i965: Use brw_wm_prog_data::uses_kill, not gl_fragment_program::UsesKill
[mesa.git] / src / mesa / drivers / dri / i965 / gen7_sf_state.c
index 99efe96a1fa3ce0693f9f7d76db43f4aaa2bf7df..a1fa18ede2b8f4794e90d200f88baf98d5502662 100644 (file)
 #include "brw_defines.h"
 #include "brw_util.h"
 #include "main/macros.h"
+#include "main/fbobject.h"
 #include "intel_batchbuffer.h"
 
 static void
 upload_sbe_state(struct brw_context *brw)
 {
-   struct intel_context *intel = &brw->intel;
-   struct gl_context *ctx = &intel->ctx;
-   /* CACHE_NEW_VS_PROG */
-   uint32_t num_inputs = brw_count_bits(brw->vs.prog_data->outputs_written);
-   /* BRW_NEW_FRAGMENT_PROGRAM */
-   uint32_t num_outputs = brw_count_bits(brw->fragment_program->Base.InputsRead);
-   uint32_t dw1, dw10, dw11;
+   struct gl_context *ctx = &brw->ctx;
+   /* CACHE_NEW_WM_PROG */
+   uint32_t num_outputs = brw->wm.prog_data->num_varying_inputs;
+   uint32_t dw1;
+   uint32_t point_sprite_enables;
+   uint32_t flat_enables;
    int i;
-   int attr = 0;
-   /* _NEW_TRANSFORM */
-   int urb_start = ctx->Transform.ClipPlanesEnabled ? 2 : 1;
-   /* _NEW_LIGHT */
-   int two_side_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
+   const int urb_entry_read_offset = BRW_SF_URB_ENTRY_READ_OFFSET;
+   uint16_t attr_overrides[16];
+   /* _NEW_BUFFERS */
+   bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
+   uint32_t point_sprite_origin;
 
    /* FINISHME: Attribute Swizzle Control Mode? */
-   dw1 =
-      GEN7_SBE_SWIZZLE_ENABLE |
-      num_outputs << GEN7_SBE_NUM_OUTPUTS_SHIFT |
-      (num_inputs + 1) / 2 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
-      urb_start << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT;
-
-   /* _NEW_POINT */
-   if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT)
-      dw1 |= GEN6_SF_POINT_SPRITE_LOWERLEFT;
-
-   dw10 = 0;
-   if (ctx->Point.PointSprite) {
-       for (i = 0; i < 8; i++) {
-          if (ctx->Point.CoordReplace[i])
-              dw10 |= (1 << i);
-       }
-   }
+   dw1 = GEN7_SBE_SWIZZLE_ENABLE | num_outputs << GEN7_SBE_NUM_OUTPUTS_SHIFT;
 
-   /* _NEW_LIGHT (flat shading) */
-   dw11 = 0;
-   if (ctx->Light.ShadeModel == GL_FLAT) {
-       dw11 |= ((brw->fragment_program->Base.InputsRead & (FRAG_BIT_COL0 | FRAG_BIT_COL1)) >>
-                ((brw->fragment_program->Base.InputsRead & FRAG_BIT_WPOS) ? 0 : 1));
+   /* _NEW_POINT
+    *
+    * Window coordinates in an FBO are inverted, which means point
+    * sprite origin must be inverted.
+    */
+   if ((ctx->Point.SpriteOrigin == GL_LOWER_LEFT) != render_to_fbo) {
+      point_sprite_origin = GEN6_SF_POINT_SPRITE_LOWERLEFT;
+   } else {
+      point_sprite_origin = GEN6_SF_POINT_SPRITE_UPPERLEFT;
    }
+   dw1 |= point_sprite_origin;
+
+   /* BRW_NEW_VUE_MAP_GEOM_OUT | BRW_NEW_FRAGMENT_PROGRAM
+    * _NEW_POINT | _NEW_LIGHT | _NEW_PROGRAM | CACHE_NEW_WM_PROG
+    */
+   uint32_t urb_entry_read_length;
+   calculate_attr_overrides(brw, attr_overrides, &point_sprite_enables,
+                            &flat_enables, &urb_entry_read_length);
+   dw1 |= urb_entry_read_length << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
+          urb_entry_read_offset << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT;
 
    BEGIN_BATCH(14);
    OUT_BATCH(_3DSTATE_SBE << 16 | (14 - 2));
@@ -77,28 +75,11 @@ upload_sbe_state(struct brw_context *brw)
 
    /* Output dwords 2 through 9 */
    for (i = 0; i < 8; i++) {
-      uint32_t attr_overrides = 0;
-
-      for (; attr < 64; attr++) {
-        if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) {
-           attr_overrides |= get_attr_override(brw, attr, two_side_color);
-           attr++;
-           break;
-        }
-      }
-
-      for (; attr < 64; attr++) {
-        if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) {
-           attr_overrides |= get_attr_override(brw, attr, two_side_color) << 16;
-           attr++;
-           break;
-        }
-      }
-      OUT_BATCH(attr_overrides);
+      OUT_BATCH(attr_overrides[i * 2] | attr_overrides[i * 2 + 1] << 16);
    }
 
