i965: Use {} to initialize GENX_* structs.
[mesa.git] / src / mesa / drivers / dri / i965 / gen7_misc_state.c
index 321c425dd47b6f64bfa9973ce291fa3ab9b2271c..1a9e645084c5a8c924cc41980939c7d8ca26c0e2 100644 (file)
@@ -83,7 +83,7 @@ gen7_emit_depth_stencil_hiz(struct brw_context *brw,
       break;
    case GL_TEXTURE_3D:
       assert(mt);
-      depth = MAX2(mt->logical_depth0, 1);
+      depth = mt->surf.logical_level0_px.depth;
       /* fallthrough */
    default:
       surftype = translate_tex_target(gl_target);
@@ -95,8 +95,8 @@ gen7_emit_depth_stencil_hiz(struct brw_context *brw,
    lod = irb ? irb->mt_level - irb->mt->first_level : 0;
 
    if (mt) {
-      width = mt->logical_width0;
-      height = mt->logical_height0;
+      width = mt->surf.logical_level0_px.width;
+      height = mt->surf.logical_level0_px.height;
    }
 
    /* _NEW_DEPTH, _NEW_STENCIL, _NEW_BUFFERS */
@@ -105,11 +105,11 @@ gen7_emit_depth_stencil_hiz(struct brw_context *brw,
    OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER << 16 | (7 - 2));
 
    /* 3DSTATE_DEPTH_BUFFER dw1 */
-   OUT_BATCH((depth_mt ? depth_mt->pitch - 1 : 0) |
+   OUT_BATCH((depth_mt ? depth_mt->surf.row_pitch - 1 : 0) |
              (depthbuffer_format << 18) |
              ((hiz ? 1 : 0) << 22) |
-             ((stencil_mt != NULL && ctx->Stencil._WriteEnabled) << 27) |
-             ((ctx->Depth.Mask != 0) << 28) |
+             ((stencil_mt != NULL && brw->stencil_write_enabled) << 27) |
+             (brw_depth_writes_enabled(brw) << 28) |
              (surftype << 29));
 
    /* 3DSTATE_DEPTH_BUFFER dw2 */
@@ -145,13 +145,13 @@ gen7_emit_depth_stencil_hiz(struct brw_context *brw,
       OUT_BATCH(0);
       ADVANCE_BATCH();
    } else {
-      struct intel_miptree_aux_buffer *hiz_buf = depth_mt->hiz_buf;
+      assert(depth_mt);
 
       BEGIN_BATCH(3);
       OUT_BATCH(GEN7_3DSTATE_HIER_DEPTH_BUFFER << 16 | (3 - 2));
       OUT_BATCH((mocs << 25) |
-                (hiz_buf->pitch - 1));
-      OUT_RELOC(hiz_buf->bo,
+                (depth_mt->hiz_buf->pitch - 1));
+      OUT_RELOC(depth_mt->hiz_buf->bo,
                 I915_GEM_DOMAIN_RENDER,
                 I915_GEM_DOMAIN_RENDER,
                 0);
@@ -165,23 +165,14 @@ gen7_emit_depth_stencil_hiz(struct brw_context *brw,
       OUT_BATCH(0);
       ADVANCE_BATCH();
    } else {
+      stencil_mt->r8stencil_needs_update = true;
       const int enabled = brw->is_haswell ? HSW_STENCIL_ENABLED : 0;
 
       BEGIN_BATCH(3);
       OUT_BATCH(GEN7_3DSTATE_STENCIL_BUFFER << 16 | (3 - 2));
-      /* The stencil buffer has quirky pitch requirements.  From the
-       * Sandybridge PRM, Volume 2 Part 1, page 329 (3DSTATE_STENCIL_BUFFER
-       * dword 1 bits 16:0 - Surface Pitch):
-       *
-       *    The pitch must be set to 2x the value computed based on width, as
-       *    the stencil buffer is stored with two rows interleaved.
-       *
-       * While the Ivybridge PRM lacks this comment, the BSpec contains the
-       * same text, and experiments indicate that this is necessary.
-       */
       OUT_BATCH(enabled |
                 mocs << 25 |
-               (2 * stencil_mt->pitch - 1));
+               (stencil_mt->surf.row_pitch - 1));
       OUT_RELOC(stencil_mt->bo,
                I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
                0);
@@ -190,7 +181,12 @@ gen7_emit_depth_stencil_hiz(struct brw_context *brw,
 
    BEGIN_BATCH(3);
    OUT_BATCH(GEN7_3DSTATE_CLEAR_PARAMS << 16 | (3 - 2));
-   OUT_BATCH(depth_mt ? depth_mt->depth_clear_value : 0);
+   if (depth_mt) {
+      OUT_BATCH(brw_convert_depth_value(depth_mt->format,
+                                        depth_mt->fast_clear_color.f32[0]));
+   } else {
+      OUT_BATCH(0);
+   }
    OUT_BATCH(1);
    ADVANCE_BATCH();