#include "brw_defines.h"
#include "brw_util.h"
#include "main/macros.h"
+#include "main/fbobject.h"
#include "intel_batchbuffer.h"
static void
{
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
- struct brw_vue_map vue_map;
uint32_t urb_entry_read_length;
- /* CACHE_NEW_VS_PROG */
- GLbitfield64 vs_outputs_written = brw->vs.prog_data->outputs_written;
/* BRW_NEW_FRAGMENT_PROGRAM */
uint32_t num_outputs = _mesa_bitcount_64(brw->fragment_program->Base.InputsRead);
/* _NEW_LIGHT */
uint32_t dw1, dw10, dw11;
int i;
int attr = 0, input_index = 0;
- /* _NEW_TRANSFORM */
int urb_entry_read_offset = 1;
- bool userclip_active = (ctx->Transform.ClipPlanesEnabled != 0);
uint16_t attr_overrides[FRAG_ATTRIB_MAX];
+ /* _NEW_BUFFERS */
+ bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
+ uint32_t point_sprite_origin;
- brw_compute_vue_map(&vue_map, intel, userclip_active, vs_outputs_written);
- urb_entry_read_length = (vue_map.num_slots + 1)/2 - urb_entry_read_offset;
+ /* CACHE_NEW_VS_PROG */
+ urb_entry_read_length = ((brw->vs.prog_data->vue_map.num_slots + 1) / 2 -
+ urb_entry_read_offset);
if (urb_entry_read_length == 0) {
/* Setting the URB entry read length to 0 causes undefined behavior, so
* if we have no URB data to read, set it to 1.
urb_entry_read_length << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
urb_entry_read_offset << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT;
- /* _NEW_POINT */
- if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT)
- dw1 |= GEN6_SF_POINT_SPRITE_LOWERLEFT;
+ /* _NEW_POINT
+ *
+ * Window coordinates in an FBO are inverted, which means point
+ * sprite origin must be inverted.
+ */
+ if ((ctx->Point.SpriteOrigin == GL_LOWER_LEFT) != render_to_fbo) {
+ point_sprite_origin = GEN6_SF_POINT_SPRITE_LOWERLEFT;
+ } else {
+ point_sprite_origin = GEN6_SF_POINT_SPRITE_UPPERLEFT;
+ }
+ dw1 |= point_sprite_origin;
+
dw10 = 0;
dw11 = 0;
*/
assert(input_index < 16 || attr == input_index);
+ /* CACHE_NEW_VS_PROG | _NEW_LIGHT | _NEW_PROGRAM */
attr_overrides[input_index++] =
- get_attr_override(&vue_map, urb_entry_read_offset, attr,
+ get_attr_override(&brw->vs.prog_data->vue_map,
+ urb_entry_read_offset, attr,
ctx->VertexProgram._TwoSideEnabled);
}
- for (; attr < FRAG_ATTRIB_MAX; attr++)
- attr_overrides[input_index++] = 0;
+ for (; input_index < FRAG_ATTRIB_MAX; input_index++)
+ attr_overrides[input_index] = 0;
BEGIN_BATCH(14);
OUT_BATCH(_3DSTATE_SBE << 16 | (14 - 2));
.dirty = {
.mesa = (_NEW_LIGHT |
_NEW_POINT |
- _NEW_TRANSFORM),
+ _NEW_PROGRAM),
.brw = (BRW_NEW_CONTEXT |
BRW_NEW_FRAGMENT_PROGRAM),
.cache = CACHE_NEW_VS_PROG
uint32_t dw1, dw2, dw3;
float point_size;
/* _NEW_BUFFERS */
- bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
+ bool render_to_fbo = _mesa_is_user_fbo(brw->intel.ctx.DrawBuffer);
+ bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
- dw1 = GEN6_SF_STATISTICS_ENABLE | GEN6_SF_VIEWPORT_TRANSFORM_ENABLE;
+ dw1 = GEN6_SF_STATISTICS_ENABLE |
+ GEN6_SF_VIEWPORT_TRANSFORM_ENABLE;
/* _NEW_BUFFERS */
- dw1 |= (gen7_depth_format(brw) << GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT);
+ dw1 |= (brw_depthbuffer_format(brw) << GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT);
/* _NEW_POLYGON */
if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo)
dw2 |= GEN6_SF_SCISSOR_ENABLE;
/* _NEW_LINE */
- dw2 |= U_FIXED(CLAMP(ctx->Line.Width, 0.0, 7.99), 7) <<
- GEN6_SF_LINE_WIDTH_SHIFT;
+ {
+ uint32_t line_width_u3_7 = U_FIXED(CLAMP(ctx->Line.Width, 0.0, 7.99), 7);
+ /* TODO: line width of 0 is not allowed when MSAA enabled */
+ if (line_width_u3_7 == 0)
+ line_width_u3_7 = 1;
+ dw2 |= line_width_u3_7 << GEN6_SF_LINE_WIDTH_SHIFT;
+ }
if (ctx->Line.SmoothFlag) {
dw2 |= GEN6_SF_LINE_AA_ENABLE;
dw2 |= GEN6_SF_LINE_AA_MODE_TRUE;
dw2 |= GEN6_SF_LINE_END_CAP_WIDTH_1_0;
}
+ if (ctx->Line.StippleFlag && intel->is_haswell) {
+ dw2 |= HSW_SF_LINE_STIPPLE_ENABLE;
+ }
+ /* _NEW_MULTISAMPLE */
+ if (multisampled_fbo && ctx->Multisample.Enabled)
+ dw2 |= GEN6_SF_MSRAST_ON_PATTERN;
/* FINISHME: Last Pixel Enable? Vertex Sub Pixel Precision Select?
* FINISHME: AA Line Distance Mode?
dw3 = 0;
- /* _NEW_POINT */
+ /* _NEW_PROGRAM | _NEW_POINT */
if (!(ctx->VertexProgram.PointSizeEnabled || ctx->Point._Attenuated))
dw3 |= GEN6_SF_USE_STATE_POINT_WIDTH;
_NEW_LINE |
_NEW_SCISSOR |
_NEW_BUFFERS |
- _NEW_POINT),
- .brw = (BRW_NEW_CONTEXT),
+ _NEW_POINT |
+ _NEW_MULTISAMPLE),
+ .brw = BRW_NEW_CONTEXT,
.cache = CACHE_NEW_VS_PROG
},
.emit = upload_sf_state,