-   OUT_BATCH(dw10); /* point sprite texcoord bitmask */
-   OUT_BATCH(dw11); /* constant interp bitmask */
+   OUT_BATCH(point_sprite_enables); /* dw10 */
+   OUT_BATCH(flat_enables);
    OUT_BATCH(0); /* wrapshortest enables 0-7 */
    OUT_BATCH(0); /* wrapshortest enables 8-15 */
    ADVANCE_BATCH();
@@ -106,12 +87,16 @@ upload_sbe_state(struct brw_context *brw)
 
 const struct brw_tracked_state gen7_sbe_state = {
    .dirty = {
-      .mesa  = (_NEW_LIGHT |
+      .mesa  = (_NEW_BUFFERS |
+               _NEW_LIGHT |
                _NEW_POINT |
-               _NEW_TRANSFORM),
+               _NEW_PROGRAM),
       .brw   = (BRW_NEW_CONTEXT |
-               BRW_NEW_FRAGMENT_PROGRAM),
-      .cache = CACHE_NEW_VS_PROG
+                BRW_NEW_FRAGMENT_PROGRAM |
+                BRW_NEW_GEOMETRY_PROGRAM |
+                BRW_NEW_PRIMITIVE |
+                BRW_NEW_VUE_MAP_GEOM_OUT),
+      .cache = CACHE_NEW_WM_PROG
    },
    .emit = upload_sbe_state,
 };
@@ -119,17 +104,20 @@ const struct brw_tracked_state gen7_sbe_state = {
 static void
 upload_sf_state(struct brw_context *brw)
 {
-   struct intel_context *intel = &brw->intel;
-   struct gl_context *ctx = &intel->ctx;
+   struct gl_context *ctx = &brw->ctx;
    uint32_t dw1, dw2, dw3;
    float point_size;
    /* _NEW_BUFFERS */
-   bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
+   bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
+   bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
+
+   dw1 = GEN6_SF_STATISTICS_ENABLE;
 
-   dw1 = GEN6_SF_STATISTICS_ENABLE | GEN6_SF_VIEWPORT_TRANSFORM_ENABLE;
+   if (brw->sf.viewport_transform_enable)
+       dw1 |= GEN6_SF_VIEWPORT_TRANSFORM_ENABLE;
 
    /* _NEW_BUFFERS */
-   dw1 |= (gen7_depth_format(brw) << GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT);
+   dw1 |= (brw_depthbuffer_format(brw) << GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT);
 
    /* _NEW_POLYGON */
    if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo)
@@ -158,8 +146,7 @@ upload_sf_state(struct brw_context *brw)
        break;
 
    default:
-       assert(0);
-       break;
+       unreachable("not reached");
    }
 
    switch (ctx->Polygon.BackMode) {
@@ -176,8 +163,7 @@ upload_sf_state(struct brw_context *brw)
        break;
 
    default:
-       assert(0);
-       break;
+       unreachable("not reached");
    }
 
    dw2 = 0;
@@ -194,33 +180,42 @@ upload_sf_state(struct brw_context *brw)
         dw2 |= GEN6_SF_CULL_BOTH;
         break;
       default:
-        assert(0);
-        break;
+        unreachable("not reached");
       }
    } else {
       dw2 |= GEN6_SF_CULL_NONE;
    }
 
    /* _NEW_SCISSOR */
-   if (ctx->Scissor.Enabled)
+   if (ctx->Scissor.EnableFlags)
       dw2 |= GEN6_SF_SCISSOR_ENABLE;
 
    /* _NEW_LINE */
-   dw2 |= U_FIXED(CLAMP(ctx->Line.Width, 0.0, 7.99), 7) <<
-      GEN6_SF_LINE_WIDTH_SHIFT;
+   {
+      uint32_t line_width_u3_7 =
+         U_FIXED(CLAMP(ctx->Line.Width, 0.0, ctx->Const.MaxLineWidth), 7);
+      /* TODO: line width of 0 is not allowed when MSAA enabled */
+      if (line_width_u3_7 == 0)
+         line_width_u3_7 = 1;
+      dw2 |= line_width_u3_7 << GEN6_SF_LINE_WIDTH_SHIFT;
+   }
    if (ctx->Line.SmoothFlag) {
       dw2 |= GEN6_SF_LINE_AA_ENABLE;
-      dw2 |= GEN6_SF_LINE_AA_MODE_TRUE;
       dw2 |= GEN6_SF_LINE_END_CAP_WIDTH_1_0;
    }
+   if (ctx->Line.StippleFlag && brw->is_haswell) {
+      dw2 |= HSW_SF_LINE_STIPPLE_ENABLE;
+   }
+   /* _NEW_MULTISAMPLE */
+   if (multisampled_fbo && ctx->Multisample.Enabled)
+      dw2 |= GEN6_SF_MSRAST_ON_PATTERN;
 
    /* FINISHME: Last Pixel Enable?  Vertex Sub Pixel Precision Select?
-    * FINISHME: AA Line Distance Mode?
     */
 
-   dw3 = 0;
+   dw3 = GEN6_SF_LINE_AA_MODE_TRUE;
 
-   /* _NEW_POINT */
+   /* _NEW_PROGRAM | _NEW_POINT */
    if (!(ctx->VertexProgram.PointSizeEnabled || ctx->Point._Attenuated))
       dw3 |= GEN6_SF_USE_STATE_POINT_WIDTH;
 
@@ -254,13 +249,15 @@ upload_sf_state(struct brw_context *brw)
 const struct brw_tracked_state gen7_sf_state = {
    .dirty = {
       .mesa  = (_NEW_LIGHT |
+               _NEW_PROGRAM |
                _NEW_POLYGON |
                _NEW_LINE |
                _NEW_SCISSOR |
                _NEW_BUFFERS |
-               _NEW_POINT),
-      .brw   = (BRW_NEW_CONTEXT),
-      .cache = CACHE_NEW_VS_PROG
+               _NEW_POINT |
+                _NEW_MULTISAMPLE),
+      .brw   = BRW_NEW_CONTEXT,
+      .cache = 0,
    },
    .emit = upload_sf_state,
 };