i965: Enable ARB_gpu_shader_int64 on Gen8+
[mesa.git] / src / mesa / drivers / dri / i965 / gen6_sol.c
index 997db1a891f7411751216fb623ecc63732f11904..656d042769e2cc8d20a0291fb20be4197b563774 100644 (file)
@@ -38,28 +38,19 @@ static void
 gen6_update_sol_surfaces(struct brw_context *brw)
 {
    struct gl_context *ctx = &brw->ctx;
-   /* BRW_NEW_TRANSFORM_FEEDBACK */
-   struct gl_transform_feedback_object *xfb_obj =
-      ctx->TransformFeedback.CurrentObject;
-   const struct gl_shader_program *shaderprog;
-   const struct gl_transform_feedback_info *linked_xfb_info;
-   int i;
-
-   if (brw->geometry_program) {
-      /* BRW_NEW_GEOMETRY_PROGRAM */
-      shaderprog =
-         ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY];
-   } else {
-      /* BRW_NEW_VERTEX_PROGRAM */
-      shaderprog =
-         ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
+   bool xfb_active = _mesa_is_xfb_active_and_unpaused(ctx);
+   struct gl_transform_feedback_object *xfb_obj;
+   const struct gl_transform_feedback_info *linked_xfb_info = NULL;
+
+   if (xfb_active) {
+      /* BRW_NEW_TRANSFORM_FEEDBACK */
+      xfb_obj = ctx->TransformFeedback.CurrentObject;
+      linked_xfb_info = xfb_obj->program->sh.LinkedTransformFeedback;
    }
-   linked_xfb_info = &shaderprog->LinkedTransformFeedback;
 
-   for (i = 0; i < BRW_MAX_SOL_BINDINGS; ++i) {
+   for (int i = 0; i < BRW_MAX_SOL_BINDINGS; ++i) {
       const int surf_index = SURF_INDEX_GEN6_SOL_BINDING(i);
-      if (_mesa_is_xfb_active_and_unpaused(ctx) &&
-          i < linked_xfb_info->NumOutputs) {
+      if (xfb_active && i < linked_xfb_info->NumOutputs) {
          unsigned buffer = linked_xfb_info->Outputs[i].OutputBuffer;
          unsigned buffer_offset =
             xfb_obj->Offset[buffer] / 4 +
@@ -69,13 +60,13 @@ gen6_update_sol_surfaces(struct brw_context *brw)
                brw, xfb_obj->Buffers[buffer],
                &brw->gs.base.surf_offset[surf_index],
                linked_xfb_info->Outputs[i].NumComponents,
-               linked_xfb_info->BufferStride[buffer], buffer_offset);
+               linked_xfb_info->Buffers[buffer].Stride, buffer_offset);
          } else {
             brw_update_sol_surface(
                brw, xfb_obj->Buffers[buffer],
                &brw->ff_gs.surf_offset[surf_index],
                linked_xfb_info->Outputs[i].NumComponents,
-               linked_xfb_info->BufferStride[buffer], buffer_offset);
+               linked_xfb_info->Buffers[buffer].Stride, buffer_offset);
          }
       } else {
          if (!brw->geometry_program)
@@ -85,17 +76,15 @@ gen6_update_sol_surfaces(struct brw_context *brw)
       }
    }
 
-   brw->state.dirty.brw |= BRW_NEW_SURFACES;
+   brw->ctx.NewDriverState |= BRW_NEW_SURFACES;
 }
 
