* While it is only used for the front/back buffer currently, it should be
* usable for further buffers when doing ARB_draw_buffer support.
*/
-static void
+static uint32_t
gen6_update_renderbuffer_surface(struct brw_context *brw,
struct gl_renderbuffer *rb,
- bool layered,
- unsigned int unit)
+ bool layered, unsigned unit /* unused */,
+ uint32_t surf_index)
{
struct gl_context *ctx = &brw->ctx;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_mipmap_tree *mt = irb->mt;
uint32_t *surf;
uint32_t format = 0;
+ uint32_t offset;
/* _NEW_BUFFERS */
mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
uint32_t surftype;
const GLenum gl_target =
rb->TexImage ? rb->TexImage->TexObject->Target : GL_TEXTURE_2D;
- uint32_t surf_index =
- brw->wm.prog_data->binding_table.render_target_start + unit;
-
intel_miptree_used_for_rendering(irb->mt);
- surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32,
- &brw->wm.base.surf_offset[surf_index]);
+ surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32, &offset);
format = brw->render_target_format[rb_format];
if (unlikely(!brw->format_supported_as_render_target[rb_format])) {
break;
}
- const int min_array_element = layered ? 0 : irb->mt_layer;
+ const int min_array_element = irb->mt_layer;
+ assert(!layered || irb->mt_layer == 0);
surf[0] = SET_FIELD(surftype, BRW_SURFACE_TYPE) |
SET_FIELD(format, BRW_SURFACE_FORMAT);
surf[5] = (mt->align_h == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0);
drm_intel_bo_emit_reloc(brw->batch.bo,
- brw->wm.base.surf_offset[surf_index] + 4,
- mt->bo,
- surf[1] - mt->bo->offset64,
- I915_GEM_DOMAIN_RENDER,
- I915_GEM_DOMAIN_RENDER);
+ offset + 4,
+ mt->bo,
+ surf[1] - mt->bo->offset64,
+ I915_GEM_DOMAIN_RENDER,
+ I915_GEM_DOMAIN_RENDER);
+
+ return offset;
}
void