mesa/i965/i915/r200: eliminate gl_vertex_program
[mesa.git] / src / mesa / drivers / dri / i965 / gen7_wm_state.c
index c03d19db1639a4e27eef21c06d4ee8852b23f96f..110c02c3df20809c6e9796905b96739adc67c765 100644 (file)
 #include "program/program.h"
 #include "program/prog_parameter.h"
 #include "program/prog_statevars.h"
+#include "main/framebuffer.h"
 #include "intel_batchbuffer.h"
 
 static void
 upload_wm_state(struct brw_context *brw)
 {
    struct gl_context *ctx = &brw->ctx;
-   const struct brw_fragment_program *fp =
-      brw_fragment_program_const(brw->fragment_program);
-   bool writes_depth = false;
+   /* BRW_NEW_FS_PROG_DATA */
+   const struct brw_wm_prog_data *prog_data =
+      brw_wm_prog_data(brw->wm.base.prog_data);
+   bool writes_depth = prog_data->computed_depth_mode != BRW_PSCDEPTH_OFF;
    uint32_t dw1, dw2;
 
    /* _NEW_BUFFERS */
-   bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
+   const bool multisampled_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1;
 
    dw1 = dw2 = 0;
    dw1 |= GEN7_WM_STATISTICS_ENABLE;
@@ -57,43 +59,28 @@ upload_wm_state(struct brw_context *brw)
    if (ctx->Polygon.StippleFlag)
       dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE;
 
-   /* BRW_NEW_FRAGMENT_PROGRAM */
-   if (fp->program.Base.InputsRead & VARYING_BIT_POS)
-      dw1 |= GEN7_WM_USES_SOURCE_DEPTH | GEN7_WM_USES_SOURCE_W;
-   if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
-      writes_depth = fp->program.FragDepthLayout != FRAG_DEPTH_LAYOUT_UNCHANGED;
-
-      switch (fp->program.FragDepthLayout) {
-         case FRAG_DEPTH_LAYOUT_NONE:
-         case FRAG_DEPTH_LAYOUT_ANY:
-            dw1 |= GEN7_WM_PSCDEPTH_ON;
-            break;
-         case FRAG_DEPTH_LAYOUT_GREATER:
-            dw1 |= GEN7_WM_PSCDEPTH_ON_GE;
-            break;
-         case FRAG_DEPTH_LAYOUT_LESS:
-            dw1 |= GEN7_WM_PSCDEPTH_ON_LE;
-            break;
-         case FRAG_DEPTH_LAYOUT_UNCHANGED:
-            break;
-      }
-   }
-   /* CACHE_NEW_WM_PROG */
-   dw1 |= brw->wm.prog_data->barycentric_interp_modes <<
+   if (prog_data->uses_src_depth)
+      dw1 |= GEN7_WM_USES_SOURCE_DEPTH;
+
+   if (prog_data->uses_src_w)
+      dw1 |= GEN7_WM_USES_SOURCE_W;
+
+   dw1 |= prog_data->computed_depth_mode << GEN7_WM_COMPUTED_DEPTH_MODE_SHIFT;
+   dw1 |= prog_data->barycentric_interp_modes <<
       GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
 
    /* _NEW_COLOR, _NEW_MULTISAMPLE */
    /* Enable if the pixel shader kernel generates and outputs oMask.
     */
-   if (fp->program.UsesKill || ctx->Color.AlphaEnabled ||
+   if (prog_data->uses_kill || ctx->Color.AlphaEnabled ||
        ctx->Multisample.SampleAlphaToCoverage ||
-       brw->wm.prog_data->uses_omask) {
+       prog_data->uses_omask) {
       dw1 |= GEN7_WM_KILL_ENABLE;
    }
 
    /* _NEW_BUFFERS | _NEW_COLOR */
    if (brw_color_buffer_write_enabled(brw) || writes_depth ||
-       dw1 & GEN7_WM_KILL_ENABLE) {
+       prog_data->has_side_effects || dw1 & GEN7_WM_KILL_ENABLE) {
       dw1 |= GEN7_WM_DISPATCH_ENABLE;
    }
    if (multisampled_fbo) {
@@ -103,7 +90,7 @@ upload_wm_state(struct brw_context *brw)
       else
          dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
 
