i965/eu: Take into account the target cache argument in brw_set_dp_read_message.
[mesa.git] / src / mesa / drivers / dri / i965 / gen8_draw_upload.c
index 2bac5ffb0586b1d0ec23814823288c79603652a7..d2c7853f829177c7c98ec948c5960b3e890655d5 100644 (file)
@@ -21,7 +21,6 @@
  * IN THE SOFTWARE.
  */
 
-#include "main/glheader.h"
 #include "main/bufferobj.h"
 #include "main/context.h"
 #include "main/enums.h"
 #include "intel_batchbuffer.h"
 #include "intel_buffer_objects.h"
 
+static bool
+is_passthru_format(uint32_t format)
+{
+   switch (format) {
+   case BRW_SURFACEFORMAT_R64_PASSTHRU:
+   case BRW_SURFACEFORMAT_R64G64_PASSTHRU:
+   case BRW_SURFACEFORMAT_R64G64B64_PASSTHRU:
+   case BRW_SURFACEFORMAT_R64G64B64A64_PASSTHRU:
+      return true;
+   default:
+      return false;
+   }
+}
+
 static void
 gen8_emit_vertices(struct brw_context *brw)
 {
    struct gl_context *ctx = &brw->ctx;
-   uint32_t mocs_wb = brw->gen >= 9 ? SKL_MOCS_WB : BDW_MOCS_WB;
    bool uses_edge_flag;
 
    brw_prepare_vertices(brw);
@@ -116,49 +128,60 @@ gen8_emit_vertices(struct brw_context *brw)
    }
 
    /* Now emit 3DSTATE_VERTEX_BUFFERS and 3DSTATE_VERTEX_ELEMENTS packets. */
-   unsigned nr_buffers = brw->vb.nr_buffers + brw->vs.prog_data->uses_vertexid;
+   const bool uses_draw_params =
+      brw->vs.prog_data->uses_basevertex ||
+      brw->vs.prog_data->uses_baseinstance;
+   const unsigned nr_buffers = brw->vb.nr_buffers +
+      uses_draw_params + brw->vs.prog_data->uses_drawid;
+
    if (nr_buffers) {
       assert(nr_buffers <= 33);
 
       BEGIN_BATCH(1 + 4 * nr_buffers);
       OUT_BATCH((_3DSTATE_VERTEX_BUFFERS << 16) | (4 * nr_buffers - 1));
       for (unsigned i = 0; i < brw->vb.nr_buffers; i++) {
-         struct brw_vertex_buffer *buffer = &brw->vb.buffers[i];
-         uint32_t dw0 = 0;
-
-         dw0 |= i << GEN6_VB0_INDEX_SHIFT;
-         dw0 |= GEN7_VB0_ADDRESS_MODIFYENABLE;
-         dw0 |= buffer->stride << BRW_VB0_PITCH_SHIFT;
-         dw0 |= mocs_wb << 16;
+         const struct brw_vertex_buffer *buffer = &brw->vb.buffers[i];
+         EMIT_VERTEX_BUFFER_STATE(brw, i, buffer->bo,
+                                  buffer->offset,
+                                  buffer->offset + buffer->size,
+                                  buffer->stride, 0 /* unused */);
+      }
 
-         OUT_BATCH(dw0);
-         OUT_RELOC64(buffer->bo, I915_GEM_DOMAIN_VERTEX, 0, buffer->offset);
-         OUT_BATCH(buffer->bo->size);
+      if (uses_draw_params) {
+         EMIT_VERTEX_BUFFER_STATE(brw, brw->vb.nr_buffers,
+                                  brw->draw.draw_params_bo,
+                                  brw->draw.draw_params_offset,
+                                  brw->draw.draw_params_bo->size,
+                                  0 /* stride */,
+                                  0 /* unused */);
       }
 
-      if (brw->vs.prog_data->uses_vertexid) {
-         OUT_BATCH(brw->vb.nr_buffers << GEN6_VB0_INDEX_SHIFT |
-                   GEN7_VB0_ADDRESS_MODIFYENABLE |
-                   mocs_wb << 16);
-         OUT_RELOC64(brw->draw.draw_params_bo, I915_GEM_DOMAIN_VERTEX, 0,
-                     brw->draw.draw_params_offset);
-         OUT_BATCH(brw->draw.draw_params_bo->size);
+      if (brw->vs.prog_data->uses_drawid) {
+         EMIT_VERTEX_BUFFER_STATE(brw, brw->vb.nr_buffers + 1,
+                                  brw->draw.draw_id_bo,
+                                  brw->draw.draw_id_offset,
+                                  brw->draw.draw_id_bo->size,
+                                  0 /* stride */,
+                                  0 /* unused */);
       }
       ADVANCE_BATCH();
    }
 
