i965: Create prog_data temporary variables in PS state upload code.
[mesa.git] / src / mesa / drivers / dri / i965 / gen6_wm_state.c
index 185da9c355faf7143c6e0837b75e1942deb810d6..8081cccae51650afacae3ab71f8213286006ae4e 100644 (file)
 #include "brw_defines.h"
 #include "brw_util.h"
 #include "brw_wm.h"
+#include "program/program.h"
 #include "program/prog_parameter.h"
 #include "program/prog_statevars.h"
 #include "intel_batchbuffer.h"
 
 static void
-gen6_prepare_wm_push_constants(struct brw_context *brw)
+gen6_upload_wm_push_constants(struct brw_context *brw)
 {
-   struct intel_context *intel = &brw->intel;
-   struct gl_context *ctx = &intel->ctx;
+   struct brw_stage_state *stage_state = &brw->wm.base;
    /* BRW_NEW_FRAGMENT_PROGRAM */
    const struct brw_fragment_program *fp =
       brw_fragment_program_const(brw->fragment_program);
+   /* CACHE_NEW_WM_PROG */
+   const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
 
-   /* Updates the ParameterValues[i] pointers for all parameters of the
-    * basic type of PROGRAM_STATE_VAR.
-    */
-   /* XXX: Should this happen somewhere before to get our state flag set? */
-   _mesa_load_state_parameters(ctx, fp->program.Base.Parameters);
-
-   /* CACHE_NEW_VS_PROG */
-   if (brw->wm.prog_data->nr_params != 0) {
-      float *constants;
-      unsigned int i;
-
-      constants = brw_state_batch(brw, AUB_TRACE_NO_TYPE,
-                                 brw->wm.prog_data->nr_params *
-                                 sizeof(float),
-                                 32, &brw->wm.push_const_offset);
-
-      for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
-        constants[i] = convert_param(brw->wm.prog_data->param_convert[i],
-                                     *brw->wm.prog_data->param[i]);
-      }
+   gen6_upload_push_constants(brw, &fp->program.Base, &prog_data->base,
+                              stage_state, AUB_TRACE_WM_CONSTANTS);
 
-      if (0) {
-        printf("WM constants:\n");
-        for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
-           if ((i & 7) == 0)
-              printf("g%d: ", brw->wm.prog_data->first_curbe_grf + i / 8);
-           printf("%8f ", constants[i]);
-           if ((i & 7) == 7)
-              printf("\n");
-        }
-        if ((i & 7) != 0)
-           printf("\n");
-        printf("\n");
-      }
+   if (brw->gen >= 7) {
+      gen7_upload_constant_state(brw, &brw->wm.base, true,
+                                 _3DSTATE_CONSTANT_PS);
    }
 }
 
-const struct brw_tracked_state gen6_wm_constants = {
+const struct brw_tracked_state gen6_wm_push_constants = {
    .dirty = {
       .mesa  = _NEW_PROGRAM_CONSTANTS,
       .brw   = (BRW_NEW_BATCH |
-               BRW_NEW_FRAGMENT_PROGRAM),
-      .cache = CACHE_NEW_VS_PROG,
+                BRW_NEW_FRAGMENT_PROGRAM |
+                BRW_NEW_PUSH_CONSTANT_ALLOCATION),
+      .cache = CACHE_NEW_WM_PROG,
    },
-   .prepare = gen6_prepare_wm_push_constants,
+   .emit = gen6_upload_wm_push_constants,
 };
 
 static void
 upload_wm_state(struct brw_context *brw)
 {
-   struct intel_context *intel = &brw->intel;
-   struct gl_context *ctx = &intel->ctx;
+   struct gl_context *ctx = &brw->ctx;
+   /* BRW_NEW_FRAGMENT_PROGRAM */
    const struct brw_fragment_program *fp =
       brw_fragment_program_const(brw->fragment_program);
-   uint32_t dw2, dw4, dw5, dw6;
+   /* CACHE_NEW_WM_PROG */
+   const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
+   uint32_t dw2, dw4, dw5, dw6, ksp0, ksp2;
+
+   /* _NEW_BUFFERS */
+   bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
 