-      if (_mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false) > 1)
+      if (prog_data->persample_dispatch)
          dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE;
       else
          dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL;
@@ -112,10 +99,29 @@ upload_wm_state(struct brw_context *brw)
       dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE;
    }
 
-   if (fp->program.Base.SystemValuesRead & SYSTEM_BIT_SAMPLE_MASK_IN) {
+   if (prog_data->uses_sample_mask) {
       dw1 |= GEN7_WM_USES_INPUT_COVERAGE_MASK;
    }
 
+   /* BRW_NEW_FS_PROG_DATA */
+   if (prog_data->early_fragment_tests)
+      dw1 |= GEN7_WM_EARLY_DS_CONTROL_PREPS;
+   else if (prog_data->has_side_effects)
+      dw1 |= GEN7_WM_EARLY_DS_CONTROL_PSEXEC;
+
+   /* The "UAV access enable" bits are unnecessary on HSW because they only
+    * seem to have an effect on the HW-assisted coherency mechanism which we
+    * don't need, and the rasterization-related UAV_ONLY flag and the
+    * DISPATCH_ENABLE bit can be set independently from it.
+    * C.f. gen8_upload_ps_extra().
+    *
+    * BRW_NEW_FRAGMENT_PROGRAM | BRW_NEW_FS_PROG_DATA | _NEW_BUFFERS | _NEW_COLOR
+    */
+   if (brw->is_haswell &&
+       !(brw_color_buffer_write_enabled(brw) || writes_depth) &&
+       prog_data->has_side_effects)
+      dw2 |= HSW_WM_UAV_ONLY;
+
    BEGIN_BATCH(3);
    OUT_BATCH(_3DSTATE_WM << 16 | (3 - 2));
    OUT_BATCH(dw1);
@@ -125,52 +131,51 @@ upload_wm_state(struct brw_context *brw)
 
 const struct brw_tracked_state gen7_wm_state = {
    .dirty = {
-      .mesa  = (_NEW_LINE | _NEW_POLYGON |
-               _NEW_COLOR | _NEW_BUFFERS |
-                _NEW_MULTISAMPLE),
-      .brw   = (BRW_NEW_FRAGMENT_PROGRAM |
-               BRW_NEW_BATCH),
-      .cache = CACHE_NEW_WM_PROG,
+      .mesa  = _NEW_BUFFERS |
+               _NEW_COLOR |
+               _NEW_LINE |
+               _NEW_MULTISAMPLE |
+               _NEW_POLYGON,
+      .brw   = BRW_NEW_BATCH |
+               BRW_NEW_BLORP |
+               BRW_NEW_FS_PROG_DATA,
    },
    .emit = upload_wm_state,
 };
 
 static void
-upload_ps_state(struct brw_context *brw)
+gen7_upload_ps_state(struct brw_context *brw,
+                     const struct brw_stage_state *stage_state,
+                     const struct brw_wm_prog_data *prog_data,
+                     bool enable_dual_src_blend, unsigned sample_mask,
+                     unsigned fast_clear_op)
 {
-   struct gl_context *ctx = &brw->ctx;
+   const struct gen_device_info *devinfo = &brw->screen->devinfo;
    uint32_t dw2, dw4, dw5, ksp0, ksp2;
    const int max_threads_shift = brw->is_haswell ?
       HSW_PS_MAX_THREADS_SHIFT : IVB_PS_MAX_THREADS_SHIFT;
 
    dw2 = dw4 = dw5 = ksp2 = 0;
 
-   dw2 |=
-      (ALIGN(brw->wm.base.sampler_count, 4) / 4) << GEN7_PS_SAMPLER_COUNT_SHIFT;
+   const unsigned sampler_count =
+      DIV_ROUND_UP(CLAMP(stage_state->sampler_count, 0, 16), 4);
+   dw2 |= SET_FIELD(sampler_count, GEN7_PS_SAMPLER_COUNT);
 
