i965/gen8: Add instruction compaction tables.
[mesa.git] / src / mesa / drivers / dri / i965 / gen7_wm_state.c
index a2046c36546798ac2840197458905f655f0fcaae..278cf17964c7bdedabf2482bb435e29a8f351b8f 100644 (file)
@@ -27,6 +27,7 @@
 #include "brw_defines.h"
 #include "brw_util.h"
 #include "brw_wm.h"
+#include "program/program.h"
 #include "program/prog_parameter.h"
 #include "program/prog_statevars.h"
 #include "intel_batchbuffer.h"
@@ -82,11 +83,15 @@ upload_wm_state(struct brw_context *brw)
       GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
 
    /* _NEW_COLOR, _NEW_MULTISAMPLE */
+   /* Enable if the pixel shader kernel generates and outputs oMask.
+    */
    if (fp->program.UsesKill || ctx->Color.AlphaEnabled ||
-       ctx->Multisample.SampleAlphaToCoverage)
+       ctx->Multisample.SampleAlphaToCoverage ||
+       brw->wm.prog_data->uses_omask) {
       dw1 |= GEN7_WM_KILL_ENABLE;
+   }
 
-   /* _NEW_BUFFERS */
+   /* _NEW_BUFFERS | _NEW_COLOR */
    if (brw_color_buffer_write_enabled(brw) || writes_depth ||
        dw1 & GEN7_WM_KILL_ENABLE) {
       dw1 |= GEN7_WM_DISPATCH_ENABLE;
@@ -97,12 +102,20 @@ upload_wm_state(struct brw_context *brw)
          dw1 |= GEN7_WM_MSRAST_ON_PATTERN;
       else
          dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
-      dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL;
+
+      if (_mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false) > 1)
+         dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE;
+      else
+         dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL;
    } else {
       dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
       dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE;
    }
 
+   if (fp->program.Base.SystemValuesRead & SYSTEM_BIT_SAMPLE_MASK_IN) {
+      dw1 |= GEN7_WM_USES_INPUT_COVERAGE_MASK;
+   }
+
    BEGIN_BATCH(3);
    OUT_BATCH(_3DSTATE_WM << 16 | (3 - 2));
    OUT_BATCH(dw1);
@@ -126,49 +139,66 @@ static void
 upload_ps_state(struct brw_context *brw)
 {
    struct gl_context *ctx = &brw->ctx;
-   uint32_t dw2, dw4, dw5;
+   uint32_t dw2, dw4, dw5, ksp0, ksp2;
    const int max_threads_shift = brw->is_haswell ?
       HSW_PS_MAX_THREADS_SHIFT : IVB_PS_MAX_THREADS_SHIFT;
 
-   /* BRW_NEW_PS_BINDING_TABLE */
-   BEGIN_BATCH(2);
-   OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_PS << 16 | (2 - 2));
-   OUT_BATCH(brw->wm.base.bind_bo_offset);
-   ADVANCE_BATCH();
-
-   /* CACHE_NEW_SAMPLER */
-   BEGIN_BATCH(2);
-   OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_PS << 16 | (2 - 2));
-   OUT_BATCH(brw->wm.base.sampler_offset);
-   ADVANCE_BATCH();
-
-   /* CACHE_NEW_WM_PROG */
-   gen7_upload_constant_state(brw, &brw->wm.base, true, _3DSTATE_CONSTANT_PS);
-
-   dw2 = dw4 = dw5 = 0;
+   dw2 = dw4 = dw5 = ksp2 = 0;
 
-   /* CACHE_NEW_SAMPLER */
    dw2 |=
       (ALIGN(brw->wm.base.sampler_count, 4) / 4) << GEN7_PS_SAMPLER_COUNT_SHIFT;
 
+   /* CACHE_NEW_WM_PROG */
+   dw2 |= ((brw->wm.prog_data->base.binding_table.size_bytes / 4) <<
+           GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
+
    /* Use ALT floating point mode for ARB fragment programs, because they
     * require 0^0 == 1.  Even though _CurrentFragmentProgram is used for
-    * rendering, CurrentFragmentProgram is used for this check to
-    * differentiate between the GLSL and non-GLSL cases.
+    * rendering, CurrentProgram[MESA_SHADER_FRAGMENT] is used for this check
+    * to differentiate between the GLSL and non-GLSL cases.
     */
    /* BRW_NEW_FRAGMENT_PROGRAM */
-   if (ctx->Shader.CurrentFragmentProgram == NULL)
+   if (ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT] == NULL)
       dw2 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
 
+   /* Haswell requires the sample mask to be set in this packet as well as
+    * in 3DSTATE_SAMPLE_MASK; the values should match. */
+   /* _NEW_BUFFERS, _NEW_MULTISAMPLE */
    if (brw->is_haswell)
-      dw4 |= SET_FIELD(1, HSW_PS_SAMPLE_MASK); /* 1 sample for now */
+      dw4 |= SET_FIELD(gen6_determine_sample_mask(brw), HSW_PS_SAMPLE_MASK);
 
    dw4 |= (brw->max_wm_threads - 1) << max_threads_shift;
 
    /* CACHE_NEW_WM_PROG */
-   if (brw->wm.prog_data->nr_params > 0)
+   if (brw->wm.prog_data->base.nr_params > 0)
       dw4 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
 