    /* Normally we don't need an element for the SGVS attribute because the
     * 3DSTATE_VF_SGVS instruction lets you store the generated attribute in an
-    * element that is past the list in 3DSTATE_VERTEX_ELEMENTS. However if the
-    * vertex ID is used then it needs an element for the base vertex buffer.
-    * Additionally if there is an edge flag element then the SGVS can't be
-    * inserted past that so we need a dummy element to ensure that the edge
-    * flag is the last one.
+    * element that is past the list in 3DSTATE_VERTEX_ELEMENTS. However if
+    * we're using draw parameters then we need an element for the those
+    * values.  Additionally if there is an edge flag element then the SGVS
+    * can't be inserted past that so we need a dummy element to ensure that
+    * the edge flag is the last one.
     */
-   bool needs_sgvs_element = (brw->vs.prog_data->uses_vertexid ||
-                              (brw->vs.prog_data->uses_instanceid &&
-                               uses_edge_flag));
-   unsigned nr_elements = brw->vb.nr_enabled + needs_sgvs_element;
+   const bool needs_sgvs_element = (brw->vs.prog_data->uses_basevertex ||
+                                    brw->vs.prog_data->uses_baseinstance ||
+                                    ((brw->vs.prog_data->uses_instanceid ||
+                                      brw->vs.prog_data->uses_vertexid) &&
+                                     uses_edge_flag));
+   const unsigned nr_elements =
+      brw->vb.nr_enabled + needs_sgvs_element + brw->vs.prog_data->uses_drawid;
 
    /* The hardware allows one more VERTEX_ELEMENTS than VERTEX_BUFFERS,
     * presumably for VertexID/InstanceID.
@@ -177,6 +200,12 @@ gen8_emit_vertices(struct brw_context *brw)
       uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC;
       uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC;
 
+      /* From the BDW PRM, Volume 2d, page 588 (VERTEX_ELEMENT_STATE):
+       * "Any SourceElementFormat of *64*_PASSTHRU cannot be used with an
+       * element which has edge flag enabled."
+       */
+      assert(!(is_passthru_format(format) && uses_edge_flag));
+
       /* The gen4 driver expects edgeflag to come in as a float, and passes
        * that float on to the tests in the clipper.  Mesa's current vertex
        * attribute value for EdgeFlag is stored as a float, which works out.
@@ -201,6 +230,41 @@ gen8_emit_vertices(struct brw_context *brw)
          break;
       }
 
+      /* From the BDW PRM, Volume 2d, page 586 (VERTEX_ELEMENT_STATE):
+       *
+       *     "When SourceElementFormat is set to one of the *64*_PASSTHRU
+       *     formats, 64-bit components are stored in the URB without any
+       *     conversion. In this case, vertex elements must be written as 128
+       *     or 256 bits, with VFCOMP_STORE_0 being used to pad the output
+       *     as required. E.g., if R64_PASSTHRU is used to copy a 64-bit Red
+       *     component into the URB, Component 1 must be specified as
+       *     VFCOMP_STORE_0 (with Components 2,3 set to VFCOMP_NOSTORE)
+       *     in order to output a 128-bit vertex element, or Components 1-3 must
+       *     be specified as VFCOMP_STORE_0 in order to output a 256-bit vertex
+       *     element. Likewise, use of R64G64B64_PASSTHRU requires Component 3
+       *     to be specified as VFCOMP_STORE_0 in order to output a 256-bit vertex
+       *     element."
+       */
+      if (input->glarray->Doubles) {
+         switch (input->glarray->Size) {
+         case 0:
+         case 1:
+         case 2:
+            /*  Use 128-bits instead of 256-bits to write double and dvec2
+             *  vertex elements.
+             */
+            comp2 = BRW_VE1_COMPONENT_NOSTORE;
+            comp3 = BRW_VE1_COMPONENT_NOSTORE;
+            break;
+         case 3:
+            /* Pad the output using VFCOMP_STORE_0 as suggested
+             * by the BDW PRM.
+             */
+            comp3 = BRW_VE1_COMPONENT_STORE_0;
+            break;
+         }
+      }
+
       OUT_BATCH((input->buffer << GEN6_VE0_INDEX_SHIFT) |
                 GEN6_VE0_VALID |
                 (format << BRW_VE0_FORMAT_SHIFT) |
@@ -213,12 +277,13 @@ gen8_emit_vertices(struct brw_context *brw)
    }
 
    if (needs_sgvs_element) {
-      if (brw->vs.prog_data->uses_vertexid) {
+      if (brw->vs.prog_data->uses_basevertex ||
+          brw->vs.prog_data->uses_baseinstance) {
          OUT_BATCH(GEN6_VE0_VALID |
                    brw->vb.nr_buffers << GEN6_VE0_INDEX_SHIFT |
-                   BRW_SURFACEFORMAT_R32_UINT << BRW_VE0_FORMAT_SHIFT);
+                   BRW_SURFACEFORMAT_R32G32_UINT << BRW_VE0_FORMAT_SHIFT);
          OUT_BATCH((BRW_VE1_COMPONENT_STORE_SRC << BRW_VE1_COMPONENT_0_SHIFT) |
-                   (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) |
+                   (BRW_VE1_COMPONENT_STORE_SRC << BRW_VE1_COMPONENT_1_SHIFT) |
                    (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
                    (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_3_SHIFT));
       } else {
@@ -230,6 +295,16 @@ gen8_emit_vertices(struct brw_context *brw)
       }
    }
 
