BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_HS << 16 | (2 - 2));
- OUT_BATCH(0);
+ OUT_BATCH(brw->hw_bt_pool.next_offset);
ADVANCE_BATCH();
/* Disable the TE */
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_DS << 16 | (2 - 2));
- OUT_BATCH(0);
+ OUT_BATCH(brw->hw_bt_pool.next_offset);
ADVANCE_BATCH();
}
.dirty = {
.mesa = 0,
.brw = BRW_NEW_CONTEXT,
- .cache = 0,
},
.emit = disable_stages,
};