#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
+static bool
+is_passthru_format(uint32_t format)
+{
+ switch (format) {
+ case BRW_SURFACEFORMAT_R64_PASSTHRU:
+ case BRW_SURFACEFORMAT_R64G64_PASSTHRU:
+ case BRW_SURFACEFORMAT_R64G64B64_PASSTHRU:
+ case BRW_SURFACEFORMAT_R64G64B64A64_PASSTHRU:
+ return true;
+ default:
+ return false;
+ }
+}
+
static void
gen8_emit_vertices(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
- uint32_t mocs_wb = brw->gen >= 9 ? SKL_MOCS_WB : BDW_MOCS_WB;
bool uses_edge_flag;
brw_prepare_vertices(brw);
BEGIN_BATCH(1 + 4 * nr_buffers);
OUT_BATCH((_3DSTATE_VERTEX_BUFFERS << 16) | (4 * nr_buffers - 1));
for (unsigned i = 0; i < brw->vb.nr_buffers; i++) {
- struct brw_vertex_buffer *buffer = &brw->vb.buffers[i];
- uint32_t dw0 = 0;
-
- dw0 |= i << GEN6_VB0_INDEX_SHIFT;
- dw0 |= GEN7_VB0_ADDRESS_MODIFYENABLE;
- dw0 |= buffer->stride << BRW_VB0_PITCH_SHIFT;
- dw0 |= mocs_wb << 16;
-
- OUT_BATCH(dw0);
- OUT_RELOC64(buffer->bo, I915_GEM_DOMAIN_VERTEX, 0, buffer->offset);
- OUT_BATCH(buffer->bo->size);
+ const struct brw_vertex_buffer *buffer = &brw->vb.buffers[i];
+ EMIT_VERTEX_BUFFER_STATE(brw, i, buffer->bo,
+ buffer->offset,
+ buffer->offset + buffer->size,
+ buffer->stride, 0 /* unused */);
}
if (uses_draw_params) {
- OUT_BATCH(brw->vb.nr_buffers << GEN6_VB0_INDEX_SHIFT |
- GEN7_VB0_ADDRESS_MODIFYENABLE |
- mocs_wb << 16);
- OUT_RELOC64(brw->draw.draw_params_bo, I915_GEM_DOMAIN_VERTEX, 0,
- brw->draw.draw_params_offset);
- OUT_BATCH(brw->draw.draw_params_bo->size);
+ EMIT_VERTEX_BUFFER_STATE(brw, brw->vb.nr_buffers,
+ brw->draw.draw_params_bo,
+ brw->draw.draw_params_offset,
+ brw->draw.draw_params_bo->size,
+ 0 /* stride */,
+ 0 /* unused */);
}
if (brw->vs.prog_data->uses_drawid) {
- OUT_BATCH((brw->vb.nr_buffers + 1) << GEN6_VB0_INDEX_SHIFT |
- GEN7_VB0_ADDRESS_MODIFYENABLE |
- mocs_wb << 16);
- OUT_RELOC64(brw->draw.draw_id_bo, I915_GEM_DOMAIN_VERTEX, 0,
- brw->draw.draw_id_offset);
- OUT_BATCH(brw->draw.draw_id_bo->size);
+ EMIT_VERTEX_BUFFER_STATE(brw, brw->vb.nr_buffers + 1,
+ brw->draw.draw_id_bo,
+ brw->draw.draw_id_offset,
+ brw->draw.draw_id_bo->size,
+ 0 /* stride */,
+ 0 /* unused */);
}
ADVANCE_BATCH();
}
uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC;
uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC;
+ /* From the BDW PRM, Volume 2d, page 588 (VERTEX_ELEMENT_STATE):
+ * "Any SourceElementFormat of *64*_PASSTHRU cannot be used with an
+ * element which has edge flag enabled."
+ */
+ assert(!(is_passthru_format(format) && uses_edge_flag));
+
/* The gen4 driver expects edgeflag to come in as a float, and passes
* that float on to the tests in the clipper. Mesa's current vertex
* attribute value for EdgeFlag is stored as a float, which works out.
OUT_BATCH(CMD_INDEX_BUFFER << 16 | (5 - 2));
OUT_BATCH(brw_get_index_type(index_buffer->type) | mocs_wb);
OUT_RELOC64(brw->ib.bo, I915_GEM_DOMAIN_VERTEX, 0, 0);
- OUT_BATCH(brw->ib.bo->size);
+ OUT_BATCH(brw->ib.size);
ADVANCE_BATCH();
}