+   if (brw->vs.prog_data->uses_drawid) {
+      OUT_BATCH(GEN6_VE0_VALID |
+                ((brw->vb.nr_buffers + 1) << GEN6_VE0_INDEX_SHIFT) |
+                (BRW_SURFACEFORMAT_R32_UINT << BRW_VE0_FORMAT_SHIFT));
+      OUT_BATCH((BRW_VE1_COMPONENT_STORE_SRC << BRW_VE1_COMPONENT_0_SHIFT) |
+                   (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) |
+                   (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
+                   (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_3_SHIFT));
+   }
+
    if (gen6_edgeflag_input) {
       uint32_t format =
          brw_get_vertex_surface_type(brw, gen6_edgeflag_input->glarray);
@@ -246,22 +321,43 @@ gen8_emit_vertices(struct brw_context *brw)
    }
    ADVANCE_BATCH();
 
-   for (unsigned i = 0; i < brw->vb.nr_enabled; i++) {
+   for (unsigned i = 0, j = 0; i < brw->vb.nr_enabled; i++) {
       const struct brw_vertex_element *input = brw->vb.enabled[i];
       const struct brw_vertex_buffer *buffer = &brw->vb.buffers[input->buffer];
+      unsigned element_index;
+
+      /* The edge flag element is reordered to be the last one in the code
+       * above so we need to compensate for that in the element indices used
+       * below.
+       */
+      if (input == gen6_edgeflag_input)
+         element_index = nr_elements - 1;
+      else
+         element_index = j++;
 
       BEGIN_BATCH(3);
       OUT_BATCH(_3DSTATE_VF_INSTANCING << 16 | (3 - 2));
-      OUT_BATCH(i | (buffer->step_rate ? GEN8_VF_INSTANCING_ENABLE : 0));
+      OUT_BATCH(element_index |
+                (buffer->step_rate ? GEN8_VF_INSTANCING_ENABLE : 0));
       OUT_BATCH(buffer->step_rate);
       ADVANCE_BATCH();
    }
+
+   if (brw->vs.prog_data->uses_drawid) {
+      const unsigned element = brw->vb.nr_enabled + needs_sgvs_element;
+      BEGIN_BATCH(3);
+      OUT_BATCH(_3DSTATE_VF_INSTANCING << 16 | (3 - 2));
+      OUT_BATCH(element);
+      OUT_BATCH(0);
+      ADVANCE_BATCH();
+   }
 }
 
 const struct brw_tracked_state gen8_vertices = {
    .dirty = {
       .mesa = _NEW_POLYGON,
       .brw = BRW_NEW_BATCH |
+             BRW_NEW_BLORP |
              BRW_NEW_VERTICES |
              BRW_NEW_VS_PROG_DATA,
    },
@@ -281,7 +377,7 @@ gen8_emit_index_buffer(struct brw_context *brw)
    OUT_BATCH(CMD_INDEX_BUFFER << 16 | (5 - 2));
    OUT_BATCH(brw_get_index_type(index_buffer->type) | mocs_wb);
    OUT_RELOC64(brw->ib.bo, I915_GEM_DOMAIN_VERTEX, 0, 0);
-   OUT_BATCH(brw->ib.bo->size);
+   OUT_BATCH(brw->ib.size);
    ADVANCE_BATCH();
 }
 
@@ -289,6 +385,7 @@ const struct brw_tracked_state gen8_index_buffer = {
    .dirty = {
       .mesa = 0,
       .brw = BRW_NEW_BATCH |
+             BRW_NEW_BLORP |
              BRW_NEW_INDEX_BUFFER,
    },
    .emit = gen8_emit_index_buffer,
@@ -306,7 +403,8 @@ gen8_emit_vf_topology(struct brw_context *brw)
 const struct brw_tracked_state gen8_vf_topology = {
    .dirty = {
       .mesa = 0,
-      .brw = BRW_NEW_PRIMITIVE,
+      .brw = BRW_NEW_BLORP |
+             BRW_NEW_PRIMITIVE,
    },
    .emit = gen8_emit_vf_topology,
 };