i965/nir/vec4: Add get_nir_dst() and get_nir_src() methods
[mesa.git] / src / mesa / drivers / dri / i965 / gen7_vs_state.c
index 01be7567dde6ed51f99d5d322f67348c8b308766..4b17d06fa83da8c2dfc2c3964dd389535823bb52 100644 (file)
@@ -43,30 +43,70 @@ gen7_upload_constant_state(struct brw_context *brw,
    int dwords = brw->gen >= 8 ? 11 : 7;
    BEGIN_BATCH(dwords);
    OUT_BATCH(opcode << 16 | (dwords - 2));
-   OUT_BATCH(active ? stage_state->push_const_size : 0);
-   OUT_BATCH(0);
+
+   /* Workaround for SKL+ (we use option #2 until we have a need for more
+    * constant buffers). This comes from the documentation for 3DSTATE_CONSTANT_*
+    *
+    * The driver must ensure The following case does not occur without a flush
+    * to the 3D engine: 3DSTATE_CONSTANT_* with buffer 3 read length equal to
+    * zero committed followed by a 3DSTATE_CONSTANT_* with buffer 0 read length
+    * not equal to zero committed. Possible ways to avoid this condition
+    * include:
+    *     1. always force buffer 3 to have a non zero read length
+    *     2. always force buffer 0 to a zero read length
+    */
+   if (brw->gen >= 9 && active) {
+      OUT_BATCH(0);
+      OUT_BATCH(stage_state->push_const_size);
+   } else {
+      OUT_BATCH(active ? stage_state->push_const_size : 0);
+      OUT_BATCH(0);
+   }
    /* Pointer to the constant buffer.  Covered by the set of state flags
     * from gen6_prepare_wm_contants
     */
-   OUT_BATCH(active ? (stage_state->push_const_offset | mocs) : 0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   OUT_BATCH(0);
-   if (brw->gen >= 8) {
+   if (brw->gen >= 9 && active) {
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      /* XXX: When using buffers other than 0, you need to specify the
+       * graphics virtual address regardless of INSPM/debug bits
+       */
+      OUT_RELOC64(brw->batch.bo, I915_GEM_DOMAIN_RENDER, 0,
+                  stage_state->push_const_offset);
+      OUT_BATCH(0);
       OUT_BATCH(0);
+   } else if (brw->gen>= 8) {
+      OUT_BATCH(active ? (stage_state->push_const_offset | mocs) : 0);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+   } else {
+      OUT_BATCH(active ? (stage_state->push_const_offset | mocs) : 0);
       OUT_BATCH(0);
       OUT_BATCH(0);
       OUT_BATCH(0);
    }
 
    ADVANCE_BATCH();
+
+  /* On SKL+ the new constants don't take effect until the next corresponding
+   * 3DSTATE_BINDING_TABLE_POINTER_* command is parsed so we need to ensure
+   * that is sent
+   */
+   if (brw->gen >= 9)
+      brw->ctx.NewDriverState |= BRW_NEW_SURFACES;
 }
 
 
 static void
 upload_vs_state(struct brw_context *brw)
 {
-   struct gl_context *ctx = &brw->ctx;
    const struct brw_stage_state *stage_state = &brw->vs.base;
    uint32_t floating_point_mode = 0;
    const int max_threads_shift = brw->is_haswell ?
@@ -75,10 +115,7 @@ upload_vs_state(struct brw_context *brw)
    if (!brw->is_haswell && !brw->is_baytrail)
       gen7_emit_vs_workaround_flush(brw);
 
-   /* Use ALT floating point mode for ARB vertex programs, because they
-    * require 0^0 == 1.
-    */
-   if (ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] == NULL)
+   if (brw->vs.prog_data->base.base.use_alt_mode)
       floating_point_mode = GEN6_VS_FLOATING_POINT_MODE_ALT;
 
    BEGIN_BATCH(6);
@@ -90,15 +127,15 @@ upload_vs_state(struct brw_context *brw)
              ((brw->vs.prog_data->base.base.binding_table.size_bytes / 4) <<
               GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
 
-   if (brw->vs.prog_data->base.total_scratch) {
+   if (brw->vs.prog_data->base.base.total_scratch) {
       OUT_RELOC(stage_state->scratch_bo,
                I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
-               ffs(brw->vs.prog_data->base.total_scratch) - 11);
+               ffs(brw->vs.prog_data->base.base.total_scratch) - 11);
    } else {
       OUT_BATCH(0);
    }
 
-   OUT_BATCH((brw->vs.prog_data->base.dispatch_grf_start_reg <<
+   OUT_BATCH((brw->vs.prog_data->base.base.dispatch_grf_start_reg <<
               GEN6_VS_DISPATCH_START_GRF_SHIFT) |
             (brw->vs.prog_data->base.urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) |
             (0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT));
@@ -112,10 +149,9 @@ upload_vs_state(struct brw_context *brw)
 const struct brw_tracked_state gen7_vs_state = {
    .dirty = {
       .mesa  = _NEW_TRANSFORM,
-      .brw   = (BRW_NEW_CONTEXT |
-               BRW_NEW_VERTEX_PROGRAM |
-               BRW_NEW_BATCH),
-      .cache = CACHE_NEW_VS_PROG
+      .brw   = BRW_NEW_BATCH |
+               BRW_NEW_CONTEXT |
+               BRW_NEW_VS_PROG_DATA,
    },
    .emit = upload_vs_state,
 };