-    /* CACHE_NEW_WM_PROG */
-   if (brw->wm.prog_data->nr_params == 0) {
+   /* We can't fold this into gen6_upload_wm_push_constants(), because
+    * according to the SNB PRM, vol 2 part 1 section 7.2.2
+    * (3DSTATE_CONSTANT_PS [DevSNB]):
+    *
+    *     "[DevSNB]: This packet must be followed by WM_STATE."
+    */
+   if (prog_data->base.nr_params == 0) {
       /* Disable the push constant buffers. */
       BEGIN_BATCH(5);
       OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (5 - 2));
@@ -115,44 +100,75 @@ upload_wm_state(struct brw_context *brw)
                GEN6_CONSTANT_BUFFER_0_ENABLE |
                (5 - 2));
       /* Pointer to the WM constant buffer.  Covered by the set of
-       * state flags from gen6_prepare_wm_constants
+       * state flags from gen6_upload_wm_push_constants.
        */
-      OUT_BATCH(brw->wm.push_const_offset +
-               ALIGN(brw->wm.prog_data->nr_params,
-                     brw->wm.prog_data->dispatch_width) / 8 - 1);
+      OUT_BATCH(brw->wm.base.push_const_offset +
+               brw->wm.base.push_const_size - 1);
       OUT_BATCH(0);
       OUT_BATCH(0);
       OUT_BATCH(0);
       ADVANCE_BATCH();
    }
 
-   dw2 = dw4 = dw5 = dw6 = 0;
+   dw2 = dw4 = dw5 = dw6 = ksp2 = 0;
    dw4 |= GEN6_WM_STATISTICS_ENABLE;
    dw5 |= GEN6_WM_LINE_AA_WIDTH_1_0;
    dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5;
 
-   /* OpenGL non-ieee floating point mode */
-   dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
+   /* Use ALT floating point mode for ARB fragment programs, because they
+    * require 0^0 == 1.  Even though _CurrentFragmentProgram is used for
+    * rendering, CurrentProgram[MESA_SHADER_FRAGMENT] is used for this check
+    * to differentiate between the GLSL and non-GLSL cases.
+    */
+   if (ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT] == NULL)
+      dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
 
-   /* BRW_NEW_NR_WM_SURFACES */
-   dw2 |= brw->wm.nr_surfaces << GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT;
+   dw2 |= (ALIGN(brw->wm.base.sampler_count, 4) / 4) <<
+           GEN6_WM_SAMPLER_COUNT_SHIFT;
 
-   /* CACHE_NEW_SAMPLER */
-   dw2 |= (ALIGN(brw->wm.sampler_count, 4) / 4) << GEN6_WM_SAMPLER_COUNT_SHIFT;
-   dw4 |= (brw->wm.prog_data->first_curbe_grf <<
-          GEN6_WM_DISPATCH_START_GRF_SHIFT_0);
-   dw4 |= (brw->wm.prog_data->first_curbe_grf_16 <<
-          GEN6_WM_DISPATCH_START_GRF_SHIFT_2);
+   dw2 |= ((prog_data->base.binding_table.size_bytes / 4) <<
+           GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT);
 
-   dw5 |= (brw->wm_max_threads - 1) << GEN6_WM_MAX_THREADS_SHIFT;
+   dw5 |= (brw->max_wm_threads - 1) << GEN6_WM_MAX_THREADS_SHIFT;
 
