#include "brw_context.h"
#include "brw_defines.h"
+#include "brw_multisample_state.h"
+void
+gen6_get_sample_position(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ GLuint index, GLfloat *result)
+{
+ switch (fb->Visual.samples) {
+ case 1:
+ result[0] = result[1] = 0.5f;
+ break;
+ case 4: {
+ uint8_t val = (uint8_t)(brw_multisample_positions_4x[0] >> (8*index));
+ result[0] = ((val >> 4) & 0xf) / 16.0f;
+ result[1] = (val & 0xf) / 16.0f;
+ break;
+ }
+ case 8: {
+ uint8_t val = (uint8_t)(brw_multisample_positions_8x[index>>2] >> (8*(index & 3)));
+ result[0] = ((val >> 4) & 0xf) / 16.0f;
+ result[1] = (val & 0xf) / 16.0f;
+ break;
+ }
+ default:
+ assert(!"Not implemented");
+ }
+}
/**
* 3DSTATE_MULTISAMPLE
gen6_emit_3dstate_multisample(struct brw_context *brw,
unsigned num_samples)
{
- struct intel_context *intel = &brw->intel;
-
- /* TODO: 8x MSAA not implemented */
- assert(num_samples <= 4);
+ uint32_t number_of_multisamples = 0;
+ uint32_t sample_positions_3210 = 0;
+ uint32_t sample_positions_7654 = 0;
+
+ switch (num_samples) {
+ case 0:
+ case 1:
+ number_of_multisamples = MS_NUMSAMPLES_1;
+ break;
+ case 4:
+ number_of_multisamples = MS_NUMSAMPLES_4;
+ sample_positions_3210 = brw_multisample_positions_4x[0];
+ break;
+ case 8:
+ number_of_multisamples = MS_NUMSAMPLES_8;
+ sample_positions_3210 = brw_multisample_positions_8x[0];
+ sample_positions_7654 = brw_multisample_positions_8x[1];
+ break;
+ default:
+ assert(!"Unrecognized num_samples in gen6_emit_3dstate_multisample");
+ break;
+ }
- int len = intel->gen >= 7 ? 4 : 3;
+ int len = brw->gen >= 7 ? 4 : 3;
BEGIN_BATCH(len);
OUT_BATCH(_3DSTATE_MULTISAMPLE << 16 | (len - 2));
- OUT_BATCH(MS_PIXEL_LOCATION_CENTER |
- (num_samples > 0 ? MS_NUMSAMPLES_4 : MS_NUMSAMPLES_1));
- OUT_BATCH(num_samples > 0 ? 0xae2ae662 : 0); /* positions for 4/8-sample */
- if (intel->gen >= 7)
- OUT_BATCH(0);
+ OUT_BATCH(MS_PIXEL_LOCATION_CENTER | number_of_multisamples);
+ OUT_BATCH(sample_positions_3210);
+ if (brw->gen >= 7)
+ OUT_BATCH(sample_positions_7654);
ADVANCE_BATCH();
}
void
gen6_emit_3dstate_sample_mask(struct brw_context *brw,
unsigned num_samples, float coverage,
- bool coverage_invert)
+ bool coverage_invert, unsigned sample_mask)
{
- struct intel_context *intel = &brw->intel;
-
- /* TODO: 8x MSAA not implemented */
- assert(num_samples <= 4);
-
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_SAMPLE_MASK << 16 | (2 - 2));
- if (num_samples > 0) {
+ if (num_samples > 1) {
int coverage_int = (int) (num_samples * coverage + 0.5);
uint32_t coverage_bits = (1 << coverage_int) - 1;
if (coverage_invert)
coverage_bits ^= (1 << num_samples) - 1;
- OUT_BATCH(coverage_bits);
+ OUT_BATCH(coverage_bits & sample_mask);
} else {
OUT_BATCH(1);
}
static void upload_multisample_state(struct brw_context *brw)
{
- struct intel_context *intel = &brw->intel;
- struct gl_context *ctx = &intel->ctx;
+ struct gl_context *ctx = &brw->ctx;
float coverage = 1.0;
float coverage_invert = false;
+ unsigned sample_mask = ~0u;
/* _NEW_BUFFERS */
unsigned num_samples = ctx->DrawBuffer->Visual.samples;
/* _NEW_MULTISAMPLE */
- if (ctx->Multisample._Enabled && ctx->Multisample.SampleCoverage) {
- coverage = ctx->Multisample.SampleCoverageValue;
- coverage_invert = ctx->Multisample.SampleCoverageInvert;
+ if (ctx->Multisample._Enabled) {
+ if (ctx->Multisample.SampleCoverage) {
+ coverage = ctx->Multisample.SampleCoverageValue;
+ coverage_invert = ctx->Multisample.SampleCoverageInvert;
+ }
+ if (ctx->Multisample.SampleMask) {
+ sample_mask = ctx->Multisample.SampleMaskValue;
+ }
}
/* 3DSTATE_MULTISAMPLE is nonpipelined. */
- intel_emit_post_sync_nonzero_flush(intel);
+ intel_emit_post_sync_nonzero_flush(brw);
gen6_emit_3dstate_multisample(brw, num_samples);
- gen6_emit_3dstate_sample_mask(brw, num_samples, coverage, coverage_invert);
+ gen6_emit_3dstate_sample_mask(brw, num_samples, coverage,
+ coverage_invert, sample_mask);
}