static void
gen6_upload_scissor_state(struct brw_context *brw)
{
- struct intel_context *intel = &brw->intel;
- struct gl_context *ctx = &intel->ctx;
+ struct gl_context *ctx = &brw->ctx;
const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
struct gen6_scissor_rect *scissor;
uint32_t scissor_state_offset;