if (ctx->Depth.Test && depth_irb) {
ds->ds2.depth_test_enable = ctx->Depth.Test;
ds->ds2.depth_test_func = intel_translate_compare_func(ctx->Depth.Func);
- ds->ds2.depth_write_enable = ctx->Depth.Mask;
+ ds->ds2.depth_write_enable = brw_depth_writes_enabled(brw);
}
/* Point the GPU at the new indirect state. */