{
struct gl_context *ctx = &brw->ctx;
/* BRW_NEW_FS_PROG_DATA */
- const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
+ const struct brw_wm_prog_data *prog_data =
+ brw_wm_prog_data(brw->wm.base.prog_data);
bool writes_depth = prog_data->computed_depth_mode != BRW_PSCDEPTH_OFF;
uint32_t dw1, dw2;
upload_ps_state(struct brw_context *brw)
{
/* BRW_NEW_FS_PROG_DATA */
- const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
+ const struct brw_wm_prog_data *prog_data =
+ brw_wm_prog_data(brw->wm.base.prog_data);
const struct gl_context *ctx = &brw->ctx;
/* BRW_NEW_FS_PROG_DATA | _NEW_COLOR */
const bool enable_dual_src_blend = prog_data->dual_src_blend &&