#include "brw_state.h"
#include "brw_defines.h"
+#include "common/gen_l3_config.h"
+
/**
* The following diagram shows how we partition the URB:
*
- * 8kB 8kB Rest of the URB space
- * ____-____ ____-____ _________________-_________________
- * / \ / \ / \
+ * 16kB or 32kB Rest of the URB space
+ * __________-__________ _________________-_________________
+ * / \ / \
* +-------------------------------------------------------------+
- * | VS Push | FS Push | VS |
- * | Constants | Constants | Handles |
+ * | VS/HS/DS/GS/FS Push | VS/HS/DS/GS URB |
+ * | Constants | Entries |
* +-------------------------------------------------------------+
*
* Notably, push constants must be stored at the beginning of the URB
- * space, while entries can be stored anywhere. Ivybridge has a maximum
- * constant buffer size of 16kB.
+ * space, while entries can be stored anywhere. Ivybridge and Haswell
+ * GT1/GT2 have a maximum constant buffer size of 16kB, while Haswell GT3
+ * doubles this (32kB).
+ *
+ * Ivybridge and Haswell GT1/GT2 allow push constants to be located (and
+ * sized) in increments of 1kB. Haswell GT3 requires them to be located and
+ * sized in increments of 2kB.
*
- * Currently we split the constant buffer space evenly between VS and FS.
- * This is probably not ideal, but simple.
+ * Currently we split the constant buffer space evenly among whatever stages
+ * are active. This is probably not ideal, but simple.
*
- * Ivybridge GT1 has 128kB of URB space.
- * Ivybridge GT2 has 256kB of URB space.
+ * Ivybridge GT1 and Haswell GT1 have 128kB of URB space.
+ * Ivybridge GT2 and Haswell GT2 have 256kB of URB space.
+ * Haswell GT3 has 512kB of URB space.
*
- * See "Volume 2a: 3D Pipeline," section 1.8.
+ * See "Volume 2a: 3D Pipeline," section 1.8, "Volume 1b: Configurations",
+ * and the documentation for 3DSTATE_PUSH_CONSTANT_ALLOC_xS.
*/
static void
gen7_allocate_push_constants(struct brw_context *brw)
{
- struct intel_context *intel = &brw->intel;
- BEGIN_BATCH(2);
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+
+ /* BRW_NEW_GEOMETRY_PROGRAM */
+ bool gs_present = brw->programs[MESA_SHADER_GEOMETRY];
+
+ /* BRW_NEW_TESS_PROGRAMS */
+ bool tess_present = brw->programs[MESA_SHADER_TESS_EVAL];
+
+ unsigned avail_size = 16;
+ unsigned multiplier =
+ (devinfo->gen >= 8 || (devinfo->is_haswell && devinfo->gt == 3)) ? 2 : 1;
+
+ int stages = 2 + gs_present + 2 * tess_present;
+
+ /* Divide up the available space equally between stages. Because we
+ * round down (using floor division), there may be some left over
+ * space. We allocate that to the pixel shader stage.
+ */
+ unsigned size_per_stage = avail_size / stages;
+
+ unsigned vs_size = size_per_stage;
+ unsigned hs_size = tess_present ? size_per_stage : 0;
+ unsigned ds_size = tess_present ? size_per_stage : 0;
+ unsigned gs_size = gs_present ? size_per_stage : 0;
+ unsigned fs_size = avail_size - size_per_stage * (stages - 1);
+
+ gen7_emit_push_constant_state(brw, multiplier * vs_size,
+ multiplier * hs_size, multiplier * ds_size,
+ multiplier * gs_size, multiplier * fs_size);
+
+ /* From p115 of the Ivy Bridge PRM (3.2.1.4 3DSTATE_PUSH_CONSTANT_ALLOC_VS):
+ *
+ * Programming Restriction:
+ *
+ * The 3DSTATE_CONSTANT_VS must be reprogrammed prior to the next
+ * 3DPRIMITIVE command after programming the
+ * 3DSTATE_PUSH_CONSTANT_ALLOC_VS.
+ *
+ * Similar text exists for the other 3DSTATE_PUSH_CONSTANT_ALLOC_*
+ * commands.
