i965: Mostly fix glsl-max-varyings.
[mesa.git] / src / mesa / drivers / dri / i965 / gen6_vs_state.c
index fe597dfb945f38458ce4efc82d09f7373fe1bf08..4080a9dedfd50e0a2659d0ab4d89ba68800bbfc0 100644 (file)
@@ -29,8 +29,8 @@
 #include "brw_state.h"
 #include "brw_defines.h"
 #include "brw_util.h"
-#include "shader/prog_parameter.h"
-#include "shader/prog_statevars.h"
+#include "program/prog_parameter.h"
+#include "program/prog_statevars.h"
 #include "intel_batchbuffer.h"
 
 static void
@@ -100,7 +100,8 @@ upload_vs_state(struct brw_context *brw)
             (brw->vs.prog_data->urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) |
             (0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT));
    OUT_BATCH((0 << GEN6_VS_MAX_THREADS_SHIFT) |
-            GEN6_VS_STATISTICS_ENABLE);
+            GEN6_VS_STATISTICS_ENABLE |
+            GEN6_VS_ENABLE);
    ADVANCE_BATCH();
 
    intel_batchbuffer_emit_mi_flush(intel->batch);