i965: Add various plumbing for cubemap arrays
[mesa.git] / src / mesa / drivers / dri / i965 / gen7_wm_surface_state.c
index 466a038a9cc4396c18ae7561300b98ac070a93da..1e5af959512c5d66ea351016665c2bd560f6f833 100644 (file)
@@ -328,7 +328,8 @@ gen7_update_texture_surface(struct gl_context *ctx,
                                                    firstImage->InternalFormat,
                                                    tObj->DepthMode,
                                                    sampler->sRGBDecode);
-   if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
+   if (tObj->Target == GL_TEXTURE_CUBE_MAP ||
+       tObj->Target == GL_TEXTURE_CUBE_MAP_ARRAY) {
       surf->ss0.cube_pos_x = 1;
       surf->ss0.cube_pos_y = 1;
       surf->ss0.cube_pos_z = 1;