i965: Fix memory leaks in brw_upload_cs_work_groups_surface().
[mesa.git] / src / mesa / drivers / dri / i965 / brw_wm_surface_state.c
index 8d21cf5fa700e7ad55a965f5511d1397637810a1..f1defb3f148eb47bda13734e523792cfd5bae053 100644 (file)
@@ -156,7 +156,7 @@ brw_emit_surface_state(struct brw_context *brw,
    struct isl_surf *aux_surf = NULL;
    uint64_t aux_offset = 0;
    struct brw_bo *clear_bo = NULL;
-   uint32_t clear_offset = 0;
+   uint64_t clear_offset = 0;
 
    if (aux_usage != ISL_AUX_USAGE_NONE) {
       aux_surf = &mt->aux_buf->surf;
@@ -420,6 +420,14 @@ brw_get_texture_swizzle(const struct gl_context *ctx,
       }
       break;
    case GL_RED:
+      if (img->TexFormat == MESA_FORMAT_R_SRGB8) {
+         swizzles[0] = SWIZZLE_X;
+         swizzles[1] = SWIZZLE_ZERO;
+         swizzles[2] = SWIZZLE_ZERO;
+         swizzles[3] = SWIZZLE_ONE;
+         break;
+      }
+      /* fallthrough */
    case GL_RG:
    case GL_RGB:
       if (_mesa_get_format_bits(img->TexFormat, GL_ALPHA_BITS) > 0 ||
@@ -512,8 +520,8 @@ static void brw_update_texture_surface(struct gl_context *ctx,
           * is safe because texture views aren't allowed on depth/stencil.
           */
          mesa_fmt = mt->format;
-      } else if (mt->etc_format != MESA_FORMAT_NONE) {
-         mesa_fmt = mt->format;
+      } else if (intel_miptree_has_etc_shadow(brw, mt)) {
+         mesa_fmt = mt->shadow_mt->format;
       } else if (plane > 0) {
          mesa_fmt = mt->format;
       } else {
@@ -563,16 +571,19 @@ static void brw_update_texture_surface(struct gl_context *ctx,
 
       if (obj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL) {
          if (devinfo->gen <= 7) {
-            assert(mt->r8stencil_mt && !mt->stencil_mt->r8stencil_needs_update);
-            mt = mt->r8stencil_mt;
+            assert(mt->shadow_mt && !mt->stencil_mt->shadow_needs_update);
+            mt = mt->shadow_mt;
          } else {
             mt = mt->stencil_mt;
          }
          format = ISL_FORMAT_R8_UINT;
       } else if (devinfo->gen <= 7 && mt->format == MESA_FORMAT_S_UINT8) {
-         assert(mt->r8stencil_mt && !mt->r8stencil_needs_update);
-         mt = mt->r8stencil_mt;
+         assert(mt->shadow_mt && !mt->shadow_needs_update);
+         mt = mt->shadow_mt;
          format = ISL_FORMAT_R8_UINT;
+      } else if (intel_miptree_needs_fake_etc(brw, mt)) {
+         assert(mt->shadow_mt && !mt->shadow_needs_update);
+         mt = mt->shadow_mt;
       }
 
       const int surf_index = surf_offset - &brw->wm.base.surf_offset[0];
@@ -636,6 +647,7 @@ brw_emit_buffer_surface_state(struct brw_context *brw,
                                                     reloc_flags),
                          .size_B = buffer_size,
                          .format = surface_format,
+                         .swizzle = ISL_SWIZZLE_IDENTITY,
                          .stride_B = pitch,
                          .mocs = brw_get_bo_mocs(devinfo, bo));
 }
@@ -1163,11 +1175,11 @@ update_stage_texture_surfaces(struct brw_context *brw,
    else
       surf_offset += stage_state->prog_data->binding_table.plane_start[plane];
 
-   unsigned num_samplers = util_last_bit(prog->SamplersUsed);
+   unsigned num_samplers = util_last_bit(prog->info.textures_used);
    for (unsigned s = 0; s < num_samplers; s++) {
       surf_offset[s] = 0;
 
-      if (prog->SamplersUsed & (1 << s)) {
+      if (prog->info.textures_used & (1 << s)) {
          const unsigned unit = prog->SamplerUnits[s];
          const bool used_by_txf = prog->info.textures_used_by_txf & (1 << s);
          struct gl_texture_object *obj = ctx->Texture.Unit[unit]._Current;
@@ -1499,18 +1511,6 @@ update_buffer_image_param(struct brw_context *brw,
    param->stride[0] = _mesa_get_format_bytes(u->_ActualFormat);
 }
 
-static unsigned
-get_image_num_layers(const struct intel_mipmap_tree *mt, GLenum target,
-                     unsigned level)
-{
-   if (target == GL_TEXTURE_CUBE_MAP)
-      return 6;
-
-   return target == GL_TEXTURE_3D ?
-      minify(mt->surf.logical_level0_px.depth, level) :
-      mt->surf.logical_level0_px.array_len;
-}
-
 static void
 update_image_surface(struct brw_context *brw,
                      struct gl_image_unit *u,
@@ -1541,14 +1541,29 @@ update_image_surface(struct brw_context *brw,
       } else {
          struct intel_texture_object *intel_obj = intel_texture_object(obj);
          struct intel_mipmap_tree *mt = intel_obj->mt;
-         const unsigned num_layers = u->Layered ?
-            get_image_num_layers(mt, obj->Target, u->Level) : 1;
+
+         unsigned base_layer, num_layers;
+         if (u->Layered) {
+            if (obj->Target == GL_TEXTURE_3D) {
+               base_layer = 0;
+               num_layers = minify(mt->surf.logical_level0_px.depth, u->Level);
+            } else {
+               assert(obj->Immutable || obj->MinLayer == 0);
+               base_layer = obj->MinLayer;
+               num_layers = obj->Immutable ?
+                                obj->NumLayers :
+                                mt->surf.logical_level0_px.array_len;
+            }
+         } else {
+            base_layer = obj->MinLayer + u->_Layer;
+            num_layers = 1;
+         }
 
          struct isl_view view = {
             .format = format,
             .base_level = obj->MinLevel + u->Level,
             .levels = 1,
-            .base_array_layer = obj->MinLayer + u->_Layer,
+            .base_array_layer = base_layer,
             .array_len = num_layers,
             .swizzle = ISL_SWIZZLE_IDENTITY,
             .usage = ISL_SURF_USAGE_STORAGE_BIT,
@@ -1670,6 +1685,11 @@ brw_upload_cs_work_groups_surface(struct brw_context *brw)
                                     ISL_FORMAT_RAW,
                                     3 * sizeof(GLuint), 1,
                                     RELOC_WRITE);
+
+      /* The state buffer now holds a reference to our upload, drop ours. */
+      if (bo != brw->compute.num_work_groups_bo)
+         brw_bo_unreference(bo);
+
       brw->ctx.NewDriverState |= BRW_NEW_SURFACES;
    }
 }