* Emit PIPE_CONTROLs to write the current GPU timestamp into a buffer.
*/
static void
-write_timestamp(struct intel_context *intel, drm_intel_bo *query_bo, int idx)
+write_timestamp(struct brw_context *brw, drm_intel_bo *query_bo, int idx)
{
/* Emit workaround flushes: */
- if (intel->gen == 6) {
+ if (brw->gen == 6) {
/* The timestamp write below is a non-zero post-sync op, which on
* Gen6 necessitates a CS stall. CS stalls need stall at scoreboard
* set. See the comments for intel_emit_post_sync_nonzero_flush().
* Emit PIPE_CONTROLs to write the PS_DEPTH_COUNT register into a buffer.
*/
static void
-write_depth_count(struct intel_context *intel, drm_intel_bo *query_bo, int idx)
+write_depth_count(struct brw_context *brw, drm_intel_bo *query_bo, int idx)
{
/* Emit Sandybridge workaround flush: */
- if (intel->gen == 6)
- intel_emit_post_sync_nonzero_flush(intel);
+ if (brw->gen == 6)
+ intel_emit_post_sync_nonzero_flush(brw);
BEGIN_BATCH(5);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
* function also performs a pipeline flush for proper synchronization.
*/
static void
-write_reg(struct intel_context *intel,
+write_reg(struct brw_context *brw,
drm_intel_bo *query_bo, uint32_t reg, int idx)
{
- assert(intel->gen >= 6);
+ assert(brw->gen >= 6);
- intel_batchbuffer_emit_mi_flush(intel);
+ intel_batchbuffer_emit_mi_flush(brw);
/* MI_STORE_REGISTER_MEM only stores a single 32-bit value, so to
* read a full 64-bit register, we need to do two of them.
}
static void
-write_primitives_generated(struct intel_context *intel,
+write_primitives_generated(struct brw_context *brw,
drm_intel_bo *query_bo, int idx)
{
- write_reg(intel, query_bo, CL_INVOCATION_COUNT, idx);
+ write_reg(brw, query_bo, CL_INVOCATION_COUNT, idx);
}
static void
-write_xfb_primitives_written(struct intel_context *intel,
+write_xfb_primitives_written(struct brw_context *brw,
drm_intel_bo *query_bo, int idx)
{
- if (intel->gen >= 7) {
- write_reg(intel, query_bo, SO_NUM_PRIMS_WRITTEN0_IVB, idx);
+ if (brw->gen >= 7) {
+ write_reg(brw, query_bo, GEN7_SO_NUM_PRIMS_WRITTEN(0), idx);
} else {
- write_reg(intel, query_bo, SO_NUM_PRIMS_WRITTEN, idx);
+ write_reg(brw, query_bo, GEN6_SO_NUM_PRIMS_WRITTEN, idx);
}
}
gen6_queryobj_get_results(struct gl_context *ctx,
struct brw_query_object *query)
{
- struct intel_context *intel = intel_context(ctx);
+ struct brw_context *brw = brw_context(ctx);
if (query->bo == NULL)
return;
* still contributing to it, flush it now so the results will be present
* when mapped.
*/
- if (drm_intel_bo_references(intel->batch.bo, query->bo))
- intel_batchbuffer_flush(intel);
+ if (drm_intel_bo_references(brw->batch.bo, query->bo))
+ intel_batchbuffer_flush(brw);
- if (unlikely(intel->perf_debug)) {
+ if (unlikely(brw->perf_debug)) {
if (drm_intel_bo_busy(query->bo)) {
perf_debug("Stalling on the GPU waiting for a query object.\n");
}
static void
gen6_begin_query(struct gl_context *ctx, struct gl_query_object *q)
{
- struct intel_context *intel = intel_context(ctx);
+ struct brw_context *brw = brw_context(ctx);
struct brw_query_object *query = (struct brw_query_object *)q;
/* Since we're starting a new query, we need to throw away old results. */
drm_intel_bo_unreference(query->bo);
- query->bo = drm_intel_bo_alloc(intel->bufmgr, "query results", 4096, 4096);
+ query->bo = drm_intel_bo_alloc(brw->bufmgr, "query results", 4096, 4096);
switch (query->Base.Target) {
case GL_TIME_ELAPSED:
* obtain the time elapsed. Notably, this includes time elapsed while
* the system was doing other work, such as running other applications.
*/
- write_timestamp(intel, query->bo, 0);
+ write_timestamp(brw, query->bo, 0);
break;
case GL_ANY_SAMPLES_PASSED:
case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
case GL_SAMPLES_PASSED_ARB:
- write_depth_count(intel, query->bo, 0);
+ write_depth_count(brw, query->bo, 0);
break;
case GL_PRIMITIVES_GENERATED:
- write_primitives_generated(intel, query->bo, 0);
+ write_primitives_generated(brw, query->bo, 0);
break;
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
- write_xfb_primitives_written(intel, query->bo, 0);
+ write_xfb_primitives_written(brw, query->bo, 0);
break;
default:
static void
gen6_end_query(struct gl_context *ctx, struct gl_query_object *q)
{
- struct intel_context *intel = intel_context(ctx);
+ struct brw_context *brw = brw_context(ctx);
struct brw_query_object *query = (struct brw_query_object *)q;
switch (query->Base.Target) {
case GL_TIME_ELAPSED:
- write_timestamp(intel, query->bo, 1);
+ write_timestamp(brw, query->bo, 1);
break;
case GL_ANY_SAMPLES_PASSED:
case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
case GL_SAMPLES_PASSED_ARB:
- write_depth_count(intel, query->bo, 1);
+ write_depth_count(brw, query->bo, 1);
break;
case GL_PRIMITIVES_GENERATED:
- write_primitives_generated(intel, query->bo, 1);
+ write_primitives_generated(brw, query->bo, 1);
break;
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
- write_xfb_primitives_written(intel, query->bo, 1);
+ write_xfb_primitives_written(brw, query->bo, 1);
break;
default:
*/
static void gen6_check_query(struct gl_context *ctx, struct gl_query_object *q)
{
- struct intel_context *intel = intel_context(ctx);
+ struct brw_context *brw = brw_context(ctx);
struct brw_query_object *query = (struct brw_query_object *)q;
/* From the GL_ARB_occlusion_query spec:
* not ready yet on the first time it is queried. This ensures that
* the async query will return true in finite time.
*/
- if (query->bo && drm_intel_bo_references(intel->batch.bo, query->bo))
- intel_batchbuffer_flush(intel);
+ if (query->bo && drm_intel_bo_references(brw->batch.bo, query->bo))
+ intel_batchbuffer_flush(brw);
if (query->bo == NULL || !drm_intel_bo_busy(query->bo)) {
gen6_queryobj_get_results(ctx, query);