* up in the guardband or not.
*/
static void
-prepare_clip_vp(struct brw_context *brw)
+gen6_upload_clip_vp(struct brw_context *brw)
{
struct brw_clipper_viewport *vp;
- vp = brw_state_batch(brw, sizeof(*vp), 32, &brw->clip.vp_offset);
+ vp = brw_state_batch(brw, AUB_TRACE_CLIP_VP_STATE,
+ sizeof(*vp), 32, &brw->clip.vp_offset);
vp->xmin = -1.0;
vp->xmax = 1.0;
.brw = BRW_NEW_BATCH,
.cache = 0,
},
- .prepare = prepare_clip_vp,
+ .emit = gen6_upload_clip_vp,
};
static void
-prepare_sf_vp(struct brw_context *brw)
+gen6_upload_sf_vp(struct brw_context *brw)
{
struct gl_context *ctx = &brw->intel.ctx;
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
struct brw_sf_viewport *sfv;
GLfloat y_scale, y_bias;
- const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
+ const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
const GLfloat *v = ctx->Viewport._WindowMap.m;
- sfv = brw_state_batch(brw, sizeof(*sfv), 32, &brw->sf.vp_offset);
+ sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE,
+ sizeof(*sfv), 32, &brw->sf.vp_offset);
memset(sfv, 0, sizeof(*sfv));
/* _NEW_BUFFERS */
.brw = BRW_NEW_BATCH,
.cache = 0,
},
- .prepare = prepare_sf_vp,
+ .emit = gen6_upload_sf_vp,
};
static void upload_viewport_state_pointers(struct brw_context *brw)