{
struct intel_context *intel = &brw->intel;
- assert(brw->gs.prog_bo == NULL);
+ assert(!brw->gs.prog_active);
/* Disable the Geometry Shader (GS) Unit */
BEGIN_BATCH(7);
OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_DS << 16 | (2 - 2));
OUT_BATCH(0);
ADVANCE_BATCH();
-
- /* Disable the SOL stage */
- BEGIN_BATCH(3);
- OUT_BATCH(_3DSTATE_STREAMOUT << 16 | (3 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
}
const struct brw_tracked_state gen7_disable_stages = {