-   /* CACHE_NEW_WM_PROG */
-   dw2 |= ((brw->wm.prog_data->base.binding_table.size_bytes / 4) <<
+   dw2 |= ((prog_data->base.binding_table.size_bytes / 4) <<
            GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
 
-   /* Use ALT floating point mode for ARB fragment programs, because they
-    * require 0^0 == 1.  Even though _CurrentFragmentProgram is used for
-    * rendering, CurrentProgram[MESA_SHADER_FRAGMENT] is used for this check
-    * to differentiate between the GLSL and non-GLSL cases.
-    */
-   /* BRW_NEW_FRAGMENT_PROGRAM */
-   if (ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT] == NULL)
+   if (prog_data->base.use_alt_mode)
       dw2 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
 
    /* Haswell requires the sample mask to be set in this packet as well as
     * in 3DSTATE_SAMPLE_MASK; the values should match. */
    /* _NEW_BUFFERS, _NEW_MULTISAMPLE */
    if (brw->is_haswell)
-      dw4 |= SET_FIELD(gen6_determine_sample_mask(brw), HSW_PS_SAMPLE_MASK);
+      dw4 |= SET_FIELD(sample_mask, HSW_PS_SAMPLE_MASK);
 
-   dw4 |= (brw->max_wm_threads - 1) << max_threads_shift;
+   dw4 |= (devinfo->max_wm_threads - 1) << max_threads_shift;
 
-   /* CACHE_NEW_WM_PROG */
-   if (brw->wm.prog_data->base.nr_params > 0)
+   if (prog_data->base.nr_params > 0)
       dw4 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
 
    /* From the IVB PRM, volume 2 part 1, page 287:
@@ -180,7 +185,7 @@ upload_ps_state(struct brw_context *brw)
     * Target Write messages. If present, the oMask data is used to mask off
     * samples."
     */
-   if (brw->wm.prog_data->uses_omask)
+   if (prog_data->uses_omask)
       dw4 |= GEN7_PS_OMASK_TO_RENDER_TARGET;
 
    /* From the IVB PRM, volume 2 part 1, page 287:
@@ -194,66 +199,45 @@ upload_ps_state(struct brw_context *brw)
     * We only require XY sample offsets. So, this recommendation doesn't
     * look useful at the moment. We might need this in future.
     */
-   if (brw->wm.prog_data->uses_pos_offset)
+   if (prog_data->uses_pos_offset)
       dw4 |= GEN7_PS_POSOFFSET_SAMPLE;
    else
       dw4 |= GEN7_PS_POSOFFSET_NONE;
 
-   /* CACHE_NEW_WM_PROG | _NEW_COLOR
-    *
-    * The hardware wedges if you have this bit set but don't turn on any dual
+   /* The hardware wedges if you have this bit set but don't turn on any dual
     * source blend factors.
     */
-   if (brw->wm.prog_data->dual_src_blend &&
-       (ctx->Color.BlendEnabled & 1) &&
-       ctx->Color.Blend[0]._UsesDualSrc) {
+   if (enable_dual_src_blend)
       dw4 |= GEN7_PS_DUAL_SOURCE_BLEND_ENABLE;
-   }
 
-   /* CACHE_NEW_WM_PROG */
-   if (brw->wm.prog_data->num_varying_inputs != 0)
+   /* BRW_NEW_FS_PROG_DATA */
+   if (prog_data->num_varying_inputs != 0)
       dw4 |= GEN7_PS_ATTRIBUTE_ENABLE;
 
-   /* In case of non 1x per sample shading, only one of SIMD8 and SIMD16
-    * should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader
-    * is successfully compiled. In majority of the cases that bring us
-    * better performance than 'SIMD8 only' dispatch.
-    */
-   int min_inv_per_frag =
-      _mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false);
-   assert(min_inv_per_frag >= 1);
+   dw4 |= fast_clear_op;
 