+   /* From the IVB PRM, volume 2 part 1, page 287:
+    * "This bit is inserted in the PS payload header and made available to
+    * the DataPort (either via the message header or via header bypass) to
+    * indicate that oMask data (one or two phases) is included in Render
+    * Target Write messages. If present, the oMask data is used to mask off
+    * samples."
+    */
+   if (brw->wm.prog_data->uses_omask)
+      dw4 |= GEN7_PS_OMASK_TO_RENDER_TARGET;
+
+   /* From the IVB PRM, volume 2 part 1, page 287:
+    * "If the PS kernel does not need the Position XY Offsets to
+    * compute a Position Value, then this field should be programmed
+    * to POSOFFSET_NONE."
+    * "SW Recommendation: If the PS kernel needs the Position Offsets
+    * to compute a Position XY value, this field should match Position
+    * ZW Interpolation Mode to ensure a consistent position.xyzw
+    * computation."
+    * We only require XY sample offsets. So, this recommendation doesn't
+    * look useful at the moment. We might need this in future.
+    */
+   if (brw->wm.prog_data->uses_pos_offset)
+      dw4 |= GEN7_PS_POSOFFSET_SAMPLE;
+   else
+      dw4 |= GEN7_PS_POSOFFSET_NONE;
+
    /* CACHE_NEW_WM_PROG | _NEW_COLOR
     *
     * The hardware wedges if you have this bit set but don't turn on any dual
@@ -184,18 +214,43 @@ upload_ps_state(struct brw_context *brw)
    if (brw->wm.prog_data->num_varying_inputs != 0)
       dw4 |= GEN7_PS_ATTRIBUTE_ENABLE;
 
-   dw4 |= GEN7_PS_8_DISPATCH_ENABLE;
-   if (brw->wm.prog_data->prog_offset_16)
+   /* In case of non 1x per sample shading, only one of SIMD8 and SIMD16
+    * should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader
+    * is successfully compiled. In majority of the cases that bring us
+    * better performance than 'SIMD8 only' dispatch.
+    */
+   int min_inv_per_frag =
+      _mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false);
+   assert(min_inv_per_frag >= 1);
+
+   if (brw->wm.prog_data->prog_offset_16 || brw->wm.prog_data->no_8) {
       dw4 |= GEN7_PS_16_DISPATCH_ENABLE;
+      if (!brw->wm.prog_data->no_8 && min_inv_per_frag == 1) {
+         dw4 |= GEN7_PS_8_DISPATCH_ENABLE;
+         dw5 |= (brw->wm.prog_data->base.dispatch_grf_start_reg <<
+                 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
+         dw5 |= (brw->wm.prog_data->dispatch_grf_start_reg_16 <<
+                 GEN7_PS_DISPATCH_START_GRF_SHIFT_2);
+         ksp0 = brw->wm.base.prog_offset;
+         ksp2 = brw->wm.base.prog_offset + brw->wm.prog_data->prog_offset_16;
+      } else {
+         dw5 |= (brw->wm.prog_data->dispatch_grf_start_reg_16 <<
+                 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
+         ksp0 = brw->wm.base.prog_offset + brw->wm.prog_data->prog_offset_16;
+      }
+   }
+   else {
+      dw4 |= GEN7_PS_8_DISPATCH_ENABLE;
+      dw5 |= (brw->wm.prog_data->base.dispatch_grf_start_reg <<
+              GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
+      ksp0 = brw->wm.base.prog_offset;
+   }
 
-   dw5 |= (brw->wm.prog_data->first_curbe_grf <<
-          GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
-   dw5 |= (brw->wm.prog_data->first_curbe_grf_16 <<
-          GEN7_PS_DISPATCH_START_GRF_SHIFT_2);
+   dw4 |= brw->wm.fast_clear_op;
 
    BEGIN_BATCH(8);
    OUT_BATCH(_3DSTATE_PS << 16 | (8 - 2));
-   OUT_BATCH(brw->wm.base.prog_offset);
+   OUT_BATCH(ksp0);
    OUT_BATCH(dw2);
    if (brw->wm.prog_data->total_scratch) {
       OUT_RELOC(brw->wm.base.scratch_bo,
@@ -207,20 +262,18 @@ upload_ps_state(struct brw_context *brw)
    OUT_BATCH(dw4);
    OUT_BATCH(dw5);
    OUT_BATCH(0); /* kernel 1 pointer */
-   OUT_BATCH(brw->wm.base.prog_offset + brw->wm.prog_data->prog_offset_16);
+   OUT_BATCH(ksp2);
    ADVANCE_BATCH();
 }
 
 const struct brw_tracked_state gen7_ps_state = {
    .dirty = {
-      .mesa  = (_NEW_PROGRAM_CONSTANTS |
-               _NEW_COLOR),
+      .mesa  = (_NEW_COLOR |
+                _NEW_BUFFERS |
+                _NEW_MULTISAMPLE),
       .brw   = (BRW_NEW_FRAGMENT_PROGRAM |
-               BRW_NEW_PS_BINDING_TABLE |
-               BRW_NEW_BATCH |
-                BRW_NEW_PUSH_CONSTANT_ALLOCATION),
-      .cache = (CACHE_NEW_SAMPLER |
-               CACHE_NEW_WM_PROG)
+                BRW_NEW_BATCH),
+      .cache = (CACHE_NEW_WM_PROG)
    },
    .emit = upload_ps_state,
 };