i965/urb: fixes division by zero
[mesa.git] / src / mesa / drivers / dri / i965 / gen7_vs_state.c
index 00bc6f24dbe3db937c5c2cb66fcfeefce5af05b3..bb3179df2f79b7f52c52a3d2d182a787232ed3bc 100644 (file)
 #include "program/prog_statevars.h"
 #include "intel_batchbuffer.h"
 
-
-void
-gen7_upload_constant_state(struct brw_context *brw,
-                           const struct brw_stage_state *stage_state,
-                           bool active, unsigned opcode)
-{
-   uint32_t mocs = brw->gen < 8 ? GEN7_MOCS_L3 : 0;
-
-   /* Disable if the shader stage is inactive or there are no push constants. */
-   active = active && stage_state->push_const_size != 0;
-
-   int dwords = brw->gen >= 8 ? 11 : 7;
-   BEGIN_BATCH(dwords);
-   OUT_BATCH(opcode << 16 | (dwords - 2));
-
-   /* Workaround for SKL+ (we use option #2 until we have a need for more
-    * constant buffers). This comes from the documentation for 3DSTATE_CONSTANT_*
-    *
-    * The driver must ensure The following case does not occur without a flush
-    * to the 3D engine: 3DSTATE_CONSTANT_* with buffer 3 read length equal to
-    * zero committed followed by a 3DSTATE_CONSTANT_* with buffer 0 read length
-    * not equal to zero committed. Possible ways to avoid this condition
-    * include:
-    *     1. always force buffer 3 to have a non zero read length
-    *     2. always force buffer 0 to a zero read length
-    */
-   if (brw->gen >= 9 && active) {
-      OUT_BATCH(0);
-      OUT_BATCH(stage_state->push_const_size);
-   } else {
-      OUT_BATCH(active ? stage_state->push_const_size : 0);
-      OUT_BATCH(0);
-   }
-
-   /* Pointer to the constant buffer.  Covered by the set of state flags
-    * from gen6_prepare_wm_contants
-    */
-   if (brw->gen >= 9 && active) {
-      OUT_BATCH(0);
-      OUT_BATCH(0);
-      OUT_BATCH(0);
-      OUT_BATCH(0);
-      /* XXX: When using buffers other than 0, you need to specify the
-       * graphics virtual address regardless of INSPM/debug bits
-       */
-      OUT_RELOC64(brw->batch.bo, I915_GEM_DOMAIN_RENDER, 0,
-                  stage_state->push_const_offset);
-      OUT_BATCH(0);
-      OUT_BATCH(0);
-   } else if (brw->gen>= 8) {
-      OUT_BATCH(active ? (stage_state->push_const_offset | mocs) : 0);
-      OUT_BATCH(0);
-      OUT_BATCH(0);
-      OUT_BATCH(0);
-      OUT_BATCH(0);
-      OUT_BATCH(0);
-      OUT_BATCH(0);
-      OUT_BATCH(0);
-   } else {
-      OUT_BATCH(active ? (stage_state->push_const_offset | mocs) : 0);
-      OUT_BATCH(0);
-      OUT_BATCH(0);
-      OUT_BATCH(0);
-   }
-
-   ADVANCE_BATCH();
-
-   /* On SKL+ the new constants don't take effect until the next corresponding
-    * 3DSTATE_BINDING_TABLE_POINTER_* command is parsed so we need to ensure
-    * that is sent
-    */
-   if (brw->gen >= 9)
-      brw->ctx.NewDriverState |= BRW_NEW_SURFACES;
-}
-
 static void
 upload_vs_state(struct brw_context *brw)
 {
@@ -111,6 +36,7 @@ upload_vs_state(struct brw_context *brw)
    uint32_t floating_point_mode = 0;
    const int max_threads_shift = brw->is_haswell ?
       HSW_VS_MAX_THREADS_SHIFT : GEN6_VS_MAX_THREADS_SHIFT;
+   const struct brw_vue_prog_data *prog_data = &brw->vs.prog_data->base;
 
    if (!brw->is_haswell && !brw->is_baytrail)
       gen7_emit_vs_workaround_flush(brw);
@@ -127,17 +53,17 @@ upload_vs_state(struct brw_context *brw)
              ((brw->vs.prog_data->base.base.binding_table.size_bytes / 4) <<
               GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
 
-   if (brw->vs.prog_data->base.base.total_scratch) {
+   if (prog_data->base.total_scratch) {
       OUT_RELOC(stage_state->scratch_bo,
                I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
-               ffs(brw->vs.prog_data->base.base.total_scratch) - 11);
+               ffs(prog_data->base.total_scratch) - 11);
    } else {
       OUT_BATCH(0);
    }
 
-   OUT_BATCH((brw->vs.prog_data->base.base.dispatch_grf_start_reg <<
+   OUT_BATCH((prog_data->base.dispatch_grf_start_reg <<
               GEN6_VS_DISPATCH_START_GRF_SHIFT) |
-            (brw->vs.prog_data->base.urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) |
+            (prog_data->urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) |
             (0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT));
 
    OUT_BATCH(((brw->max_vs_threads - 1) << max_threads_shift) |
@@ -150,6 +76,7 @@ const struct brw_tracked_state gen7_vs_state = {
    .dirty = {
       .mesa  = _NEW_TRANSFORM,
       .brw   = BRW_NEW_BATCH |
+               BRW_NEW_BLORP |
                BRW_NEW_CONTEXT |
                BRW_NEW_VS_PROG_DATA,
    },