-   if (brw->wm.prog_data->prog_offset_16) {
+   if (prog_data->dispatch_16)
       dw4 |= GEN7_PS_16_DISPATCH_ENABLE;
-      if (min_inv_per_frag == 1) {
-         dw4 |= GEN7_PS_8_DISPATCH_ENABLE;
-         dw5 |= (brw->wm.prog_data->base.dispatch_grf_start_reg <<
-                 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
-         dw5 |= (brw->wm.prog_data->dispatch_grf_start_reg_16 <<
-                 GEN7_PS_DISPATCH_START_GRF_SHIFT_2);
-         ksp0 = brw->wm.base.prog_offset;
-         ksp2 = brw->wm.base.prog_offset + brw->wm.prog_data->prog_offset_16;
-      } else {
-         dw5 |= (brw->wm.prog_data->dispatch_grf_start_reg_16 <<
-                 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
-         ksp0 = brw->wm.base.prog_offset + brw->wm.prog_data->prog_offset_16;
-      }
-   }
-   else {
+
+   if (prog_data->dispatch_8)
       dw4 |= GEN7_PS_8_DISPATCH_ENABLE;
-      dw5 |= (brw->wm.prog_data->base.dispatch_grf_start_reg <<
-              GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
-      ksp0 = brw->wm.base.prog_offset;
-   }
+
+   dw5 |= prog_data->base.dispatch_grf_start_reg <<
+          GEN7_PS_DISPATCH_START_GRF_SHIFT_0;
+   dw5 |= prog_data->dispatch_grf_start_reg_2 <<
+          GEN7_PS_DISPATCH_START_GRF_SHIFT_2;
+
+   ksp0 = stage_state->prog_offset;
+   ksp2 = stage_state->prog_offset + prog_data->prog_offset_2;
 
    BEGIN_BATCH(8);
    OUT_BATCH(_3DSTATE_PS << 16 | (8 - 2));
    OUT_BATCH(ksp0);
    OUT_BATCH(dw2);
-   if (brw->wm.prog_data->total_scratch) {
+   if (prog_data->base.total_scratch) {
       OUT_RELOC(brw->wm.base.scratch_bo,
                I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
-               ffs(brw->wm.prog_data->total_scratch) - 11);
+               ffs(stage_state->per_thread_scratch) - 11);
    } else {
       OUT_BATCH(0);
    }
@@ -264,14 +248,34 @@ upload_ps_state(struct brw_context *brw)
    ADVANCE_BATCH();
 }
 
+static void
+upload_ps_state(struct brw_context *brw)
+{
+   /* BRW_NEW_FS_PROG_DATA */
+   const struct brw_wm_prog_data *prog_data =
+      brw_wm_prog_data(brw->wm.base.prog_data);
+   const struct gl_context *ctx = &brw->ctx;
+   /* BRW_NEW_FS_PROG_DATA | _NEW_COLOR */
+   const bool enable_dual_src_blend = prog_data->dual_src_blend &&
+                                      (ctx->Color.BlendEnabled & 1) &&
+                                      ctx->Color.Blend[0]._UsesDualSrc;
+   /* _NEW_BUFFERS, _NEW_MULTISAMPLE */
+   const unsigned sample_mask =
+      brw->is_haswell ? gen6_determine_sample_mask(brw) : 0;
+
+   gen7_upload_ps_state(brw, &brw->wm.base, prog_data,
+                        enable_dual_src_blend, sample_mask,
+                        brw->wm.fast_clear_op);
+}
+
 const struct brw_tracked_state gen7_ps_state = {
    .dirty = {
-      .mesa  = (_NEW_COLOR |
-                _NEW_BUFFERS |
-                _NEW_MULTISAMPLE),
-      .brw   = (BRW_NEW_FRAGMENT_PROGRAM |
-                BRW_NEW_BATCH),
-      .cache = (CACHE_NEW_WM_PROG)
+      .mesa  = _NEW_BUFFERS |
+               _NEW_COLOR |
+               _NEW_MULTISAMPLE,
+      .brw   = BRW_NEW_BATCH |
+               BRW_NEW_BLORP |
+               BRW_NEW_FS_PROG_DATA,
    },
    .emit = upload_ps_state,
 };