i965/nir: Do not scalarize phis in non-scalar setups
[mesa.git] / src / mesa / drivers / dri / i965 / gen6_depth_state.c
index 7ce10b7a5ff55d43afabdeaba906c85108c1ec43..febd4781100f6faa43207840aafbd0626fc0bf0c 100644 (file)
@@ -65,12 +65,7 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
     */
    bool enable_hiz_ss = hiz || separate_stencil;
 
-
-   /* 3DSTATE_DEPTH_BUFFER, 3DSTATE_STENCIL_BUFFER are both
-    * non-pipelined state that will need the PIPE_CONTROL workaround.
-    */
-   intel_emit_post_sync_nonzero_flush(brw);
-   intel_emit_depth_stall_flushes(brw);
+   brw_emit_depth_stall_flushes(brw);
 
    irb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
    if (!irb)
@@ -78,7 +73,7 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
    rb = (struct gl_renderbuffer*) irb;
 
    if (rb) {
-      depth = MAX2(rb->Depth, 1);
+      depth = MAX2(irb->layer_count, 1);
       if (rb->TexImage)
          gl_target = rb->TexImage->TexObject->Target;
    }
@@ -94,6 +89,10 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
       surftype = BRW_SURFACE_2D;
       depth *= 6;
       break;
+   case GL_TEXTURE_3D:
+      assert(mt);
+      depth = MAX2(mt->logical_depth0, 1);
+      /* fallthrough */
    default:
       surftype = translate_tex_target(gl_target);
       break;
@@ -161,13 +160,23 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
 
       /* Emit hiz buffer. */
       if (hiz) {
-         struct intel_mipmap_tree *hiz_mt = depth_mt->hiz_mt;
+         struct intel_mipmap_tree *hiz_mt = depth_mt->hiz_buf->mt;
+         uint32_t offset = 0;
+
+         if (hiz_mt->array_layout == ALL_SLICES_AT_EACH_LOD) {
+            offset = intel_miptree_get_aligned_offset(
+                        hiz_mt,
+                        hiz_mt->level[lod].level_x,
+                        hiz_mt->level[lod].level_y,
+                        false);
+         }
+
         BEGIN_BATCH(3);
         OUT_BATCH((_3DSTATE_HIER_DEPTH_BUFFER << 16) | (3 - 2));
         OUT_BATCH(hiz_mt->pitch - 1);
         OUT_RELOC(hiz_mt->bo,
                   I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
-                  0);
+                  offset);
         ADVANCE_BATCH();
       } else {
         BEGIN_BATCH(3);
@@ -179,6 +188,26 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
 
       /* Emit stencil buffer. */
       if (separate_stencil) {
+         uint32_t offset = 0;
+
+         if (stencil_mt->array_layout == ALL_SLICES_AT_EACH_LOD) {
+            if (stencil_mt->format == MESA_FORMAT_S_UINT8) {
+               /* Note: we can't compute the stencil offset using
+                * intel_region_get_aligned_offset(), because stencil_region
+                * claims that the region is untiled even though it's W tiled.
+                */
+               offset =
+                  stencil_mt->level[lod].level_y * stencil_mt->pitch +
+                  stencil_mt->level[lod].level_x * 64;
+            } else {
+               offset = intel_miptree_get_aligned_offset(
+                           stencil_mt,
+                           stencil_mt->level[lod].level_x,
+                           stencil_mt->level[lod].level_y,
+                           false);
+            }
+         }
+
         BEGIN_BATCH(3);
         OUT_BATCH((_3DSTATE_STENCIL_BUFFER << 16) | (3 - 2));
          /* The stencil buffer has quirky pitch requirements.  From Vol 2a,
@@ -189,7 +218,7 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
         OUT_BATCH(2 * stencil_mt->pitch - 1);
         OUT_RELOC(stencil_mt->bo,
                   I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
-                  0);
+                  offset);
         ADVANCE_BATCH();
       } else {
         BEGIN_BATCH(3);
@@ -208,8 +237,6 @@ gen6_emit_depth_stencil_hiz(struct brw_context *brw,
     *     3DSTATE_CLEAR_PARAMS packet must follow the DEPTH_BUFFER_STATE packet
     *     when HiZ is enabled and the DEPTH_BUFFER_STATE changes.
     */
-   intel_emit_post_sync_nonzero_flush(brw);
-
    BEGIN_BATCH(2);
    OUT_BATCH(_3DSTATE_CLEAR_PARAMS << 16 |
              GEN5_DEPTH_CLEAR_VALID |