BEGIN_BATCH(3);
OUT_BATCH(GEN7_3DSTATE_HIER_DEPTH_BUFFER << 16 | (3 - 2));
OUT_BATCH((mocs << 25) |
- (depth_mt->hiz_buf->pitch - 1));
- OUT_RELOC(depth_mt->hiz_buf->bo, RELOC_WRITE, 0);
+ (depth_mt->aux_buf->pitch - 1));
+ OUT_RELOC(depth_mt->aux_buf->bo, RELOC_WRITE, 0);
ADVANCE_BATCH();
}