#include "brw_context.h"
#include "brw_defines.h"
#include "brw_multisample_state.h"
+#include "main/framebuffer.h"
void
gen6_get_sample_position(struct gl_context *ctx,
{
uint8_t bits;
- switch (fb->Visual.samples) {
+ switch (_mesa_geometric_samples(fb)) {
case 1:
result[0] = result[1] = 0.5f;
return;
unreachable("Unrecognized num_samples in gen6_emit_3dstate_multisample");
}
- /* 3DSTATE_MULTISAMPLE is nonpipelined. */
- intel_emit_post_sync_nonzero_flush(brw);
-
int len = brw->gen >= 7 ? 4 : 3;
BEGIN_BATCH(len);
OUT_BATCH(_3DSTATE_MULTISAMPLE << 16 | (len - 2));
ADVANCE_BATCH();
}
-
unsigned
gen6_determine_sample_mask(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
- float coverage = 1.0;
+ float coverage = 1.0f;
float coverage_invert = false;
unsigned sample_mask = ~0u;
}
if (num_samples > 1) {
- int coverage_int = (int) (num_samples * coverage + 0.5);
+ int coverage_int = (int) (num_samples * coverage + 0.5f);
uint32_t coverage_bits = (1 << coverage_int) - 1;
if (coverage_invert)
coverage_bits ^= (1 << num_samples) - 1;
}
}
-
/**
* 3DSTATE_SAMPLE_MASK
*/
ADVANCE_BATCH();
}
-
-static void upload_multisample_state(struct brw_context *brw)
+static void
+upload_multisample_state(struct brw_context *brw)
{
/* BRW_NEW_NUM_SAMPLES */
gen6_emit_3dstate_multisample(brw, brw->num_samples);
gen6_emit_3dstate_sample_mask(brw, gen6_determine_sample_mask(brw));
}
-
const struct brw_tracked_state gen6_multisample_state = {
.dirty = {
.mesa = _NEW_MULTISAMPLE,