i965/miptree: Rename align_w,align_h -> halign,valign
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm_surface_state.c
index f2aaa0b178ed7e99c94c03a36fa4a75cd9adc1d7..c671e23827ef5cde6065d9c03756d7a6c3434725 100644 (file)
@@ -380,7 +380,7 @@ brw_update_texture_surface(struct gl_context *ctx,
    surf[4] = (brw_get_surface_num_multisamples(mt->num_samples) |
               SET_FIELD(tObj->BaseLevel - mt->first_level, BRW_SURFACE_MIN_LOD));
 
-   surf[5] = mt->align_h == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0;
+   surf[5] = mt->valign == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0;
 
    /* Emit relocation to surface contents */
    drm_intel_bo_emit_reloc(brw->batch.bo,
@@ -718,7 +718,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
    assert(tile_y % 2 == 0);
    surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT |
              (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT |
-             (mt->align_h == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0));
+             (mt->valign == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0));
 
    if (brw->gen < 6) {
       /* _NEW_COLOR */
@@ -1001,6 +1001,32 @@ const struct brw_tracked_state brw_wm_ubo_surfaces = {
    .emit = brw_upload_wm_ubo_surfaces,
 };
 
+static void
+brw_upload_cs_ubo_surfaces(struct brw_context *brw)
+{
+   struct gl_context *ctx = &brw->ctx;
+   /* _NEW_PROGRAM */
+   struct gl_shader_program *prog =
+      ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE];
+
+   if (!prog)
+      return;
+
+   /* BRW_NEW_CS_PROG_DATA */
+   brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_COMPUTE],
+                           &brw->cs.base, &brw->cs.prog_data->base, true);
+}
+
+const struct brw_tracked_state brw_cs_ubo_surfaces = {
+   .dirty = {
+      .mesa = _NEW_PROGRAM,
+      .brw = BRW_NEW_BATCH |
+             BRW_NEW_CS_PROG_DATA |
+             BRW_NEW_UNIFORM_BUFFER,
+   },
+   .emit = brw_upload_cs_ubo_surfaces,
+};
+
 void
 brw_upload_abo_surfaces(struct brw_context *brw,
                        struct gl_shader_program *prog,
@@ -1336,3 +1362,46 @@ gen4_init_vtable_surface_functions(struct brw_context *brw)
    brw->vtbl.emit_null_surface_state = brw_emit_null_surface_state;
    brw->vtbl.emit_buffer_surface_state = gen4_emit_buffer_surface_state;
 }
+
+static void
+brw_upload_cs_work_groups_surface(struct brw_context *brw)
+{
+   struct gl_context *ctx = &brw->ctx;
+   /* _NEW_PROGRAM */
+   struct gl_shader_program *prog =
+      ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE];
+
+   if (prog && brw->cs.prog_data->uses_num_work_groups) {
+      const unsigned surf_idx =
+         brw->cs.prog_data->binding_table.work_groups_start;
+      uint32_t *surf_offset = &brw->cs.base.surf_offset[surf_idx];
+      drm_intel_bo *bo;
+      uint32_t bo_offset;
+
+      if (brw->compute.num_work_groups_bo == NULL) {
+         bo = NULL;
+         intel_upload_data(brw,
+                           (void *)brw->compute.num_work_groups,
+                           3 * sizeof(GLuint),
+                           sizeof(GLuint),
+                           &bo,
+                           &bo_offset);
+      } else {
+         bo = brw->compute.num_work_groups_bo;
+         bo_offset = brw->compute.num_work_groups_offset;
+      }
+
+      brw->vtbl.emit_buffer_surface_state(brw, surf_offset,
+                                          bo, bo_offset,
+                                          BRW_SURFACEFORMAT_RAW,
+                                          3 * sizeof(GLuint), 1, true);
+      brw->ctx.NewDriverState |= BRW_NEW_SURFACES;
+   }
+}
+
+const struct brw_tracked_state brw_cs_work_groups_surface = {
+   .dirty = {
+      .brw = BRW_NEW_CS_WORK_GROUPS
+   },
+   .emit = brw_upload_cs_work_groups_surface,
+};