start + unit;
assert(!layered);
intel_miptree_used_for_rendering(irb->mt);
- surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32,
- &brw->wm.base.surf_offset[surf_index]);
+ surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32, &offset);
format = brw->render_target_format[rb_format];
if (unlikely(!brw->format_supported_as_render_target[rb_format])) {
_mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
- __FUNCTION__, _mesa_get_format_name(rb_format));
+ __func__, _mesa_get_format_name(rb_format));
}
surf[0] = (BRW_SURFACE_2D << BRW_SURFACE_TYPE_SHIFT |
}
drm_intel_bo_emit_reloc(brw->batch.bo,
- brw->wm.base.surf_offset[surf_index] + 4,
- mt->bo,
- surf[1] - mt->bo->offset64,
- I915_GEM_DOMAIN_RENDER,
- I915_GEM_DOMAIN_RENDER);
+ offset + 4,
+ mt->bo,
+ surf[1] - mt->bo->offset64,
+ I915_GEM_DOMAIN_RENDER,
+ I915_GEM_DOMAIN_RENDER);
+
+ return offset;
}
/**
* Construct SURFACE_STATE objects for renderbuffers/draw buffers.
*/
-static void
-brw_update_renderbuffer_surfaces(struct brw_context *brw)
+void
+brw_update_renderbuffer_surfaces(struct brw_context *brw,
+ const struct gl_framebuffer *fb,
+ uint32_t render_target_start,
+ uint32_t *surf_offset)
{
- struct gl_context *ctx = &brw->ctx;
- /* _NEW_BUFFERS */
- const struct gl_framebuffer *fb = ctx->DrawBuffer;
GLuint i;
+ const unsigned int w = _mesa_geometric_width(fb);
+ const unsigned int h = _mesa_geometric_height(fb);
+ const unsigned int s = _mesa_geometric_samples(fb);
- /* _NEW_BUFFERS | _NEW_COLOR */
/* Update surfaces for drawing buffers */
- if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
- for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
- if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
- brw->vtbl.update_renderbuffer_surface(brw, ctx->DrawBuffer->_ColorDrawBuffers[i],
- ctx->DrawBuffer->MaxNumLayers > 0, i);
+ if (fb->_NumColorDrawBuffers >= 1) {
+ for (i = 0; i < fb->_NumColorDrawBuffers; i++) {
+ const uint32_t surf_index = render_target_start + i;
+
+ if (intel_renderbuffer(fb->_ColorDrawBuffers[i])) {
+ surf_offset[surf_index] =
+ brw->vtbl.update_renderbuffer_surface(
+ brw, fb->_ColorDrawBuffers[i],
+ _mesa_geometric_layers(fb) > 0, i, surf_index);
} else {
- const uint32_t surf_index =
- brw->wm.prog_data->binding_table.render_target_start + i;
-
- brw->vtbl.emit_null_surface_state(
- brw, fb->Width, fb->Height, fb->Visual.samples,
- &brw->wm.base.surf_offset[surf_index]);
+ brw->vtbl.emit_null_surface_state(brw, w, h, s,
+ &surf_offset[surf_index]);
}
}
} else {
- const uint32_t surf_index =
- brw->wm.prog_data->binding_table.render_target_start;
-
- brw->vtbl.emit_null_surface_state(
- brw, fb->Width, fb->Height, fb->Visual.samples,
- &brw->wm.base.surf_offset[surf_index]);
+ const uint32_t surf_index = render_target_start;
+ brw->vtbl.emit_null_surface_state(brw, w, h, s,
+ &surf_offset[surf_index]);
}
- brw->state.dirty.brw |= BRW_NEW_SURFACES;
+}
+
+static void
+update_renderbuffer_surfaces(struct brw_context *brw)
+{
+ const struct gl_context *ctx = &brw->ctx;
+
+ /* _NEW_BUFFERS | _NEW_COLOR */
+ const struct gl_framebuffer *fb = ctx->DrawBuffer;
+ brw_update_renderbuffer_surfaces(
+ brw, fb,
+ brw->wm.prog_data->binding_table.render_target_start,
+ brw->wm.base.surf_offset);
+ brw->ctx.NewDriverState |= BRW_NEW_SURFACES;
}
const struct brw_tracked_state brw_renderbuffer_surfaces = {
.brw = BRW_NEW_BATCH |
BRW_NEW_FS_PROG_DATA,
},
- .emit = brw_update_renderbuffer_surfaces,
+ .emit = update_renderbuffer_surfaces,
};
const struct brw_tracked_state gen6_renderbuffer_surfaces = {
.mesa = _NEW_BUFFERS,
.brw = BRW_NEW_BATCH,
},
- .emit = brw_update_renderbuffer_surfaces,
+ .emit = update_renderbuffer_surfaces,
};
update_stage_texture_surfaces(brw, fs, &brw->wm.base, true);
}
- brw->state.dirty.brw |= BRW_NEW_SURFACES;
+ brw->ctx.NewDriverState |= BRW_NEW_SURFACES;
}
const struct brw_tracked_state brw_texture_surfaces = {
}
if (shader->NumUniformBlocks)
- brw->state.dirty.brw |= BRW_NEW_SURFACES;
+ brw->ctx.NewDriverState |= BRW_NEW_SURFACES;
}
static void
}
if (prog->NumAtomicBuffers)
- brw->state.dirty.brw |= BRW_NEW_SURFACES;
+ brw->ctx.NewDriverState |= BRW_NEW_SURFACES;
}
static void
.emit = brw_upload_wm_abo_surfaces,
};
+static void
+brw_upload_cs_abo_surfaces(struct brw_context *brw)
+{
+ struct gl_context *ctx = &brw->ctx;
+ /* _NEW_PROGRAM */
+ struct gl_shader_program *prog =
+ ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE];
+
+ if (prog) {
+ /* BRW_NEW_CS_PROG_DATA */
+ brw_upload_abo_surfaces(brw, prog, &brw->cs.base,
+ &brw->cs.prog_data->base);
+ }
+}
+
+const struct brw_tracked_state brw_cs_abo_surfaces = {
+ .dirty = {
+ .mesa = _NEW_PROGRAM,
+ .brw = BRW_NEW_ATOMIC_BUFFER |
+ BRW_NEW_BATCH |
+ BRW_NEW_CS_PROG_DATA,
+ },
+ .emit = brw_upload_cs_abo_surfaces,
+};
+
void
gen4_init_vtable_surface_functions(struct brw_context *brw)
{