-   /* CACHE_NEW_WM_PROG */
-   if (brw->wm.prog_data->dispatch_width == 8) {
-      dw5 |= GEN6_WM_8_DISPATCH_ENABLE;
-      if (brw->wm.prog_data->prog_offset_16)
-        dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
-   } else {
+   /* In case of non 1x per sample shading, only one of SIMD8 and SIMD16
+    * should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader
+    * is successfully compiled. In majority of the cases that bring us
+    * better performance than 'SIMD8 only' dispatch.
+    */
+   int min_inv_per_frag =
+      _mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false);
+   assert(min_inv_per_frag >= 1);
+
+   if (prog_data->prog_offset_16) {
       dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
+
+      if (min_inv_per_frag == 1) {
+         dw5 |= GEN6_WM_8_DISPATCH_ENABLE;
+         dw4 |= (prog_data->base.dispatch_grf_start_reg <<
+                 GEN6_WM_DISPATCH_START_GRF_SHIFT_0);
+         dw4 |= (prog_data->dispatch_grf_start_reg_16 <<
+                 GEN6_WM_DISPATCH_START_GRF_SHIFT_2);
+         ksp0 = brw->wm.base.prog_offset;
+         ksp2 = brw->wm.base.prog_offset + prog_data->prog_offset_16;
+      } else {
+         dw4 |= (prog_data->dispatch_grf_start_reg_16 <<
+                GEN6_WM_DISPATCH_START_GRF_SHIFT_0);
+         ksp0 = brw->wm.base.prog_offset + prog_data->prog_offset_16;
+      }
+   }
+   else {
+      dw5 |= GEN6_WM_8_DISPATCH_ENABLE;
+      dw4 |= (prog_data->base.dispatch_grf_start_reg <<
+              GEN6_WM_DISPATCH_START_GRF_SHIFT_0);
+      ksp0 = brw->wm.base.prog_offset;
+   }
+
+   /* CACHE_NEW_WM_PROG | _NEW_COLOR */
+   if (prog_data->dual_src_blend &&
+       (ctx->Color.BlendEnabled & 1) &&
+       ctx->Color.Blend[0]._UsesDualSrc) {
+      dw5 |= GEN6_WM_DUAL_SOURCE_BLEND_ENABLE;
    }
 
    /* _NEW_LINE */
@@ -164,32 +180,110 @@ upload_wm_state(struct brw_context *brw)
       dw5 |= GEN6_WM_POLYGON_STIPPLE_ENABLE;
 
    /* BRW_NEW_FRAGMENT_PROGRAM */
-   if (fp->program.Base.InputsRead & (1 << FRAG_ATTRIB_WPOS))
+   if (fp->program.Base.InputsRead & VARYING_BIT_POS)
       dw5 |= GEN6_WM_USES_SOURCE_DEPTH | GEN6_WM_USES_SOURCE_W;
    if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
       dw5 |= GEN6_WM_COMPUTED_DEPTH;
+   dw6 |= prog_data->barycentric_interp_modes <<
+      GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
 
-   /* _NEW_COLOR */
-   if (fp->program.UsesKill || ctx->Color.AlphaEnabled)
+   /* _NEW_COLOR, _NEW_MULTISAMPLE */
+   if (fp->program.UsesKill || ctx->Color.AlphaEnabled ||
+       ctx->Multisample.SampleAlphaToCoverage ||
+       prog_data->uses_omask)
       dw5 |= GEN6_WM_KILL_ENABLE;
 
+   /* _NEW_BUFFERS | _NEW_COLOR */
    if (brw_color_buffer_write_enabled(brw) ||
        dw5 & (GEN6_WM_KILL_ENABLE | GEN6_WM_COMPUTED_DEPTH)) {
       dw5 |= GEN6_WM_DISPATCH_ENABLE;
    }
 
-   dw6 |= GEN6_WM_PERSPECTIVE_PIXEL_BARYCENTRIC;
+   /* From the SNB PRM, volume 2 part 1, page 278:
+    * "This bit is inserted in the PS payload header and made available to
+    * the DataPort (either via the message header or via header bypass) to
+    * indicate that oMask data (one or two phases) is included in Render
+    * Target Write messages. If present, the oMask data is used to mask off
+    * samples."
+    */
+    if (prog_data->uses_omask)
+      dw5 |= GEN6_WM_OMASK_TO_RENDER_TARGET;
 
