class gen6_gs_visitor : public vec4_gs_visitor
{
public:
- gen6_gs_visitor(struct brw_context *brw,
+ gen6_gs_visitor(const struct brw_compiler *comp,
+ void *log_data,
struct brw_gs_compile *c,
+ struct brw_gs_prog_data *prog_data,
struct gl_shader_program *prog,
+ const nir_shader *shader,
void *mem_ctx,
- bool no_spills) :
- vec4_gs_visitor(brw, c, prog, mem_ctx, no_spills) {}
+ bool no_spills,
+ int shader_time_index) :
+ vec4_gs_visitor(comp, log_data, c, prog_data, shader, mem_ctx, no_spills,
+ shader_time_index),
+ shader_prog(prog)
+ {
+ }
protected:
virtual void emit_prolog();
virtual void emit_thread_end();
- virtual void visit(ir_emit_vertex *);
- virtual void visit(ir_end_primitive *);
+ virtual void gs_emit_vertex(int stream_id);
+ virtual void gs_end_primitive();
virtual void emit_urb_write_header(int mrf);
virtual void emit_urb_write_opcode(bool complete,
int base_mrf,
virtual void setup_payload();
private:
+ void xfb_write();
+ void xfb_program(unsigned vertex, unsigned num_verts);
+ void xfb_setup();
+ int get_vertex_output_offset_for_varying(int vertex, int varying);
+
+ const struct gl_shader_program *shader_prog;
+
src_reg vertex_output;
src_reg vertex_output_offset;
src_reg temp;
src_reg first_vertex;
src_reg prim_count;
src_reg primitive_id;
+
+ /* Transform Feedback members */
+ src_reg sol_prim_written;
+ src_reg svbi;
+ src_reg max_svbi;
+ src_reg destination_indices;
};
} /* namespace brw */