 const struct brw_tracked_state gen6_sol_surface = {
    .dirty = {
       .mesa = 0,
-      .brw = (BRW_NEW_BATCH |
-              BRW_NEW_VERTEX_PROGRAM |
-              BRW_NEW_GEOMETRY_PROGRAM |
-              BRW_NEW_TRANSFORM_FEEDBACK),
-      .cache = 0
+      .brw = BRW_NEW_BATCH |
+             BRW_NEW_BLORP |
+             BRW_NEW_TRANSFORM_FEEDBACK,
    },
    .emit = gen6_update_sol_surfaces,
 };
@@ -127,12 +116,12 @@ brw_gs_upload_binding_table(struct brw_context *brw)
       if (shaderprog) {
          /* Skip making a binding table if we don't have anything to put in it */
          const struct gl_transform_feedback_info *linked_xfb_info =
-            &shaderprog->LinkedTransformFeedback;
+            shaderprog->xfb_program->sh.LinkedTransformFeedback;
          need_binding_table = linked_xfb_info->NumOutputs > 0;
       }
       if (!need_binding_table) {
          if (brw->ff_gs.bind_bo_offset != 0) {
-            brw->state.dirty.brw |= BRW_NEW_GS_BINDING_TABLE;
+            brw->ctx.NewDriverState |= BRW_NEW_BINDING_TABLE_POINTERS;
             brw->ff_gs.bind_bo_offset = 0;
          }
          return;
@@ -156,14 +145,14 @@ brw_gs_upload_binding_table(struct brw_context *brw)
          /* Skip making a binding table if we don't have anything to put in it */
          struct brw_stage_prog_data *prog_data = brw->gs.base.prog_data;
          const struct gl_transform_feedback_info *linked_xfb_info =
-            &shaderprog->LinkedTransformFeedback;
+            shaderprog->xfb_program->sh.LinkedTransformFeedback;
          need_binding_table = linked_xfb_info->NumOutputs > 0 ||
                               prog_data->binding_table.size_bytes > 0;
       }
       if (!need_binding_table) {
          if (brw->gs.base.bind_bo_offset != 0) {
             brw->gs.base.bind_bo_offset = 0;
-            brw->state.dirty.brw |= BRW_NEW_GS_BINDING_TABLE;
+            brw->ctx.NewDriverState |= BRW_NEW_BINDING_TABLE_POINTERS;
          }
          return;
       }
@@ -180,17 +169,17 @@ brw_gs_upload_binding_table(struct brw_context *brw)
              BRW_MAX_SURFACES * sizeof(uint32_t));
    }
 
-   brw->state.dirty.brw |= BRW_NEW_GS_BINDING_TABLE;
+   brw->ctx.NewDriverState |= BRW_NEW_BINDING_TABLE_POINTERS;
 }
 
 const struct brw_tracked_state gen6_gs_binding_table = {
    .dirty = {
       .mesa = 0,
-      .brw = (BRW_NEW_BATCH |
-              BRW_NEW_VERTEX_PROGRAM |
-              BRW_NEW_GEOMETRY_PROGRAM |
-              BRW_NEW_SURFACES),
-      .cache = 0
+      .brw = BRW_NEW_BATCH |
+             BRW_NEW_BLORP |
+             BRW_NEW_GEOMETRY_PROGRAM |
+             BRW_NEW_VERTEX_PROGRAM |
+             BRW_NEW_SURFACES,
    },
    .emit = brw_gs_upload_binding_table,
 };
@@ -221,7 +210,7 @@ brw_delete_transform_feedback(struct gl_context *ctx,
    struct brw_transform_feedback_object *brw_obj =
       (struct brw_transform_feedback_object *) obj;
 
-   for (unsigned i = 0; i < Elements(obj->Buffers); i++) {
+   for (unsigned i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
       _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
    }
 
@@ -243,7 +232,7 @@ brw_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
 
    assert(brw->gen == 6);
 
-   if (brw->geometry_program) {
+   if (ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY]) {
       /* BRW_NEW_GEOMETRY_PROGRAM */
       shaderprog =
          ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY];
@@ -252,18 +241,15 @@ brw_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
       shaderprog =
          ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
    }
-   linked_xfb_info = &shaderprog->LinkedTransformFeedback;
+   linked_xfb_info = shaderprog->xfb_program->sh.LinkedTransformFeedback;
 
    /* Compute the maximum number of vertices that we can write without
     * overflowing any of the buffers currently being used for feedback.
     */
    unsigned max_index
-      = _mesa_compute_max_transform_feedback_vertices(xfb_obj,
+      = _mesa_compute_max_transform_feedback_vertices(ctx, xfb_obj,
                                                       linked_xfb_info);
 
-   /* 3DSTATE_GS_SVB_INDEX is non-pipelined. */
-   intel_emit_post_sync_nonzero_flush(brw);
-
    /* Initialize the SVBI 0 register to zero and set the maximum index. */
    BEGIN_BATCH(4);
    OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2));
@@ -297,5 +283,5 @@ brw_end_transform_feedback(struct gl_context *ctx,
     * simplicity, just do a full flush.
     */
    struct brw_context *brw = brw_context(ctx);
-   intel_batchbuffer_emit_mi_flush(brw);
+   brw_emit_mi_flush(brw);
 }