+ */
+ brw->vs.base.push_constants_dirty = true;
+ brw->tcs.base.push_constants_dirty = true;
+ brw->tes.base.push_constants_dirty = true;
+ brw->gs.base.push_constants_dirty = true;
+ brw->wm.base.push_constants_dirty = true;
+}
+
+void
+gen7_emit_push_constant_state(struct brw_context *brw, unsigned vs_size,
+ unsigned hs_size, unsigned ds_size,
+ unsigned gs_size, unsigned fs_size)
+{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ unsigned offset = 0;
+
+ BEGIN_BATCH(10);
OUT_BATCH(_3DSTATE_PUSH_CONSTANT_ALLOC_VS << 16 | (2 - 2));
- OUT_BATCH(8);
- ADVANCE_BATCH();
+ OUT_BATCH(vs_size | offset << GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT);
+ offset += vs_size;
+
+ OUT_BATCH(_3DSTATE_PUSH_CONSTANT_ALLOC_HS << 16 | (2 - 2));
+ OUT_BATCH(hs_size | offset << GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT);
+ offset += hs_size;
+
+ OUT_BATCH(_3DSTATE_PUSH_CONSTANT_ALLOC_DS << 16 | (2 - 2));
+ OUT_BATCH(ds_size | offset << GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT);
+ offset += ds_size;
+
+ OUT_BATCH(_3DSTATE_PUSH_CONSTANT_ALLOC_GS << 16 | (2 - 2));
+ OUT_BATCH(gs_size | offset << GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT);
+ offset += gs_size;
- BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_PUSH_CONSTANT_ALLOC_PS << 16 | (2 - 2));
- OUT_BATCH(8 | 8 << GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT);
+ OUT_BATCH(fs_size | offset << GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT);
ADVANCE_BATCH();
+
+ /* From p292 of the Ivy Bridge PRM (11.2.4 3DSTATE_PUSH_CONSTANT_ALLOC_PS):
+ *
+ * A PIPE_CONTROL command with the CS Stall bit set must be programmed
+ * in the ring after this instruction.
+ *
+ * No such restriction exists for Haswell or Baytrail.
+ */
+ if (devinfo->gen < 8 && !devinfo->is_haswell && !devinfo->is_baytrail)
+ gen7_emit_cs_stall_flush(brw);
}
-const struct brw_tracked_state gen7_push_constant_alloc = {
+const struct brw_tracked_state gen7_push_constant_space = {
.dirty = {
.mesa = 0,
- .brw = BRW_NEW_CONTEXT,
- .cache = 0,
+ .brw = BRW_NEW_CONTEXT |
+ BRW_NEW_GEOMETRY_PROGRAM |
+ BRW_NEW_TESS_PROGRAMS,
},
.emit = gen7_allocate_push_constants,
};
static void
-gen7_upload_urb(struct brw_context *brw)
+upload_urb(struct brw_context *brw)
{
- struct intel_context *intel = &brw->intel;
- /* Total space for entries is URB size - 16kB for push constants */
- int handle_region_size = (brw->urb.size - 16) * 1024; /* bytes */
+ /* BRW_NEW_VS_PROG_DATA */
+ const struct brw_vue_prog_data *vs_vue_prog_data =
+ brw_vue_prog_data(brw->vs.base.prog_data);
+ const unsigned vs_size = MAX2(vs_vue_prog_data->urb_entry_size, 1);
+ /* BRW_NEW_GS_PROG_DATA */
+ const bool gs_present = brw->gs.base.prog_data;
+ /* BRW_NEW_TES_PROG_DATA */
+ const bool tess_present = brw->tes.base.prog_data;
- /* CACHE_NEW_VS_PROG */
- brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1);
-
- int nr_vs_entries = handle_region_size / (brw->urb.vs_size * 64);
- if (nr_vs_entries > brw->urb.max_vs_entries)
- nr_vs_entries = brw->urb.max_vs_entries;
+ gen7_upload_urb(brw, vs_size, gs_present, tess_present);
+}
- /* According to volume 2a, nr_vs_entries must be a multiple of 8. */
- brw->urb.nr_vs_entries = ROUND_DOWN_TO(nr_vs_entries, 8);
+void
+gen7_upload_urb(struct brw_context *brw, unsigned vs_size,
+ bool gs_present, bool tess_present)
+{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ const int push_size_kB =
+ (devinfo->gen >= 8 || (devinfo->is_haswell && devinfo->gt == 3)) ? 32 : 16;
