#include "brw_context.h"
#include "brw_defines.h"
#include "brw_multisample_state.h"
+#include "main/framebuffer.h"
void
gen6_get_sample_position(struct gl_context *ctx,
{
uint8_t bits;
- switch (fb->Visual.samples) {
+ switch (_mesa_geometric_samples(fb)) {
case 1:
result[0] = result[1] = 0.5f;
return;
case 8:
bits = brw_multisample_positions_8x[index >> 2] >> (8 * (index & 3));
break;
+ case 16:
+ bits = brw_multisample_positions_16x[index >> 2] >> (8 * (index & 3));
+ break;
default:
unreachable("Not implemented");
}
* | 6 | 7 | | 7 | 1 |
* --------- ---------
*
+ * 16X MSAA sample index layout 16x MSAA sample number layout
+ * ----------------- -----------------
+ * | 0 | 1 | 2 | 3 | |15 |10 | 9 | 7 |
+ * ----------------- -----------------
+ * | 4 | 5 | 6 | 7 | | 4 | 1 | 3 |13 |
+ * ----------------- -----------------
+ * | 8 | 9 |10 |11 | |12 | 2 | 0 | 6 |
+ * ----------------- -----------------
+ * |12 |13 |14 |15 | |11 | 8 | 5 |14 |
+ * ----------------- -----------------
+ *
* A sample map is used to map sample indices to sample numbers.
*/
void
uint8_t map_2x[2] = {0, 1};
uint8_t map_4x[4] = {0, 1, 2, 3};
uint8_t map_8x[8] = {5, 2, 4, 6, 0, 3, 7, 1};
+ uint8_t map_16x[16] = { 15, 10, 9, 7, 4, 1, 3, 13,
+ 12, 2, 0, 6, 11, 8, 5, 14 };
memcpy(ctx->Const.SampleMap2x, map_2x, sizeof(map_2x));
memcpy(ctx->Const.SampleMap4x, map_4x, sizeof(map_4x));
memcpy(ctx->Const.SampleMap8x, map_8x, sizeof(map_8x));
+ memcpy(ctx->Const.SampleMap16x, map_16x, sizeof(map_16x));
}
/**
unreachable("Unrecognized num_samples in gen6_emit_3dstate_multisample");
}
- /* 3DSTATE_MULTISAMPLE is nonpipelined. */
- intel_emit_post_sync_nonzero_flush(brw);
-
int len = brw->gen >= 7 ? 4 : 3;
BEGIN_BATCH(len);
OUT_BATCH(_3DSTATE_MULTISAMPLE << 16 | (len - 2));
ADVANCE_BATCH();
}
-
unsigned
gen6_determine_sample_mask(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
- float coverage = 1.0;
+ float coverage = 1.0f;
float coverage_invert = false;
unsigned sample_mask = ~0u;
/* BRW_NEW_NUM_SAMPLES */
unsigned num_samples = brw->num_samples;
- if (ctx->Multisample._Enabled) {
+ if (_mesa_is_multisample_enabled(ctx)) {
if (ctx->Multisample.SampleCoverage) {
coverage = ctx->Multisample.SampleCoverageValue;
coverage_invert = ctx->Multisample.SampleCoverageInvert;
}
if (num_samples > 1) {
- int coverage_int = (int) (num_samples * coverage + 0.5);
+ int coverage_int = (int) (num_samples * coverage + 0.5f);
uint32_t coverage_bits = (1 << coverage_int) - 1;
if (coverage_invert)
coverage_bits ^= (1 << num_samples) - 1;
}
}
-
/**
* 3DSTATE_SAMPLE_MASK
*/
ADVANCE_BATCH();
}
-
-static void upload_multisample_state(struct brw_context *brw)
+static void
+upload_multisample_state(struct brw_context *brw)
{
/* BRW_NEW_NUM_SAMPLES */
gen6_emit_3dstate_multisample(brw, brw->num_samples);
gen6_emit_3dstate_sample_mask(brw, gen6_determine_sample_mask(brw));
}
-
const struct brw_tracked_state gen6_multisample_state = {
.dirty = {
.mesa = _NEW_MULTISAMPLE,
- .brw = BRW_NEW_CONTEXT |
+ .brw = BRW_NEW_BLORP |
+ BRW_NEW_CONTEXT |
BRW_NEW_NUM_SAMPLES,
- .cache = 0
},
.emit = upload_multisample_state
};