Merge remote branch 'origin/master' into lp-setup-llvm
[mesa.git] / src / mesa / drivers / dri / i965 / gen6_vs_state.c
index 5916a139946f9ab8350b683ce0ba6c6898968fa2..3eca4e971b1199dd3f997c38b03231d53fcaf6dd 100644 (file)
 #include "brw_state.h"
 #include "brw_defines.h"
 #include "brw_util.h"
-#include "shader/prog_parameter.h"
-#include "shader/prog_statevars.h"
+#include "program/prog_parameter.h"
+#include "program/prog_statevars.h"
 #include "intel_batchbuffer.h"
 
 static void
 upload_vs_state(struct brw_context *brw)
 {
    struct intel_context *intel = &brw->intel;
-   GLcontext *ctx = &intel->ctx;
+   struct gl_context *ctx = &intel->ctx;
    const struct brw_vertex_program *vp =
       brw_vertex_program_const(brw->vertex_program);
    unsigned int nr_params = vp->program.Base.Parameters->NumParameters;
@@ -93,7 +93,7 @@ upload_vs_state(struct brw_context *brw)
    BEGIN_BATCH(6);
    OUT_BATCH(CMD_3D_VS_STATE << 16 | (6 - 2));
    OUT_RELOC(brw->vs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
-   OUT_BATCH((0 << GEN6_VS_SAMPLER_COUNT_SHIFT) |
+   OUT_BATCH(GEN6_VS_SPF_MODE | (0 << GEN6_VS_SAMPLER_COUNT_SHIFT) |
             (brw->vs.nr_surfaces << GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
    OUT_BATCH(0); /* scratch space base offset */
    OUT_BATCH((1 << GEN6_VS_DISPATCH_START_GRF_SHIFT) |