i965/gs: Add a case to brwNewProgram() for geometry shaders.
[mesa.git] / src / mesa / drivers / dri / i965 / gen6_wm_state.c
index 070220a5077e633fd487c32491216ca8daa44924..e2867855212c98a11fd8fce0817b942d2bfd64d2 100644 (file)
@@ -37,8 +37,7 @@
 static void
 gen6_upload_wm_push_constants(struct brw_context *brw)
 {
-   struct intel_context *intel = &brw->intel;
-   struct gl_context *ctx = &intel->ctx;
+   struct gl_context *ctx = &brw->ctx;
    /* BRW_NEW_FRAGMENT_PROGRAM */
    const struct brw_fragment_program *fp =
       brw_fragment_program_const(brw->fragment_program);
@@ -60,8 +59,7 @@ gen6_upload_wm_push_constants(struct brw_context *brw)
                                  32, &brw->wm.push_const_offset);
 
       for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
-        constants[i] = convert_param(brw->wm.prog_data->param_convert[i],
-                                     brw->wm.prog_data->param[i]);
+        constants[i] = *brw->wm.prog_data->param[i];
       }
 
       if (0) {
@@ -93,14 +91,13 @@ const struct brw_tracked_state gen6_wm_push_constants = {
 static void
 upload_wm_state(struct brw_context *brw)
 {
-   struct intel_context *intel = &brw->intel;
-   struct gl_context *ctx = &intel->ctx;
+   struct gl_context *ctx = &brw->ctx;
    const struct brw_fragment_program *fp =
       brw_fragment_program_const(brw->fragment_program);
    uint32_t dw2, dw4, dw5, dw6;
 
-   /* _NEW_LIGHT */
-   bool flat_shade = (ctx->Light.ShadeModel == GL_FLAT);
+   /* _NEW_BUFFERS */
+   bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
 
     /* CACHE_NEW_WM_PROG */
    if (brw->wm.prog_data->nr_params == 0) {
@@ -118,7 +115,7 @@ upload_wm_state(struct brw_context *brw)
                GEN6_CONSTANT_BUFFER_0_ENABLE |
                (5 - 2));
       /* Pointer to the WM constant buffer.  Covered by the set of
-       * state flags from gen6_upload_wm_constants
+       * state flags from gen6_upload_wm_push_constants.
        */
       OUT_BATCH(brw->wm.push_const_offset +
                ALIGN(brw->wm.prog_data->nr_params,
@@ -135,44 +132,32 @@ upload_wm_state(struct brw_context *brw)
    dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5;
 
    /* Use ALT floating point mode for ARB fragment programs, because they
-    * require 0^0 == 1.
+    * require 0^0 == 1.  Even though _CurrentFragmentProgram is used for
+    * rendering, CurrentFragmentProgram is used for this check to
+    * differentiate between the GLSL and non-GLSL cases.
     */
    if (ctx->Shader.CurrentFragmentProgram == NULL)
       dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
 
    /* CACHE_NEW_SAMPLER */
-   dw2 |= (ALIGN(brw->sampler.count, 4) / 4) << GEN6_WM_SAMPLER_COUNT_SHIFT;
+   dw2 |= (ALIGN(brw->wm.sampler_count, 4) / 4) << GEN6_WM_SAMPLER_COUNT_SHIFT;
    dw4 |= (brw->wm.prog_data->first_curbe_grf <<
           GEN6_WM_DISPATCH_START_GRF_SHIFT_0);
    dw4 |= (brw->wm.prog_data->first_curbe_grf_16 <<
           GEN6_WM_DISPATCH_START_GRF_SHIFT_2);
 
-   switch (brw->hiz.op) {
-   case BRW_HIZ_OP_NONE:
-      break;
-   case BRW_HIZ_OP_DEPTH_CLEAR:
-      dw4 |= GEN6_WM_DEPTH_CLEAR;
-      break;
-   case BRW_HIZ_OP_DEPTH_RESOLVE:
-      dw4 |= GEN6_WM_DEPTH_RESOLVE;
-      break;
-   case BRW_HIZ_OP_HIZ_RESOLVE:
-      dw4 |= GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE;
-      break;
-   default:
-      assert(0);
-      break;
-   }
-
    dw5 |= (brw->max_wm_threads - 1) << GEN6_WM_MAX_THREADS_SHIFT;
 
