upload_vs_state(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
+ const struct brw_stage_state *stage_state = &brw->vs.base;
uint32_t floating_point_mode = 0;
const int max_threads_shift = brw->is_haswell ?
HSW_VS_MAX_THREADS_SHIFT : GEN6_VS_MAX_THREADS_SHIFT;
/* BRW_NEW_VS_BINDING_TABLE */
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_VS << 16 | (2 - 2));
- OUT_BATCH(brw->vs.bind_bo_offset);
+ OUT_BATCH(stage_state->bind_bo_offset);
ADVANCE_BATCH();
/* CACHE_NEW_SAMPLER */
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_VS << 16 | (2 - 2));
- OUT_BATCH(brw->sampler.offset);
+ OUT_BATCH(stage_state->sampler_offset);
ADVANCE_BATCH();
- if (brw->vs.push_const_size == 0) {
+ if (stage_state->push_const_size == 0) {
/* Disable the push constant buffers. */
BEGIN_BATCH(7);
OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 | (7 - 2));
OUT_BATCH(0);
ADVANCE_BATCH();
} else {
- uint8_t mocs = brw->is_haswell ? GEN7_MOCS_L3 : 0;
-
BEGIN_BATCH(7);
OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 | (7 - 2));
- OUT_BATCH(brw->vs.push_const_size);
+ OUT_BATCH(stage_state->push_const_size);
OUT_BATCH(0);
/* Pointer to the VS constant buffer. Covered by the set of
* state flags from gen6_prepare_wm_contants
*/
- OUT_BATCH(brw->vs.push_const_offset | mocs);
+ OUT_BATCH(stage_state->push_const_offset | GEN7_MOCS_L3);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
BEGIN_BATCH(6);
OUT_BATCH(_3DSTATE_VS << 16 | (6 - 2));
- OUT_BATCH(brw->vs.prog_offset);
+ OUT_BATCH(stage_state->prog_offset);
OUT_BATCH(floating_point_mode |
- ((ALIGN(brw->sampler.count, 4)/4) << GEN6_VS_SAMPLER_COUNT_SHIFT));
+ ((ALIGN(stage_state->sampler_count, 4)/4) <<
+ GEN6_VS_SAMPLER_COUNT_SHIFT));
if (brw->vs.prog_data->base.total_scratch) {
- OUT_RELOC(brw->vs.scratch_bo,
+ OUT_RELOC(stage_state->scratch_bo,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
ffs(brw->vs.prog_data->base.total_scratch) - 11);
} else {
OUT_BATCH(0);
}
- OUT_BATCH((1 << GEN6_VS_DISPATCH_START_GRF_SHIFT) |
+ OUT_BATCH((brw->vs.prog_data->base.dispatch_grf_start_reg <<
+ GEN6_VS_DISPATCH_START_GRF_SHIFT) |
(brw->vs.prog_data->base.urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) |
(0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT));
.brw = (BRW_NEW_CONTEXT |
BRW_NEW_VERTEX_PROGRAM |
BRW_NEW_VS_BINDING_TABLE |
- BRW_NEW_BATCH),
+ BRW_NEW_BATCH |
+ BRW_NEW_PUSH_CONSTANT_ALLOCATION),
.cache = CACHE_NEW_VS_PROG | CACHE_NEW_SAMPLER
},
.emit = upload_vs_state,