#include "brw_util.h"
#include "main/macros.h"
#include "main/fbobject.h"
+#include "main/framebuffer.h"
#include "intel_batchbuffer.h"
/**
is_drawing_points(const struct brw_context *brw)
{
/* Determine if the primitives *reaching the SF* are points */
+ /* _NEW_POLYGON */
+ if (brw->ctx.Polygon.FrontMode == GL_POINT ||
+ brw->ctx.Polygon.BackMode == GL_POINT) {
+ return true;
+ }
+
if (brw->geometry_program) {
/* BRW_NEW_GEOMETRY_PROGRAM */
return brw->geometry_program->OutputType == GL_POINTS;
int i;
/* _NEW_BUFFER */
bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
- bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
+ const bool multisampled_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1;
const int urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET;
float point_size;
dw4 = 0;
/* _NEW_POLYGON */
- if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo)
+ if (ctx->Polygon._FrontBit == render_to_fbo)
dw2 |= GEN6_SF_WINDING_CCW;
if (ctx->Polygon.OffsetFill)
/* _NEW_LINE */
{
- uint32_t line_width_u3_7 =
- U_FIXED(CLAMP(ctx->Line.Width, 0.0, ctx->Const.MaxLineWidth), 7);
- /* TODO: line width of 0 is not allowed when MSAA enabled */
- if (line_width_u3_7 == 0)
- line_width_u3_7 = 1;
+ uint32_t line_width_u3_7 = brw_get_line_width(brw);
dw3 |= line_width_u3_7 << GEN6_SF_LINE_WIDTH_SHIFT;
}
if (ctx->Line.SmoothFlag) {
point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize);
/* Clamp to the hardware limits and convert to fixed point */
- dw4 |= U_FIXED(CLAMP(point_size, 0.125, 255.875), 3);
+ dw4 |= U_FIXED(CLAMP(point_size, 0.125f, 255.875f), 3);
/*
* Window coordinates in an FBO are inverted, which means point
OUT_BATCH(dw4);
OUT_BATCH_F(ctx->Polygon.OffsetUnits * 2); /* constant. copied from gen4 */
OUT_BATCH_F(ctx->Polygon.OffsetFactor); /* scale */
- OUT_BATCH_F(0.0); /* XXX: global depth offset clamp */
+ OUT_BATCH_F(ctx->Polygon.OffsetClamp); /* global depth offset clamp */
for (i = 0; i < 8; i++) {
OUT_BATCH(attr_overrides[i * 2] | attr_overrides[i * 2 + 1] << 16);
}