*
* See "Volume 2a: 3D Pipeline," section 1.8.
*/
-static void
+void
gen7_allocate_push_constants(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
/* GS requirement */
assert(!brw->gs.prog_active);
+ gen7_emit_vs_workaround_flush(intel);
+ gen7_emit_urb_state(brw, brw->urb.nr_vs_entries, brw->urb.vs_size,
+ brw->urb.vs_start);
+}
+
+void
+gen7_emit_urb_state(struct brw_context *brw, GLuint nr_vs_entries,
+ GLuint vs_size, GLuint vs_start)
+{
+ struct intel_context *intel = &brw->intel;
+
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_URB_VS << 16 | (2 - 2));
- OUT_BATCH(brw->urb.nr_vs_entries |
- ((brw->urb.vs_size - 1) << GEN7_URB_ENTRY_SIZE_SHIFT) |
- (brw->urb.vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT));
+ OUT_BATCH(nr_vs_entries |
+ ((vs_size - 1) << GEN7_URB_ENTRY_SIZE_SHIFT) |
+ (vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT));
ADVANCE_BATCH();
/* Allocate the GS, HS, and DS zero space - we don't use them. */
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_URB_GS << 16 | (2 - 2));
OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
- (2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
+ (vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT));
ADVANCE_BATCH();
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_URB_HS << 16 | (2 - 2));
OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
- (2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
+ (vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT));
ADVANCE_BATCH();
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_URB_DS << 16 | (2 - 2));
OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
- (2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
+ (vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT));
ADVANCE_BATCH();
}