-   dw6 |= brw_count_bits(brw->fragment_program->Base.InputsRead) <<
+   dw6 |= prog_data->num_varying_inputs <<
       GEN6_WM_NUM_SF_OUTPUTS_SHIFT;
+   if (multisampled_fbo) {
+      /* _NEW_MULTISAMPLE */
+      if (ctx->Multisample.Enabled)
+         dw6 |= GEN6_WM_MSRAST_ON_PATTERN;
+      else
+         dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
+
+      if (min_inv_per_frag > 1)
+         dw6 |= GEN6_WM_MSDISPMODE_PERSAMPLE;
+      else {
+         dw6 |= GEN6_WM_MSDISPMODE_PERPIXEL;
+
+         /* From the Sandy Bridge PRM, Vol 2 part 1, 7.7.1 ("Pixel Grouping
+          * (Dispatch Size) Control"), p.334:
+          *
+          *     Note: in the table below, the Valid column indicates which
+          *     products that combination is supported on. Combinations of
+          *     dispatch enables not listed in the table are not available on
+          *     any product.
+          *
+          *     A: Valid on all products
+          *
+          *     B: Not valid on [DevSNB] if 4x PERPIXEL mode with pixel shader
+          *     computed depth.
+          *
+          *     D: Valid on all products, except when in non-1x PERSAMPLE mode
+          *     (applies to [DevSNB+] only). Not valid on [DevSNB] if 4x
+          *     PERPIXEL mode with pixel shader computed depth.
+          *
+          *     E: Not valid on [DevSNB] if 4x PERPIXEL mode with pixel shader
+          *     computed depth.
+          *
+          *     F: Valid on all products, except not valid on [DevSNB] if 4x
+          *     PERPIXEL mode with pixel shader computed depth.
+          *
+          * In the table that follows, the only entry with "A" in the Valid
+          * column is the entry where only 8 pixel dispatch is enabled.
+          * Therefore, when we are in PERPIXEL mode with pixel shader computed
+          * depth, we need to disable SIMD16 dispatch.
+          */
+         if (dw5 & GEN6_WM_COMPUTED_DEPTH)
+            dw5 &= ~GEN6_WM_16_DISPATCH_ENABLE;
+      }
+   } else {
+      dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
+      dw6 |= GEN6_WM_MSDISPMODE_PERSAMPLE;
+   }
+
+   /* From the SNB PRM, volume 2 part 1, page 281:
+    * "If the PS kernel does not need the Position XY Offsets
+    * to compute a Position XY value, then this field should be
+    * programmed to POSOFFSET_NONE."
+    *
+    * "SW Recommendation: If the PS kernel needs the Position Offsets
+    * to compute a Position XY value, this field should match Position
+    * ZW Interpolation Mode to ensure a consistent position.xyzw
+    * computation."
+    * We only require XY sample offsets. So, this recommendation doesn't
+    * look useful at the moment. We might need this in future.
+    */
+   if (prog_data->uses_pos_offset)
+      dw6 |= GEN6_WM_POSOFFSET_SAMPLE;
+   else
+      dw6 |= GEN6_WM_POSOFFSET_NONE;
 
    BEGIN_BATCH(9);
    OUT_BATCH(_3DSTATE_WM << 16 | (9 - 2));
-   OUT_BATCH(brw->wm.prog_offset);
+   OUT_BATCH(ksp0);
    OUT_BATCH(dw2);
-   if (brw->wm.prog_data->total_scratch) {
-      OUT_RELOC(brw->wm.scratch_bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
-               ffs(brw->wm.prog_data->total_scratch) - 11);
+   if (prog_data->base.total_scratch) {
+      OUT_RELOC(brw->wm.base.scratch_bo,
+                I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
+               ffs(prog_data->base.total_scratch) - 11);
    } else {
       OUT_BATCH(0);
    }
@@ -197,8 +291,7 @@ upload_wm_state(struct brw_context *brw)
    OUT_BATCH(dw5);
    OUT_BATCH(dw6);
    OUT_BATCH(0); /* kernel 1 pointer */
-   /* kernel 2 pointer */
-   OUT_BATCH(brw->wm.prog_offset + brw->wm.prog_data->prog_offset_16);
+   OUT_BATCH(ksp2);
    ADVANCE_BATCH();
 }
 
@@ -208,13 +301,12 @@ const struct brw_tracked_state gen6_wm_state = {
                _NEW_COLOR |
                _NEW_BUFFERS |
                _NEW_PROGRAM_CONSTANTS |
-               _NEW_POLYGON),
+               _NEW_POLYGON |
+                _NEW_MULTISAMPLE),
       .brw   = (BRW_NEW_FRAGMENT_PROGRAM |
-                BRW_NEW_NR_WM_SURFACES |
-               BRW_NEW_URB_FENCE |
-               BRW_NEW_BATCH),
-      .cache = (CACHE_NEW_SAMPLER |
-               CACHE_NEW_WM_PROG)
+               BRW_NEW_BATCH |
+                BRW_NEW_PUSH_CONSTANT_ALLOCATION),
+      .cache = (CACHE_NEW_WM_PROG)
    },
    .emit = upload_wm_state,
 };