    /* CACHE_NEW_WM_PROG */
-   if (brw->wm.prog_data->dispatch_width == 8) {
-      dw5 |= GEN6_WM_8_DISPATCH_ENABLE;
-      if (brw->wm.prog_data->prog_offset_16)
-        dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
-   } else {
+   dw5 |= GEN6_WM_8_DISPATCH_ENABLE;
+   if (brw->wm.prog_data->prog_offset_16)
       dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
+
+   /* CACHE_NEW_WM_PROG | _NEW_COLOR */
+   if (brw->wm.prog_data->dual_src_blend &&
+       (ctx->Color.BlendEnabled & 1) &&
+       ctx->Color.Blend[0]._UsesDualSrc) {
+      dw5 |= GEN6_WM_DUAL_SOURCE_BLEND_ENABLE;
    }
 
    /* _NEW_LINE */
@@ -184,15 +169,17 @@ upload_wm_state(struct brw_context *brw)
       dw5 |= GEN6_WM_POLYGON_STIPPLE_ENABLE;
 
    /* BRW_NEW_FRAGMENT_PROGRAM */
-   if (fp->program.Base.InputsRead & (1 << FRAG_ATTRIB_WPOS))
+   if (fp->program.Base.InputsRead & VARYING_BIT_POS)
       dw5 |= GEN6_WM_USES_SOURCE_DEPTH | GEN6_WM_USES_SOURCE_W;
    if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
       dw5 |= GEN6_WM_COMPUTED_DEPTH;
-   dw6 |= brw_compute_barycentric_interp_modes(flat_shade, &fp->program) <<
+   /* CACHE_NEW_WM_PROG */
+   dw6 |= brw->wm.prog_data->barycentric_interp_modes <<
       GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
 
-   /* _NEW_COLOR */
-   if (fp->program.UsesKill || ctx->Color.AlphaEnabled)
+   /* _NEW_COLOR, _NEW_MULTISAMPLE */
+   if (fp->program.UsesKill || ctx->Color.AlphaEnabled ||
+       ctx->Multisample.SampleAlphaToCoverage)
       dw5 |= GEN6_WM_KILL_ENABLE;
 
    if (brw_color_buffer_write_enabled(brw) ||
@@ -202,6 +189,17 @@ upload_wm_state(struct brw_context *brw)
 
    dw6 |= _mesa_bitcount_64(brw->fragment_program->Base.InputsRead) <<
       GEN6_WM_NUM_SF_OUTPUTS_SHIFT;
+   if (multisampled_fbo) {
+      /* _NEW_MULTISAMPLE */
+      if (ctx->Multisample.Enabled)
+         dw6 |= GEN6_WM_MSRAST_ON_PATTERN;
+      else
+         dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
+      dw6 |= GEN6_WM_MSDISPMODE_PERPIXEL;
+   } else {
+      dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
+      dw6 |= GEN6_WM_MSDISPMODE_PERSAMPLE;
+   }
 
    BEGIN_BATCH(9);
    OUT_BATCH(_3DSTATE_WM << 16 | (9 - 2));
@@ -225,15 +223,13 @@ upload_wm_state(struct brw_context *brw)
 const struct brw_tracked_state gen6_wm_state = {
    .dirty = {
       .mesa  = (_NEW_LINE |
-                _NEW_LIGHT |
                _NEW_COLOR |
                _NEW_BUFFERS |
                _NEW_PROGRAM_CONSTANTS |
-               _NEW_POLYGON),
+               _NEW_POLYGON |
+                _NEW_MULTISAMPLE),
       .brw   = (BRW_NEW_FRAGMENT_PROGRAM |
-               BRW_NEW_URB_FENCE |
-               BRW_NEW_BATCH |
-               BRW_NEW_HIZ),
+               BRW_NEW_BATCH),
       .cache = (CACHE_NEW_SAMPLER |
                CACHE_NEW_WM_PROG)
    },