- /* URB Starting Addresses are specified in multiples of 8kB. */
- brw->urb.vs_start = 2; /* skip over push constants */
+ /* BRW_NEW_{VS,TCS,TES,GS}_PROG_DATA */
+ struct brw_vue_prog_data *prog_data[4] = {
+ [MESA_SHADER_VERTEX] =
+ brw_vue_prog_data(brw->vs.base.prog_data),
+ [MESA_SHADER_TESS_CTRL] =
+ tess_present ? brw_vue_prog_data(brw->tcs.base.prog_data) : NULL,
+ [MESA_SHADER_TESS_EVAL] =
+ tess_present ? brw_vue_prog_data(brw->tes.base.prog_data) : NULL,
+ [MESA_SHADER_GEOMETRY] =
+ gs_present ? brw_vue_prog_data(brw->gs.base.prog_data) : NULL,
+ };
- assert(brw->urb.nr_vs_entries % 8 == 0);
- assert(brw->urb.nr_gs_entries % 8 == 0);
- /* GS requirement */
- assert(!brw->gs.prog_active);
+ unsigned entry_size[4];
+ entry_size[MESA_SHADER_VERTEX] = vs_size;
+ for (int i = MESA_SHADER_TESS_CTRL; i <= MESA_SHADER_GEOMETRY; i++) {
+ entry_size[i] = prog_data[i] ? prog_data[i]->urb_entry_size : 1;
+ }
- BEGIN_BATCH(2);
- OUT_BATCH(_3DSTATE_URB_VS << 16 | (2 - 2));
- OUT_BATCH(brw->urb.nr_vs_entries |
- ((brw->urb.vs_size - 1) << GEN7_URB_ENTRY_SIZE_SHIFT) |
- (brw->urb.vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT));
- ADVANCE_BATCH();
+ /* If we're just switching between programs with the same URB requirements,
+ * skip the rest of the logic.
+ */
+ if (brw->urb.vsize == entry_size[MESA_SHADER_VERTEX] &&
+ brw->urb.gs_present == gs_present &&
+ brw->urb.gsize == entry_size[MESA_SHADER_GEOMETRY] &&
+ brw->urb.tess_present == tess_present &&
+ brw->urb.hsize == entry_size[MESA_SHADER_TESS_CTRL] &&
+ brw->urb.dsize == entry_size[MESA_SHADER_TESS_EVAL]) {
+ return;
+ }
+ brw->urb.vsize = entry_size[MESA_SHADER_VERTEX];
+ brw->urb.gs_present = gs_present;
+ brw->urb.gsize = entry_size[MESA_SHADER_GEOMETRY];
+ brw->urb.tess_present = tess_present;
+ brw->urb.hsize = entry_size[MESA_SHADER_TESS_CTRL];
+ brw->urb.dsize = entry_size[MESA_SHADER_TESS_EVAL];
- /* Allocate the GS, HS, and DS zero space - we don't use them. */
- BEGIN_BATCH(2);
- OUT_BATCH(_3DSTATE_URB_GS << 16 | (2 - 2));
- OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
- (2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
- ADVANCE_BATCH();
+ unsigned entries[4];
+ unsigned start[4];
+ gen_get_urb_config(devinfo, 1024 * push_size_kB, 1024 * brw->urb.size,
+ tess_present, gs_present, entry_size, entries, start);
- BEGIN_BATCH(2);
- OUT_BATCH(_3DSTATE_URB_HS << 16 | (2 - 2));
- OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
- (2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
- ADVANCE_BATCH();
+ if (devinfo->gen == 7 && !devinfo->is_haswell && !devinfo->is_baytrail)
+ gen7_emit_vs_workaround_flush(brw);
- BEGIN_BATCH(2);
- OUT_BATCH(_3DSTATE_URB_DS << 16 | (2 - 2));
- OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
- (2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
+ BEGIN_BATCH(8);
+ for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) {
+ assert(devinfo->gen != 10 || entry_size[i] % 3);
+ OUT_BATCH((_3DSTATE_URB_VS + i) << 16 | (2 - 2));
+ OUT_BATCH(entries[i] |
+ ((entry_size[i] - 1) << GEN7_URB_ENTRY_SIZE_SHIFT) |
+ (start[i] << GEN7_URB_STARTING_ADDRESS_SHIFT));
+ }
ADVANCE_BATCH();
}
const struct brw_tracked_state gen7_urb = {
.dirty = {
.mesa = 0,
- .brw = BRW_NEW_CONTEXT,
- .cache = (CACHE_NEW_VS_PROG | CACHE_NEW_GS_PROG),
+ .brw = BRW_NEW_BLORP |
+ BRW_NEW_CONTEXT |
+ BRW_NEW_URB_SIZE |
+ BRW_NEW_GS_PROG_DATA |
+ BRW_NEW_TCS_PROG_DATA |
+ BRW_NEW_TES_PROG_DATA |
+ BRW_NEW_VS_PROG_DATA,
},
- .emit = gen7_upload_urb,
+ .emit = upload_urb,
};