#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
+#include "compiler/brw_eu_defines.h"
#include "brw_util.h"
#include "intel_batchbuffer.h"
+#include "main/fbobject.h"
+#include "main/framebuffer.h"
-uint32_t
-brw_compute_userclip_flags(bool uses_clip_distance,
- GLbitfield clip_planes_enabled)
+bool
+brw_is_drawing_points(const struct brw_context *brw)
{
- if (uses_clip_distance) {
- /* When using gl_ClipDistance, it is up to the shader to decide which
- * clip distance values to use.
- */
- return clip_planes_enabled;
+ /* Determine if the primitives *reaching the SF* are points */
+ /* _NEW_POLYGON */
+ if (brw->ctx.Polygon.FrontMode == GL_POINT ||
+ brw->ctx.Polygon.BackMode == GL_POINT) {
+ return true;
+ }
+
+ if (brw->gs.base.prog_data) {
+ /* BRW_NEW_GS_PROG_DATA */
+ return brw_gs_prog_data(brw->gs.base.prog_data)->output_topology ==
+ _3DPRIM_POINTLIST;
+ } else if (brw->tes.base.prog_data) {
+ /* BRW_NEW_TES_PROG_DATA */
+ return brw_tes_prog_data(brw->tes.base.prog_data)->output_topology ==
+ BRW_TESS_OUTPUT_TOPOLOGY_POINT;
} else {
- /* When using clipping planes, we compact the ones that are in use so
- * that they are always numbered consecutively from zero, so we need to
- * enable clipping planes 0 through n-1 in the hardware regardless of
- * which planes the user has selected.
- */
- return (1 << _mesa_bitcount_64(clip_planes_enabled)) - 1;
+ /* BRW_NEW_PRIMITIVE */
+ return brw->primitive == _3DPRIM_POINTLIST;
}
}
-static void
-upload_clip_state(struct brw_context *brw)
+bool
+brw_is_drawing_lines(const struct brw_context *brw)
{
- struct intel_context *intel = &brw->intel;
- struct gl_context *ctx = &intel->ctx;
- uint32_t depth_clamp = 0;
- uint32_t provoking, userclip;
-
- /* BRW_NEW_VERTEX_PROGRAM */
- struct brw_vertex_program *vp =
- (struct brw_vertex_program *)brw->vertex_program;
-
- if (!ctx->Transform.DepthClamp)
- depth_clamp = GEN6_CLIP_Z_TEST;
+ /* Determine if the primitives *reaching the SF* are points */
+ /* _NEW_POLYGON */
+ if (brw->ctx.Polygon.FrontMode == GL_LINE ||
+ brw->ctx.Polygon.BackMode == GL_LINE) {
+ return true;
+ }
- /* _NEW_LIGHT */
- if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION) {
- provoking =
- (0 << GEN6_CLIP_TRI_PROVOKE_SHIFT) |
- (1 << GEN6_CLIP_TRIFAN_PROVOKE_SHIFT) |
- (0 << GEN6_CLIP_LINE_PROVOKE_SHIFT);
+ if (brw->gs.base.prog_data) {
+ /* BRW_NEW_GS_PROG_DATA */
+ return brw_gs_prog_data(brw->gs.base.prog_data)->output_topology ==
+ _3DPRIM_LINESTRIP;
+ } else if (brw->tes.base.prog_data) {
+ /* BRW_NEW_TES_PROG_DATA */
+ return brw_tes_prog_data(brw->tes.base.prog_data)->output_topology ==
+ BRW_TESS_OUTPUT_TOPOLOGY_LINE;
} else {
- provoking =
- (2 << GEN6_CLIP_TRI_PROVOKE_SHIFT) |
- (2 << GEN6_CLIP_TRIFAN_PROVOKE_SHIFT) |
- (1 << GEN6_CLIP_LINE_PROVOKE_SHIFT);
+ /* BRW_NEW_PRIMITIVE */
+ switch (brw->primitive) {
+ case _3DPRIM_LINELIST:
+ case _3DPRIM_LINESTRIP:
+ case _3DPRIM_LINELOOP:
+ return true;
+ }
}
-
- /* _NEW_TRANSFORM */
- userclip = brw_compute_userclip_flags(vp->program.UsesClipDistance,
- ctx->Transform.ClipPlanesEnabled);
-
- BEGIN_BATCH(4);
- OUT_BATCH(_3DSTATE_CLIP << 16 | (4 - 2));
- OUT_BATCH(GEN6_CLIP_STATISTICS_ENABLE);
- OUT_BATCH(GEN6_CLIP_ENABLE |
- GEN6_CLIP_API_OGL |
- GEN6_CLIP_MODE_NORMAL |
- GEN6_CLIP_XY_TEST |
- userclip << GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT |
- depth_clamp |
- provoking);
- OUT_BATCH(U_FIXED(0.125, 3) << GEN6_CLIP_MIN_POINT_WIDTH_SHIFT |
- U_FIXED(255.875, 3) << GEN6_CLIP_MAX_POINT_WIDTH_SHIFT |
- GEN6_CLIP_FORCE_ZERO_RTAINDEX);
- ADVANCE_BATCH();
+ return false;
}
-const struct brw_tracked_state gen6_clip_state = {
- .dirty = {
- .mesa = _NEW_TRANSFORM | _NEW_LIGHT,
- .brw = BRW_NEW_CONTEXT | BRW_NEW_VERTEX_PROGRAM,
- .cache = 0
- },
- .emit = upload_clip_state,
-};