static void
upload_clip_state(struct brw_context *brw)
{
- struct intel_context *intel = &brw->intel;
- struct gl_context *ctx = &intel->ctx;
+ struct gl_context *ctx = &brw->ctx;
uint32_t dw1 = brw->meta_in_progress ? 0 : GEN6_CLIP_STATISTICS_ENABLE;
uint32_t dw2 = 0;
dw2 |= GEN6_CLIP_GB_TEST;
}
+ /* BRW_NEW_RASTERIZER_DISCARD */
+ if (ctx->RasterDiscard) {
+ dw2 |= GEN6_CLIP_MODE_REJECT_ALL;
+ perf_debug("Rasterizer discard is currently implemented via the clipper; "
+ "having the GS not write primitives would likely be faster.");
+ }
+
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_CLIP << 16 | (4 - 2));
OUT_BATCH(dw1);
const struct brw_tracked_state gen6_clip_state = {
.dirty = {
.mesa = _NEW_TRANSFORM | _NEW_LIGHT | _NEW_BUFFERS,
- .brw = BRW_NEW_CONTEXT | BRW_NEW_META_IN_PROGRESS,
+ .brw = BRW_NEW_CONTEXT |
+ BRW_NEW_META_IN_PROGRESS |
+ BRW_NEW_RASTERIZER_DISCARD,
.cache = CACHE_NEW_WM_PROG
},
.emit = upload_clip_state,