is_drawing_points(const struct brw_context *brw)
{
/* Determine if the primitives *reaching the SF* are points */
+ /* _NEW_POLYGON */
+ if (brw->ctx.Polygon.FrontMode == GL_POINT ||
+ brw->ctx.Polygon.BackMode == GL_POINT) {
+ return true;
+ }
+
if (brw->geometry_program) {
/* BRW_NEW_GEOMETRY_PROGRAM */
return brw->geometry_program->OutputType == GL_POINTS;
/* _NEW_LINE */
{
- uint32_t line_width_u3_7 =
- U_FIXED(CLAMP(ctx->Line.Width, 0.0, ctx->Const.MaxLineWidth), 7);
+ /* OpenGL dictates that line width should be rounded to the nearest
+ * integer
+ */
+ float line_width =
+ roundf(CLAMP(ctx->Line.Width, 0.0, ctx->Const.MaxLineWidth));
+ uint32_t line_width_u3_7 = U_FIXED(line_width, 7);
/* TODO: line width of 0 is not allowed when MSAA enabled */
if (line_width_u3_7 == 0)
line_width_u3_7 = 1;
OUT_BATCH(dw4);
OUT_BATCH_F(ctx->Polygon.OffsetUnits * 2); /* constant. copied from gen4 */
OUT_BATCH_F(ctx->Polygon.OffsetFactor); /* scale */
- OUT_BATCH_F(0.0); /* XXX: global depth offset clamp */
+ OUT_BATCH_F(ctx->Polygon.OffsetClamp); /* global depth offset clamp */
for (i = 0; i < 8; i++) {
OUT_BATCH(attr_overrides[i * 2] | attr_overrides[i * 2 + 1] << 16);
}
_NEW_SCISSOR,
.brw = BRW_NEW_CONTEXT |
BRW_NEW_FRAGMENT_PROGRAM |
+ BRW_NEW_FS_PROG_DATA |
BRW_NEW_GEOMETRY_PROGRAM |
BRW_NEW_PRIMITIVE |
BRW_NEW_VUE_MAP_GEOM_OUT,
- .cache = BRW_NEW_FS_PROG_DATA
},
.emit = upload_sf_state,
};